Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DixieNormus36
Guan Yu
Level 106
God Stats
3W - 1L
1,625 SR
Queue Stats
285W - 195L
1,677 Elo+
Party 1
Geb
Geb
ShieldGGez
Geb
Level 27
God Stats
158W - 28L
2,080 SR
Queue Stats
262W - 50L
1,908 Elo+
Party 1
Jing Wei
Jing Wei
VyscoI
Jing Wei
Level 105
God Stats
9W - 6L
1,899 SR
Queue Stats
440W - 185L
1,817 Elo+
Party 1
Ao Kuang
Ao Kuang
plzdontbeads
Ao Kuang
Level 17
God Stats
1W - 0L
1,780 SR
Queue Stats
34W - 9L
1,839 Elo+
Party 1
Team Averages
Level 71
1,777 SR
1,748 Elo+

VS

Team Averages
Level 123
1,474 SR
1,638 Elo+
Merlin
Merlin
GagMe2Death
Merlin
Level 156
God Stats
0W - 3L
1,324 SR
Queue Stats
210W - 197L
1,562 Elo+
Party 3
Atlas
Atlas
GiukokyMaxus
Atlas
Level 147
God Stats
0W - 1L
1,444 SR
Queue Stats
6W - 5L
1,675 Elo+
Party 2
Hercules
Hercules
KingSharkk
Hercules
Level 123
God Stats
6W - 10L
1,603 SR
Queue Stats
240W - 221L
1,689 Elo+
Party 2
Serqet
Serqet
lazymarshmello
Serqet
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 329L
1,564 Elo+
Party 3
Apollo
Apollo
naaaaaaach
Apollo
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 28L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 0 / 9
13,684
652
9,562
13,626
10,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
18
2 / 3 / 6
12,512
596
7,342
16,074
19,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 2 / 10
10,846
516
6,380
18,509
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
VyscoI
Jing Wei
20
12 / 4 / 1
13,467
641
18,045
18,498
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
plzdontbeads
Ao Kuang
20
5 / 2 / 9
13,201
629
11,418
17,232
7,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 6 / 2
6,532
311
2,212
5,371
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 6 / 3
4,662
222
0
5,341
1,771
Hercules
KingSharkk
Hercules
18
1 / 4 / 4
10,616
506
11,722
25,263
25,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
7,527
358
1,098
7,095
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
naaaaaaach
Apollo
19
7 / 5 / 1
12,310
586
15,162
22,035
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
25
Kills
9
11
Deaths
25
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
9
10.5
W
Guan Yu
2
3
6
1.67
L
Merlin
0
6
2
0.17
L
0
6
3
0.25
L
Hercules
KingSharkk
Hercules
1
4
4
0.75
W
0
2
10
2.5
W
Jing Wei
VyscoI
Jing Wei
12
4
1
3.13
L
1
4
2
0.5
L
Apollo
naaaaaaach
Apollo
7
5
1
1.5
W
Ao Kuang
plzdontbeads
Ao Kuang
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
30,194
83,939
Taken
65,105
61,122
Mitigated
39,470
33,474
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,562
1,955
266
5,550
13,626
10,066
4,427
681
11,841
0
99,132
W
Guan Yu
7,342
1,906
802
3,973
16,074
19,159
82
0
14,770
0
78,571
L
Merlin
2,212
184
0
453
5,371
1,665
108
1,519
3,852
11,165
0
L
0
0
0
0
5,341
1,771
0
0
5,341
0
0
L
Hercules
KingSharkk
Hercules
11,722
3,573
0
7,460
25,263
25,436
0
8,299
16,964
0
77,348
W
6,380
988
0
5,296
18,509
17,978
414
499
17,664
22,568
0
W
Jing Wei
VyscoI
Jing Wei
18,045
15,884
0
10,742
18,498
6,494
4,974
257
17,285
0
115,197
L
1,098
56
0
2,324
7,095
2,153
0
721
6,374
0
21,882
L
Apollo
naaaaaaach
Apollo
15,162
10,398
0
5,195
22,035
8,445
1,302
7,259
14,776
0
85,450
W
Ao Kuang
plzdontbeads
Ao Kuang
11,418
3,101
0
6,845
17,232
7,425
909
775
15,513
114,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,710
Gold Earned
41,647
683
Minions Killed
382
0
Camps Cleared
0
2,224,752
Distance Traveled
1,105,071
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,684
652
178
8
0
483,592
2
W
Guan Yu
12,512
596
159
8
0
393,204
5
L
Merlin
6,532
311
18
1
0
144,194
1
L
Atlas
4,662
222
0
0
0
233
0
L
Hercules
10,616
506
141
7
0
371,484
5
W
Geb
10,846
516
21
1
0
493,241
9
W
Jing Wei
13,467
641
180
9
0
367,802
1
L
Serqet
7,527
358
52
2
0
218,525
0
L
Apollo
12,310
586
171
8
0
370,635
6
W
Ao Kuang
13,201
629
145
7
0
486,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role