Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Franconix
Da Ji
Level 128
God Stats
1W - 5L
1,432 SR
Queue Stats
268W - 241L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
dasblauz
Cthulhu
Level 46
God Stats
5W - 1L
1,449 SR
Queue Stats
115W - 97L
1,489 Elo+
Party 1
Team Averages
Level 101
1,460 SR
1,517 Elo+

VS

Team Averages
Level 120
1,572 SR
1,600 Elo+
Scylla
Scylla
FROZEN77777
Scylla
Level 89
God Stats
1W - 1L
1,444 SR
Queue Stats
6W - 5L
1,483 Elo+
Solo
Khepri
Khepri
LuizMidnight
Khepri
Level 144
God Stats
13W - 8L
1,493 SR
Queue Stats
610W - 413L
1,600 Elo+
Party 2
Artemis
Artemis
xZefren
Artemis
Level 127
God Stats
19W - 5L
1,779 SR
Queue Stats
352W - 195L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 0
8,017
573
8,356
9,341
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Franconix
Da Ji
12
0 / 3 / 0
7,883
563
4,703
12,319
4,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
dasblauz
Cthulhu
12
1 / 6 / 0
8,782
627
8,863
16,302
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 1 / 8
9,900
707
7,421
6,247
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
1 / 0 / 12
10,245
732
4,850
11,422
13,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
xZefren
Artemis
16
10 / 0 / 3
11,012
787
19,590
12,995
6,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Scylla
2
1
8
6
L
Da Ji
Franconix
Da Ji
0
3
0
0
W
Khepri
1
0
12
7
L
Cthulhu
dasblauz
Cthulhu
1
6
0
0.17
W
Artemis
xZefren
Artemis
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
31,861
37,962
Taken
30,664
22,446
Mitigated
22,408
4,251
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,356
439
0
1,820
9,341
4,016
0
3,232
6,109
41,086
0
W
Scylla
7,421
1,423
0
1,785
6,247
2,561
663
5,090
985
41,567
0
L
Da Ji
Franconix
Da Ji
4,703
590
0
1,600
12,319
4,064
0
4,215
8,104
0
19,850
W
Khepri
4,850
253
1,067
5,790
11,422
13,555
126
3,514
7,644
10,639
0
L
Cthulhu
dasblauz
Cthulhu
8,863
513
0
831
16,302
14,366
0
4,900
11,402
20,188
0
W
Artemis
xZefren
Artemis
19,590
10,976
0
5,707
12,995
6,292
2,214
7,908
4,643
0
57,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
31,157
125
Minions Killed
143
2
Camps Cleared
8
738,878
Distance Traveled
791,105
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,017
573
69
5
2
244,231
3
W
Scylla
9,900
707
69
5
4
253,523
3
L
Da Ji
7,883
563
33
2
0
243,967
4
W
Khepri
10,245
732
10
1
1
283,257
5
L
Cthulhu
8,782
627
23
2
0
250,680
2
W
Artemis
11,012
787
64
5
3
254,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role