Player Matchup

Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AlmightySmurf33
Da Ji
Level 28
God Stats
1W - 2L
1,862 SR
Queue Stats
69W - 57L
1,573 Elo+
Party 3
Vulcan
Vulcan
GetDepression
Vulcan
Level 29
God Stats
2W - 1L
1,719 SR
Queue Stats
46W - 30L
1,619 Elo+
Party 2
Persephone
Persephone
javistoxicc
Persephone
Level 66
God Stats
5W - 3L
1,768 SR
Queue Stats
111W - 116L
1,552 Elo+
Party 3
Artio
Artio
sniperdog25
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,665 Elo+
Solo
Team Averages
Level 74
1,670 SR
1,582 Elo+

VS

Team Averages
Level 73
1,588 SR
1,616 Elo+
Anhur
Anhur
AssaultMainJohn
Anhur
Level 65
God Stats
16W - 21L
1,418 SR
Queue Stats
898W - 943L
1,524 Elo+
Party 1
Medusa
Medusa
Barzone
Medusa
Level 160
God Stats
6W - 7L
1,743 SR
Queue Stats
222W - 158L
1,679 Elo+
Party 1
Hades
Hades
CallMeNumbers1
Hades
Level 86
God Stats
6W - 11L
1,359 SR
Queue Stats
406W - 445L
1,436 Elo+
Solo
Bacchus
Bacchus
SmallPPBully
Bacchus
Level 27
God Stats
2W - 0L
1,804 SR
Queue Stats
51W - 12L
1,788 Elo+
Party 1
Kumbhakarna
Kumbhakarna
llorTAmAI3165
Kumbhakarna
Level 29
God Stats
3W - 1L
1,614 SR
Queue Stats
130W - 60L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 3 / 11
8,777
798
6,384
13,529
15,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
7 / 9 / 5
9,076
825
11,447
13,585
6,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 8 / 3
8,221
747
9,274
10,574
3,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
javistoxicc
Persephone
18
5 / 5 / 8
10,378
943
10,367
8,950
4,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 10
7,779
707
3,342
16,628
14,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 11
9,907
901
6,850
7,418
2,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Barzone
Medusa
17
8 / 2 / 10
10,262
933
15,896
8,274
6,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 12
9,246
841
10,607
12,997
6,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
SmallPPBully
Bacchus
18
9 / 4 / 20
11,287
1,026
12,998
13,327
18,456
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
llorTAmAI3165
Kumbhakarna
16
3 / 2 / 24
10,161
924
8,607
13,900
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
18
Kills
33
33
Deaths
19
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
11
2.83
L
7
9
5
1.06
W
9
4
11
3.63
W
Medusa
Barzone
Medusa
8
2
10
6.5
W
4
7
12
1.43
L
3
8
3
0.56
W
Bacchus
SmallPPBully
Bacchus
9
4
20
4.75
L
Persephone
javistoxicc
Persephone
5
5
8
1.8
W
Kumbhakarna
llorTAmAI3165
Kumbhakarna
3
2
24
7.5
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
54,958
63,266
Taken
55,916
44,019
Mitigated
47,578
8,757
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,384
1,465
760
2,588
13,529
15,137
167
5,496
8,033
15,354
0
L
11,447
2,372
202
848
13,585
6,577
0
7,679
5,906
0
13,614
W
6,850
3,161
1,352
1,207
7,418
2,771
210
3,579
3,839
0
11,037
W
Medusa
Barzone
Medusa
15,896
5,269
1,631
1,719
8,274
6,336
1,097
5,223
3,051
0
31,818
W
10,607
906
794
2,733
12,997
6,178
1,093
7,244
5,753
26,659
0
L
9,274
5,720
37
287
10,574
3,451
32
8,976
1,598
15,242
0
W
Bacchus
SmallPPBully
Bacchus
12,998
1,978
1,005
2,241
13,327
18,456
382
5,999
7,328
24,395
0
L
Persephone
javistoxicc
Persephone
10,367
777
382
781
8,950
4,035
818
4,445
4,398
31,809
0
W
Kumbhakarna
llorTAmAI3165
Kumbhakarna
8,607
247
1,104
4,879
13,900
13,837
0
7,322
6,578
17,601
0
L
3,342
569
1,302
1,570
16,628
14,819
396
5,441
11,117
6,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
50,863
89
Minions Killed
122
0
Camps Cleared
0
936,031
Distance Traveled
1,072,507
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,777
798
16
1
0
201,817
0
L
Da Ji
9,076
825
4
0
0
168,391
0
W
Anhur
9,907
901
13
1
0
165,549
0
W
Medusa
10,262
933
54
5
0
247,637
1
W
Hades
9,246
841
30
3
0
198,271
0
L
Vulcan
8,221
747
15
1
0
171,901
0
W
Bacchus
11,287
1,026
15
1
0
223,039
0
L
Persephone
10,378
943
49
4
0
198,920
0
W
Kumbhakarna
10,161
924
10
1
0
238,011
0
L
Artio
7,779
707
5
0
0
195,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role