Player Matchup

King Arthur
King Arthur
Regueros
King Arthur
Level 66
God Stats
6W - 4L
1,308 SR
Queue Stats
300W - 126L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
oDeZiiiRe
Baron Samedi
Level 48
God Stats
19W - 8L
1,636 SR
Queue Stats
281W - 105L
1,767 Elo+
Party 2
Artio
Artio
oOslep
Artio
Level 20
God Stats
4W - 1L
1,897 SR
Queue Stats
179W - 61L
1,723 Elo+
Party 2
Team Averages
Level 45
1,614 SR
1,735 Elo+

VS

Team Averages
Level 28
1,530 SR
1,455 Elo+
Izanami
Izanami
BBthaConqueror
Izanami
Level 49
God Stats
3W - 4L
1,363 SR
Queue Stats
22W - 22L
1,455 Elo+
Party 1
Merlin
Merlin
BaronRain
Merlin
Level 18
God Stats
7W - 5L
1,726 SR
Queue Stats
155W - 121L
1,528 Elo+
Party 1
Khepri
Khepri
Holobunga_doubt
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Regueros
King Arthur
14
3 / 1 / 3
8,949
688
9,510
18,998
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
oDeZiiiRe
Baron Samedi
14
3 / 0 / 3
8,702
669
13,516
10,920
7,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
oOslep
Artio
14
1 / 0 / 6
9,222
709
5,006
19,573
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,535
580
9,813
8,930
3,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
BaronRain
Merlin
13
1 / 3 / 0
8,171
629
17,293
7,514
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
8,231
633
6,090
15,189
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Merlin
BaronRain
Merlin
1
3
0
0.33
L
0
2
1
0.25
W
King Arthur
Regueros
King Arthur
3
1
3
4.5
W
Baron Samedi
oDeZiiiRe
Baron Samedi
3
0
3
4.5
W
Artio
oOslep
Artio
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
33,196
49,491
Taken
31,633
31,596
Mitigated
22,827
25,031
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,813
6,424
0
2,237
8,930
3,930
0
5,648
3,043
0
26,234
L
Merlin
BaronRain
Merlin
17,293
1,249
0
158
7,514
3,138
0
5,116
2,336
46,195
0
L
6,090
186
457
4,987
15,189
15,759
0
8,130
6,569
12,895
0
W
King Arthur
Regueros
King Arthur
9,510
876
0
6,744
18,998
10,161
62
8,354
10,644
0
36,455
W
Baron Samedi
oDeZiiiRe
Baron Samedi
13,516
1,467
4,855
5,654
10,920
7,660
288
6,254
4,666
34,824
0
W
Artio
oOslep
Artio
5,006
664
846
6,932
19,573
13,775
66
9,528
10,045
20,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
23,937
143
Minions Killed
121
9
Camps Cleared
1
771,416
Distance Traveled
695,575
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,535
580
38
3
0
224,877
0
L
Merlin
8,171
629
73
6
1
236,697
5
L
Khepri
8,231
633
10
1
0
234,001
1
W
King Arthur
8,949
688
60
5
1
260,531
0
W
Baron Samedi
8,702
669
45
3
3
233,652
5
W
Artio
9,222
709
38
3
5
277,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role