Player Matchup

Nemesis
Nemesis
DreddKnight007
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,454 Elo+
Party 1
Scylla
Scylla
G_nomeSayin
Scylla
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,553 Elo+
Party 1
Zeus
Zeus
Msabeski
Zeus
Level 112
God Stats
1W - 0L
1,327 SR
Queue Stats
11W - 9L
1,423 Elo+
Party 1
Fafnir
Fafnir
dinkleburg_gotya
Fafnir
Level 159
God Stats
4W - 2L
1,425 SR
Queue Stats
84W - 86L
1,497 Elo+
Party 1
Chronos
Chronos
jhonathelo13
Chronos
Level 149
God Stats
4W - 1L
1,613 SR
Queue Stats
134W - 147L
1,446 Elo+
Solo
Team Averages
Level 133
1,473 SR
1,475 Elo+

VS

Team Averages
Level 128
1,445 SR
1,449 Elo+
Jormungandr
Jormungandr
CyberWitch99
Jormungandr
Level 127
God Stats
0W - 1L
1,765 SR
Queue Stats
29W - 33L
1,508 Elo+
Solo
Nox
Nox
DanteVega12
Nox
Level 122
God Stats
0W - 3L
1,281 SR
Queue Stats
184W - 205L
1,453 Elo+
Solo
Atlas
Atlas
Donjuan82
Atlas
Level 146
God Stats
15W - 10L
1,374 SR
Queue Stats
712W - 728L
1,400 Elo+
Solo
Hun Batz
Hun Batz
Hifuhbai
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 118L
1,445 Elo+
Solo
Athena
Athena
XsRED
Athena
Level 159
God Stats
2W - 3L
1,305 SR
Queue Stats
247W - 268L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 6
6,791
970
4,683
7,022
2,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
4 / 0 / 9
7,274
1,039
6,531
6,166
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
14
7 / 1 / 6
7,963
1,138
8,073
8,595
2,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 2 / 9
6,631
947
2,647
7,030
7,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
jhonathelo13
Chronos
12
2 / 1 / 9
7,026
1,004
7,183
4,409
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyberWitch99
Jormungandr
10
1 / 2 / 3
5,855
836
2,598
6,429
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 5
5,868
838
2,665
4,128
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Donjuan82
Atlas
12
2 / 3 / 5
7,059
1,008
5,132
6,940
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Hifuhbai
Hun Batz
11
0 / 5 / 5
5,784
826
7,489
8,337
3,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
XsRED
Athena
13
5 / 3 / 2
7,100
1,014
3,139
7,738
10,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
16
Kills
8
8
Deaths
16
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CyberWitch99
Jormungandr
1
2
3
1.25
L
0
3
5
0.83
L
Atlas
Donjuan82
Atlas
2
3
5
1.5
W
3
4
6
1.5
W
Scylla
4
0
9
8.5
L
Hun Batz
Hifuhbai
Hun Batz
0
5
5
0.5
W
Zeus
7
1
6
10
L
Athena
XsRED
Athena
5
3
2
2
W
0
2
9
2.25
W
Chronos
jhonathelo13
Chronos
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
21,023
33,222
Taken
33,572
16,557
Mitigated
30,857
14,678
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CyberWitch99
Jormungandr
2,598
874
220
844
6,429
7,923
0
5,471
958
6,433
0
L
2,665
235
104
300
4,128
1,834
0
3,137
991
13,303
0
L
Atlas
Donjuan82
Atlas
5,132
1,859
415
1,017
6,940
7,244
0
5,195
1,745
9,830
0
W
4,683
1,062
618
1,768
7,022
2,464
0
3,212
3,810
0
8,549
W
Scylla
6,531
594
1,032
3,592
6,166
2,028
434
1,961
4,205
13,207
0
L
Hun Batz
Hifuhbai
Hun Batz
7,489
741
320
1,715
8,337
3,381
0
5,387
2,950
0
11,990
W
Zeus
8,073
1,202
476
3,466
8,595
2,983
125
3,111
5,484
18,725
0
L
Athena
XsRED
Athena
3,139
949
250
1,339
7,738
10,475
0
5,244
2,494
5,748
0
W
2,647
707
519
2,299
7,030
7,472
24
3,142
3,888
3,624
0
W
Chronos
jhonathelo13
Chronos
7,183
3,217
0
908
4,409
1,610
858
2,108
2,301
17,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
31,666
69
Minions Killed
57
0
Camps Cleared
0
765,554
Distance Traveled
590,022
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,855
836
11
2
0
99,394
1
L
Nox
5,868
838
23
3
0
128,005
0
L
Atlas
7,059
1,008
9
1
0
122,301
0
W
Nemesis
6,791
970
4
1
0
145,445
0
W
Scylla
7,274
1,039
8
1
0
180,904
0
L
Hun Batz
5,784
826
8
1
0
122,032
0
W
Zeus
7,963
1,138
31
4
0
159,742
1
L
Athena
7,100
1,014
6
1
0
118,290
0
W
Fafnir
6,631
947
2
0
0
151,161
0
W
Chronos
7,026
1,004
24
3
0
128,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role