Player Matchup

Fenrir
Fenrir
AJones18
Fenrir
Level 153
God Stats
1W - 0L
1,727 SR
Queue Stats
16W - 11L
1,761 Elo+
Party 1
Yu Huang
Yu Huang
BeanMasterJared
Yu Huang
Level 154
God Stats
3W - 2L
1,881 SR
Queue Stats
117W - 62L
1,801 Elo+
Party 1
Thor
Thor
HorrorsoftheDeep
Thor
Level 160
God Stats
6W - 7L
1,523 SR
Queue Stats
302W - 176L
1,761 Elo+
Party 1
Fafnir
Fafnir
MechaAnime
Fafnir
Level 128
God Stats
1W - 1L
1,907 SR
Queue Stats
13W - 10L
1,887 Elo+
Party 1
Hachiman
Hachiman
WrenchAndClink
Hachiman
Level 160
God Stats
5W - 3L
1,529 SR
Queue Stats
106W - 66L
1,751 Elo+
Party 1
Team Averages
Level 151
1,713 SR
1,792 Elo+

VS

Team Averages
Level 142
1,515 SR
1,639 Elo+
Nox
Nox
AnEpicGamer247
Nox
Level 104
God Stats
1W - 1L
1,307 SR
Queue Stats
220W - 199L
1,624 Elo+
Solo
Thor
Thor
DLJ1
Thor
Level 143
God Stats
33W - 35L
1,488 SR
Queue Stats
587W - 577L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Guàpo
Erlang Shen
Level 158
God Stats
12W - 4L
1,843 SR
Queue Stats
251W - 226L
1,668 Elo+
Solo
Poseidon
Poseidon
Jampher
Poseidon
Level 159
God Stats
3W - 3L
1,584 SR
Queue Stats
38W - 47L
1,594 Elo+
Solo
Hou Yi
Hou Yi
Mackweel
Hou Yi
Level 145
God Stats
3W - 1L
1,351 SR
Queue Stats
185W - 109L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJones18
Fenrir
13
2 / 3 / 3
7,537
538
2,999
9,310
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
15
4 / 0 / 4
8,480
606
11,021
5,392
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 2
8,353
597
7,451
8,362
4,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
MechaAnime
Fafnir
12
1 / 0 / 7
7,816
558
6,285
8,345
8,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
15
2 / 0 / 0
8,767
626
5,749
8,100
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,654
475
3,768
9,373
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
DLJ1
Thor
11
0 / 3 / 3
6,910
494
2,720
9,878
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Guàpo
Erlang Shen
13
1 / 2 / 0
8,083
577
5,938
11,431
9,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Jampher
Poseidon
13
1 / 3 / 0
7,950
568
1,452
7,337
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Mackweel
Hou Yi
13
0 / 0 / 1
7,829
559
5,824
8,216
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AJones18
Fenrir
2
3
3
1.17
L
1
4
0
0.25
W
Yu Huang
4
0
4
6
L
Thor
DLJ1
Thor
0
3
3
0.5
L
Erlang Shen
Guàpo
Erlang Shen
1
2
0
0.5
W
3
1
2
4
L
Poseidon
Jampher
Poseidon
1
3
0
0.33
L
Hou Yi
Mackweel
Hou Yi
0
0
1
0.5
W
Fafnir
MechaAnime
Fafnir
1
0
7
4.5
W
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
19,702
39,509
Taken
46,235
21,203
Mitigated
22,619
17,485
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AJones18
Fenrir
2,999
603
0
4,248
9,310
3,442
0
763
8,547
0
44,333
L
3,768
401
147
2,157
9,373
6,137
0
4,312
5,061
13,462
0
W
Yu Huang
11,021
1,356
0
1,871
5,392
2,108
432
1,787
3,605
69,911
0
L
Thor
DLJ1
Thor
2,720
652
0
655
9,878
2,845
0
4,003
5,875
0
37,124
L
Erlang Shen
Guàpo
Erlang Shen
5,938
3,604
0
4,808
11,431
9,295
0
2,563
8,868
0
44,917
W
7,451
1,852
0
750
8,362
4,650
550
256
8,106
0
55,655
L
Poseidon
Jampher
Poseidon
1,452
280
0
1,400
7,337
1,635
0
5,208
2,129
64,671
0
L
Hou Yi
Mackweel
Hou Yi
5,824
2,747
0
3,791
8,216
2,707
0
1,493
6,723
0
52,133
W
Fafnir
MechaAnime
Fafnir
6,285
1,510
1,977
2,996
8,345
8,409
0
1,758
6,587
13,609
1,337
W
Hachiman
5,749
3,052
0
5,643
8,100
2,594
1,200
656
7,444
0
78,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
37,426
516
Minions Killed
482
0
Camps Cleared
0
1,513,394
Distance Traveled
1,392,207
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,537
538
88
6
0
332,420
1
L
Nox
6,654
475
16
1
0
257,630
1
W
Yu Huang
8,480
606
140
10
0
312,352
3
L
Thor
6,910
494
74
5
0
300,955
3
L
Erlang Shen
8,083
577
112
8
0
297,550
4
W
Thor
8,353
597
121
9
0
282,198
4
L
Poseidon
7,950
568
152
11
0
287,475
1
L
Hou Yi
7,829
559
128
9
0
248,597
2
W
Fafnir
7,816
558
19
1
0
310,623
2
W
Hachiman
8,767
626
148
11
0
275,801
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role