Player Matchup

Medusa
Medusa
Emithoo231
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,637 Elo+
Party 3
Janus
Janus
GOLDringOfDeath
Janus
Level 148
God Stats
1W - 1L
1,514 SR
Queue Stats
181W - 192L
1,533 Elo+
Party 2
Chang'e
Chang'e
GunterELPingüino
Chang'e
Level 126
God Stats
14W - 4L
1,598 SR
Queue Stats
169W - 176L
1,541 Elo+
Party 3
Mercury
Mercury
Sploogo
Mercury
Level 158
God Stats
9W - 3L
1,771 SR
Queue Stats
258W - 237L
1,574 Elo+
Party 2
Fenrir
Fenrir
el skarro
Fenrir
Level 107
God Stats
5W - 1L
1,658 SR
Queue Stats
95W - 80L
1,554 Elo+
Party 3
Team Averages
Level 138
1,608 SR
1,568 Elo+

VS

Team Averages
Level 130
1,569 SR
1,523 Elo+
Thor
Thor
LoneIySwordsman
Thor
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirForgemaster
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,785 SR
Queue Stats
116W - 116L
1,544 Elo+
Party 1
Hachiman
Hachiman
TheCapMaster
Hachiman
Level 139
God Stats
1W - 5L
1,449 SR
Queue Stats
120W - 108L
1,559 Elo+
Party 1
Mercury
Mercury
TheMotjvator
Mercury
Level 122
God Stats
7W - 7L
1,486 SR
Queue Stats
144W - 134L
1,494 Elo+
Party 1
Chang'e
Chang'e
omar_s_-Diegolaz
Chang'e
Level 102
God Stats
4W - 3L
1,628 SR
Queue Stats
63W - 65L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emithoo231
Medusa
13
3 / 2 / 3
7,666
697
5,763
8,873
2,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 5
6,302
573
4,388
5,879
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 4 / 4
6,557
596
6,696
7,625
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Sploogo
Mercury
13
3 / 1 / 5
7,442
677
6,160
8,258
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
el skarro
Fenrir
12
5 / 3 / 0
7,149
650
6,061
9,237
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,425
493
3,143
8,755
2,902
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SirForgemaster
Morgan Le Fay
12
3 / 2 / 1
6,848
623
5,279
6,995
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheCapMaster
Hachiman
11
5 / 4 / 1
6,503
591
6,905
7,785
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
TheMotjvator
Mercury
10
4 / 4 / 1
6,176
561
4,225
7,731
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
1 / 4 / 3
4,921
447
3,097
9,012
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
19
Kills
13
14
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Emithoo231
Medusa
3
2
3
2.25
W
2
4
5
1.13
W
6
4
4
2
L
0
5
2
0.2
L
Morgan Le Fay
SirForgemaster
Morgan Le Fay
3
2
1
1.75
W
Mercury
Sploogo
Mercury
3
1
5
5.5
L
Hachiman
TheCapMaster
Hachiman
5
4
1
1.38
L
Mercury
TheMotjvator
Mercury
4
4
1
1.13
W
Fenrir
el skarro
Fenrir
5
3
0
1.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
22,649
39,872
Taken
40,278
15,089
Mitigated
12,904
13,772
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Emithoo231
Medusa
5,763
3,329
0
3,116
8,873
2,370
912
1,578
7,261
0
56,129
W
4,388
82
0
712
5,879
1,511
343
1,954
3,737
34,691
0
W
6,696
245
1,334
2,374
7,625
2,148
0
2,160
5,357
21,690
0
L
3,143
1,431
0
1,735
8,755
2,902
0
0
8,755
0
22,718
L
Morgan Le Fay
SirForgemaster
Morgan Le Fay
5,279
167
0
1,179
6,995
2,518
0
4,188
2,807
39,330
0
W
Mercury
Sploogo
Mercury
6,160
2,542
0
1,738
8,258
2,815
0
1,867
6,245
0
52,163
L
Hachiman
TheCapMaster
Hachiman
6,905
3,609
0
2,345
7,785
2,023
0
578
7,207
0
34,725
L
Mercury
TheMotjvator
Mercury
4,225
2,270
0
1,239
7,731
2,874
0
2,861
4,870
0
26,526
W
Fenrir
el skarro
Fenrir
6,061
875
0
4,498
9,237
6,245
0
341
8,896
0
35,948
L
3,097
242
532
1,702
9,012
2,587
0
3,457
5,555
17,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
29,873
397
Minions Killed
278
0
Camps Cleared
0
1,132,706
Distance Traveled
1,045,214
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,666
697
112
10
0
224,701
4
W
Janus
6,302
573
57
5
0
201,943
6
W
Chang'e
6,557
596
39
4
0
238,402
1
L
Thor
5,425
493
48
4
0
196,296
5
L
Morgan Le Fay
6,848
623
91
8
0
205,841
1
W
Mercury
7,442
677
107
10
0
283,267
2
L
Hachiman
6,503
591
67
6
0
190,730
1
L
Mercury
6,176
561
47
4
0
246,570
5
W
Fenrir
7,149
650
82
7
0
184,393
5
L
Chang'e
4,921
447
25
2
0
205,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role