Player Matchup

Ymir
Ymir
AyVroo-
Ymir
Level 158
God Stats
5W - 3L
1,612 SR
Queue Stats
447W - 476L
1,532 Elo+
Solo
Thor
Thor
I3anqrup
Thor
Level 159
God Stats
1W - 2L
1,527 SR
Queue Stats
53W - 41L
1,642 Elo+
Solo
Chernobog
Chernobog
Swat x OFWGKTA
Chernobog
Level 149
God Stats
3W - 4L
1,732 SR
Queue Stats
272W - 311L
1,537 Elo+
Solo
King Arthur
King Arthur
ZombieViper9240
King Arthur
Level 137
God Stats
0W - 2L
1,490 SR
Queue Stats
120W - 111L
1,544 Elo+
Party 1
Sobek
Sobek
iNv MortalZ
Sobek
Level 155
God Stats
5W - 7L
1,582 SR
Queue Stats
475W - 475L
1,621 Elo+
Party 1
Team Averages
Level 152
1,589 SR
1,575 Elo+

VS

Team Averages
Level 142
1,455 SR
1,566 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KiingIIClutch
Agni
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 101L
1,636 Elo+
Solo
Geb
Geb
MainFire
Geb
Level 157
God Stats
1W - 1L
1,265 SR
Queue Stats
47W - 49L
1,582 Elo+
Solo
He Bo
He Bo
Syblyx
He Bo
Level 123
God Stats
1W - 2L
1,297 SR
Queue Stats
28W - 42L
1,539 Elo+
Solo
Ganesha
Ganesha
vFlow
Ganesha
Level 121
God Stats
1W - 0L
1,712 SR
Queue Stats
44W - 42L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AyVroo-
Ymir
13
0 / 8 / 6
7,651
696
6,648
16,639
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
17
8 / 4 / 0
9,676
880
9,747
8,288
3,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Swat x OFWGKTA
Chernobog
15
0 / 5 / 7
7,978
725
13,019
10,404
4,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ZombieViper9240
King Arthur
14
0 / 6 / 5
7,260
660
3,563
13,797
10,842
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 6 / 3
7,039
640
6,446
22,122
15,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 2 / 17
9,335
849
18,271
10,032
6,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 20
9,036
821
12,964
9,154
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 1 / 19
10,771
979
10,405
13,666
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Syblyx
He Bo
18
11 / 3 / 12
11,059
1,005
15,434
9,626
5,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
vFlow
Ganesha
17
0 / 2 / 24
9,765
888
6,084
15,603
21,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
8
Kills
29
29
Deaths
10
21
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
17
7.75
L
Ymir
AyVroo-
Ymir
0
8
6
0.38
L
Thor
8
4
0
2
W
3
2
20
6.5
W
8
1
19
17.5
L
Chernobog
Swat x OFWGKTA
Chernobog
0
5
7
0.7
W
He Bo
Syblyx
He Bo
11
3
12
5.67
L
King Arthur
ZombieViper9240
King Arthur
0
6
5
0.42
L
0
6
3
0.25
W
Ganesha
vFlow
Ganesha
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
63,158
71,250
Taken
58,081
48,169
Mitigated
54,619
15,333
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,271
7,444
2,060
2,707
10,032
6,544
1,350
1,989
7,975
0
29,059
L
Ymir
AyVroo-
Ymir
6,648
570
598
2,178
16,639
14,099
330
6,268
10,371
13,129
0
L
Thor
9,747
1,362
910
669
8,288
3,387
425
6,061
2,227
0
15,398
W
12,964
1,342
1,758
1,324
9,154
4,334
1,492
2,715
6,274
25,582
0
W
10,405
1,639
1,287
2,883
13,666
17,053
371
3,762
9,866
16,043
0
L
Chernobog
Swat x OFWGKTA
Chernobog
13,019
5,966
854
2,184
10,404
4,187
1,666
7,436
2,968
0
28,981
W
He Bo
Syblyx
He Bo
15,434
3,137
127
916
9,626
5,009
1,008
1,381
8,210
31,518
0
L
King Arthur
ZombieViper9240
King Arthur
3,563
248
1,036
954
13,797
10,842
326
9,115
4,682
0
8,532
L
6,446
457
0
5,950
22,122
15,654
0
16,007
6,115
9,390
0
W
Ganesha
vFlow
Ganesha
6,084
453
937
2,601
15,603
21,679
250
2,603
12,662
12,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
49,966
77
Minions Killed
113
0
Camps Cleared
0
802,307
Distance Traveled
848,715
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,335
849
31
3
0
178,586
2
L
Ymir
7,651
696
9
1
0
151,387
0
L
Thor
9,676
880
10
1
0
143,769
0
W
Agni
9,036
821
23
2
0
175,364
1
W
Geb
10,771
979
10
1
0
148,146
0
L
Chernobog
7,978
725
48
4
0
167,019
0
W
He Bo
11,059
1,005
49
4
0
192,283
0
L
King Arthur
7,260
660
7
1
0
171,925
1
L
Sobek
7,039
640
3
0
0
168,207
1
W
Ganesha
9,765
888
0
0
0
154,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role