Player Matchup

Izanami
Izanami
GamingAsparagus
Izanami
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
307W - 318L
1,501 Elo+
Solo
Raijin
Raijin
IVIISTER_SLO818
Raijin
Level 160
God Stats
7W - 10L
1,691 SR
Queue Stats
367W - 368L
1,570 Elo+
Party 1
Fenrir
Fenrir
Simple Remedy
Fenrir
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 211L
1,537 Elo+
Solo
Xbalanque
Xbalanque
dark6_gh0st
Xbalanque
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 167L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
slimquick260
Kukulkan
Level 144
God Stats
5W - 1L
1,630 SR
Queue Stats
147W - 140L
1,482 Elo+
Solo
Team Averages
Level 139
1,564 SR
1,531 Elo+

VS

Team Averages
Level 76
1,602 SR
1,504 Elo+
Ymir
Ymir
Ez_-One
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,774 Elo+
Solo
Hou Yi
Hou Yi
Jsom31
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Tiamat
Tiamat
King Neesko
Tiamat
Level 145
God Stats
2W - 2L
1,770 SR
Queue Stats
51W - 53L
1,530 Elo+
Party 2
Sol
Sol
KnuclesDante
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Solo
Cliodhna
Cliodhna
STL Deity
Cliodhna
Level 111
God Stats
14W - 13L
1,740 SR
Queue Stats
494W - 464L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 19
10,435
745
13,473
11,358
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 4 / 6
10,816
773
16,597
10,756
3,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
17 / 6 / 11
12,939
924
18,257
14,480
7,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
dark6_gh0st
Xbalanque
16
1 / 4 / 20
10,242
732
8,871
9,491
3,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
slimquick260
Kukulkan
19
4 / 1 / 24
11,672
834
13,076
7,555
3,618
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ez_-One
Ymir
17
3 / 8 / 9
10,660
761
8,180
19,461
19,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Jsom31
Hou Yi
17
3 / 6 / 7
10,087
721
3,868
14,592
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
16
4 / 6 / 8
10,423
745
13,295
16,310
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 9 / 7
8,830
631
4,301
13,909
4,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
STL Deity
Cliodhna
15
5 / 7 / 1
9,656
690
8,122
13,665
5,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
36
Kills
16
18
Deaths
36
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ez_-One
Ymir
3
8
9
0.94
W
4
3
19
4.5
W
10
4
6
3.25
L
Hou Yi
Jsom31
Hou Yi
3
6
7
1.08
L
Tiamat
4
6
8
1.33
L
1
9
7
0.5
L
Cliodhna
STL Deity
Cliodhna
5
7
1
0.79
W
17
6
11
3.75
W
Xbalanque
dark6_gh0st
Xbalanque
1
4
20
2.75
W
Kukulkan
slimquick260
Kukulkan
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,274
Damage
37,766
53,640
Taken
77,937
22,548
Mitigated
42,463
17,401
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ez_-One
Ymir
8,180
217
0
996
19,461
19,389
0
5,934
13,527
17,904
0
W
13,473
6,493
823
2,742
11,358
4,074
3,452
5,882
5,476
0
31,565
W
16,597
940
997
2,469
10,756
3,950
657
6,030
4,726
30,185
0
L
Hou Yi
Jsom31
Hou Yi
3,868
1,702
648
2,591
14,592
5,251
671
5,594
8,998
0
12,603
L
Tiamat
13,295
891
357
5,315
16,310
8,207
53
5,638
10,672
31,807
0
L
4,301
528
155
1,747
13,909
4,595
564
7,558
6,351
12,631
0
L
Cliodhna
STL Deity
Cliodhna
8,122
214
2,508
2,673
13,665
5,021
492
4,949
8,716
0
24,095
W
18,257
4,178
395
3,241
14,480
7,322
709
5,491
8,989
0
28,556
W
Xbalanque
dark6_gh0st
Xbalanque
8,871
4,078
2,267
1,356
9,491
3,584
1,878
5,842
3,649
0
26,864
W
Kukulkan
slimquick260
Kukulkan
13,076
727
1,936
1,175
7,555
3,618
348
2,531
5,024
28,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
49,656
153
Minions Killed
125
0
Camps Cleared
0
1,279,086
Distance Traveled
1,112,841
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,660
761
19
1
0
227,928
0
W
Izanami
10,435
745
43
3
0
241,749
4
W
Raijin
10,816
773
18
1
0
246,121
1
L
Hou Yi
10,087
721
29
2
0
214,610
0
L
Tiamat
10,423
745
35
3
0
236,134
0
L
Sol
8,830
631
17
1
0
198,830
1
L
Cliodhna
9,656
690
25
2
0
235,339
0
W
Fenrir
12,939
924
14
1
0
263,077
4
W
Xbalanque
10,242
732
42
3
0
248,371
1
W
Kukulkan
11,672
834
36
3
0
279,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role