Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ParkSlimeJr
Erlang Shen
Level 117
God Stats
3W - 6L
1,405 SR
Queue Stats
359W - 385L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
ShyOwl5757
Gilgamesh
Level 77
God Stats
0W - 3L
1,263 SR
Queue Stats
47W - 75L
1,371 Elo+
Party 1
Artio
Artio
silver-echos0421
Artio
Level 117
God Stats
15W - 27L
1,430 SR
Queue Stats
490W - 535L
1,393 Elo+
Party 1
Team Averages
Level 112
1,420 SR
1,431 Elo+

VS

Team Averages
Level 107
1,566 SR
1,484 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
JoakoBeyer22
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 237L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
VL Pinkly
Baron Samedi
Level 106
God Stats
12W - 7L
1,603 SR
Queue Stats
103W - 106L
1,476 Elo+
Party 3
Apollo
Apollo
Wachodiegui
Apollo
Level 100
God Stats
6W - 2L
1,725 SR
Queue Stats
88W - 99L
1,444 Elo+
Party 2
Fenrir
Fenrir
boxincheta97
Fenrir
Level 92
God Stats
1W - 5L
1,500 SR
Queue Stats
163W - 160L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 1 / 5
8,399
646
13,954
10,001
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
 
Heimdallr
11
5 / 7 / 2
7,466
574
9,458
12,811
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
ParkSlimeJr
Erlang Shen
11
2 / 5 / 6
6,833
526
5,773
11,713
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
ShyOwl5757
Gilgamesh
14
1 / 2 / 0
7,354
566
2,708
8,502
6,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 6
7,426
571
10,837
17,417
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 2 / 3
7,889
607
8,089
9,295
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
JoakoBeyer22
Cerberus
11
3 / 2 / 4
6,958
535
7,609
15,505
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
VL Pinkly
Baron Samedi
11
2 / 5 / 2
6,496
500
6,406
11,410
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
11
5 / 5 / 4
6,872
529
8,349
11,739
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
11
7 / 4 / 2
7,452
573
9,139
13,209
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
18
Kills
19
19
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
1
5
9.5
L
Heimdallr
 
Heimdallr
5
7
2
0.86
W
Erlang Shen
 
Erlang Shen
2
2
3
1.75
W
Cerberus
JoakoBeyer22
Cerberus
3
2
4
2.5
L
Erlang Shen
ParkSlimeJr
Erlang Shen
2
5
6
1
L
Gilgamesh
ShyOwl5757
Gilgamesh
1
2
0
0.5
W
Baron Samedi
VL Pinkly
Baron Samedi
2
5
2
0.6
W
Apollo
5
5
4
1.4
W
Fenrir
7
4
2
2
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
39,592
60,444
Taken
61,158
31,376
Mitigated
28,336
22,403
Healing
25,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,954
687
1,352
4,630
10,001
3,708
98
3,943
6,058
42,813
0
L
Heimdallr
 
Heimdallr
9,458
3,937
0
3,757
12,811
3,917
318
2,647
10,164
0
35,492
W
Erlang Shen
 
Erlang Shen
8,089
4,232
0
4,595
9,295
6,353
0
3,141
6,110
0
53,844
W
Cerberus
JoakoBeyer22
Cerberus
7,609
643
355
6,751
15,505
9,623
0
5,392
9,947
17,193
6,722
L
Erlang Shen
ParkSlimeJr
Erlang Shen
5,773
3,007
0
3,348
11,713
5,344
576
1,898
9,815
0
30,427
L
Gilgamesh
ShyOwl5757
Gilgamesh
2,708
1,233
0
1,674
8,502
6,417
756
0
8,502
0
42,115
W
Baron Samedi
VL Pinkly
Baron Samedi
6,406
85
566
4,309
11,410
4,183
0
5,859
5,102
33,781
0
W
Apollo
8,349
4,637
539
4,047
11,739
3,484
124
5,434
6,237
0
32,508
W
Fenrir
9,139
2,892
0
4,606
13,209
4,693
0
4,052
8,971
0
35,929
L
10,837
1,344
847
6,795
17,417
11,990
180
3,956
13,461
31,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
35,667
316
Minions Killed
310
0
Camps Cleared
0
1,333,020
Distance Traveled
1,361,403
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,399
646
77
6
0
265,894
5
L
Heimdallr
7,466
574
51
4
0
244,172
1
W
Erlang Shen
7,889
607
106
8
0
263,880
3
W
Cerberus
6,958
535
40
3
0
261,002
0
L
Erlang Shen
6,833
526
51
4
0
294,856
2
L
Gilgamesh
7,354
566
107
8
0
260,821
1
W
Baron Samedi
6,496
500
53
4
0
265,446
5
W
Apollo
6,872
529
54
4
0
271,579
1
W
Fenrir
7,452
573
57
4
0
299,496
0
L
Artio
7,426
571
30
2
0
267,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role