Player Matchup

Cupid
Cupid
DAN HELLS1NG
Cupid
Level 82
God Stats
22W - 18L
1,654 SR
Queue Stats
242W - 261L
1,489 Elo+
Party 1
Zeus
Zeus
Nostalgic I
Zeus
Level 102
God Stats
15W - 16L
1,534 SR
Queue Stats
174W - 165L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
maryjanex00
Nu Wa
Level 45
God Stats
64W - 41L
1,733 SR
Queue Stats
335W - 288L
1,595 Elo+
Party 3
Odin
Odin
outplug
Odin
Level 153
God Stats
3W - 2L
1,608 SR
Queue Stats
552W - 526L
1,581 Elo+
Party 3
Bacchus
Bacchus
xMurilo I
Bacchus
Level 49
God Stats
13W - 13L
1,559 SR
Queue Stats
64W - 66L
1,489 Elo+
Party 1
Team Averages
Level 86
1,618 SR
1,530 Elo+

VS

Team Averages
Level 120
1,576 SR
1,567 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ASneakyAtheist
Zeus
Level 160
God Stats
5W - 3L
1,604 SR
Queue Stats
177W - 72L
1,611 Elo+
Party 2
Ullr
Ullr
Authentiicc-
Ullr
Level 26
God Stats
2W - 0L
1,766 SR
Queue Stats
176W - 64L
1,623 Elo+
Party 2
Thor
Thor
Le_Babayega
Thor
Level 149
God Stats
3W - 0L
1,556 SR
Queue Stats
141W - 49L
1,641 Elo+
Party 2
Ares
Ares
TKSoul
Ares
Level 109
God Stats
8W - 10L
1,453 SR
Queue Stats
170W - 175L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,641
964
5,886
7,549
2,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 2
10,031
1,003
9,160
8,296
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 3
9,632
963
5,101
8,306
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
outplug
Odin
16
1 / 2 / 3
10,816
1,082
9,426
10,329
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
xMurilo I
Bacchus
15
0 / 3 / 3
9,372
937
3,871
12,409
13,450
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

205

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 1 / 10
10,318
1,032
9,177
12,612
16,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 2 / 7
10,903
1,090
14,662
5,029
2,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 8
9,646
965
3,628
5,255
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
8 / 1 / 3
11,768
1,177
9,948
7,018
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
TKSoul
Ares
16
2 / 0 / 11
10,484
1,048
5,314
9,570
12,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
4
Kills
17
17
Deaths
4
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
10
7
W
4
2
7
3.75
W
1
0
8
5
L
0
3
3
0.5
W
8
1
3
9.5
L
2
5
2
0.6
W
Ares
TKSoul
Ares
2
0
11
7.5
L
1
4
3
0.63
L
Odin
outplug
Odin
1
2
3
1.25
L
Bacchus
xMurilo I
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
42,729
46,889
Taken
39,484
27,548
Mitigated
36,895
3,314
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,177
540
2,931
3,407
12,612
16,262
0
7,022
4,971
61
18,769
W
14,662
628
0
70
5,029
2,207
0
2,061
2,662
38,575
0
W
3,628
1,587
0
0
5,255
2,439
0
2,463
2,648
0
15,190
L
5,886
2,181
903
236
7,549
2,132
0
3,512
3,945
0
22,516
W
9,948
760
0
677
7,018
3,894
0
3,419
3,366
0
33,282
L
9,160
300
0
0
8,296
2,037
0
2,576
5,676
27,934
0
W
Ares
TKSoul
Ares
5,314
226
0
2,712
9,570
12,093
0
4,417
4,714
10,057
0
L
5,101
1,180
0
0
8,306
1,990
0
3,857
4,369
9,674
0
L
Odin
outplug
Odin
9,426
1,473
0
689
10,329
7,939
0
4,559
5,620
8,287
31,671
L
Bacchus
xMurilo I
Bacchus
3,871
121
0
1,486
12,409
13,450
0
5,533
6,796
16,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
53,119
196
Minions Killed
189
10
Camps Cleared
4
958,099
Distance Traveled
973,376
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,318
1,032
23
2
2
212,577
0
W
Zeus
10,903
1,090
64
6
0
182,586
0
W
Ullr
9,646
965
40
4
0
187,519
0
L
Cupid
9,641
964
35
4
3
195,208
1
W
Thor
11,768
1,177
56
6
1
196,108
0
L
Zeus
10,031
1,003
60
6
1
173,349
0
W
Ares
10,484
1,048
6
1
1
194,586
3
L
Nu Wa
9,632
963
8
1
0
182,715
0
L
Odin
10,816
1,082
71
7
6
214,036
2
L
Bacchus
9,372
937
22
2
0
192,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role