Player Matchup

Kukulkan
Kukulkan
Addaddam
Kukulkan
Level 56
God Stats
14W - 17L
1,258 SR
Queue Stats
116W - 132L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
Astraea420
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,668 Elo+
Party 2
Osiris
Osiris
Slap-Shot19
Osiris
Level 60
God Stats
2W - 3L
1,393 SR
Queue Stats
67W - 78L
1,425 Elo+
Party 1
Terra
Terra
TheCrimlin
Terra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 2
Rama
Rama
ToxicBladeLeaf
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Party 2
Team Averages
Level 38
1,430 SR
1,570 Elo+

VS

Team Averages
Level 66
1,571 SR
1,456 Elo+
Yu Huang
Yu Huang
Bandit4952
Yu Huang
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 100L
1,479 Elo+
Party 3
Jing Wei
Jing Wei
Hondaguy4life420
Jing Wei
Level 143
God Stats
4W - 6L
1,393 SR
Queue Stats
40W - 52L
1,396 Elo+
Solo
Achilles
Achilles
Illside
Achilles
Level 29
God Stats
5W - 1L
1,727 SR
Queue Stats
52W - 48L
1,496 Elo+
Party 3
Ymir
Ymir
KhakiPear24
Ymir
Level 28
God Stats
20W - 14L
1,743 SR
Queue Stats
49W - 66L
1,424 Elo+
Party 3
Ao Kuang
Ao Kuang
xxGO1DF1SHxx
Ao Kuang
Level 83
God Stats
5W - 4L
1,491 SR
Queue Stats
107W - 95L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Addaddam
Kukulkan
12
1 / 2 / 0
6,836
526
2,914
4,777
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Astraea420
Amaterasu
8
1 / 5 / 1
5,436
418
921
10,485
5,280
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
2 / 6 / 1
6,521
502
8,743
13,114
9,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
8
1 / 4 / 5
5,741
442
5,499
11,080
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 5 / 2
6,156
474
5,283
7,744
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bandit4952
Yu Huang
13
0 / 0 / 2
7,358
566
533
3,960
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 5
7,707
593
7,992
7,339
2,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Illside
Achilles
12
1 / 3 / 5
7,089
545
6,524
9,994
9,721
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 3 / 5
7,679
591
6,174
10,738
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
xxGO1DF1SHxx
Ao Kuang
14
9 / 0 / 0
8,018
617
6,676
6,267
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
20
22
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Addaddam
Kukulkan
1
2
0
0.5
L
Amaterasu
Astraea420
Amaterasu
1
5
1
0.3
W
Yu Huang
Bandit4952
Yu Huang
0
0
2
1
W
5
3
5
2.5
W
Achilles
Illside
Achilles
1
3
5
1.17
W
5
3
5
2.5
L
Osiris
2
6
1
0.42
L
Terra
1
4
5
0.88
L
4
5
2
1
W
Ao Kuang
xxGO1DF1SHxx
Ao Kuang
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
27,899
47,200
Taken
38,298
24,158
Mitigated
22,815
13,496
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Addaddam
Kukulkan
2,914
229
0
617
4,777
1,535
0
2,373
2,348
47,322
0
L
Amaterasu
Astraea420
Amaterasu
921
285
0
4,597
10,485
5,280
0
1,888
8,597
0
22,332
W
Yu Huang
Bandit4952
Yu Huang
533
0
0
940
3,960
1,341
752
1,121
2,839
42,059
0
W
7,992
6,943
0
2,687
7,339
2,209
879
2,132
5,207
0
44,803
W
Achilles
Illside
Achilles
6,524
2,701
0
481
9,994
9,721
0
160
9,834
0
31,688
W
6,174
1,085
78
3,380
10,738
7,354
98
3,679
6,309
35,442
1,136
L
Osiris
8,743
4,542
0
4,231
13,114
9,773
0
3,458
9,656
0
35,650
L
Terra
5,499
1,698
296
2,245
11,080
5,560
24
3,293
7,787
17,901
0
L
5,283
4,616
0
1,510
7,744
2,010
0
1,999
5,745
0
21,678
W
Ao Kuang
xxGO1DF1SHxx
Ao Kuang
6,676
2,355
0
2,467
6,267
2,190
0
1,321
4,946
42,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
37,851
259
Minions Killed
365
0
Camps Cleared
0
1,101,061
Distance Traveled
1,249,429
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,836
526
99
8
0
240,086
2
L
Amaterasu
5,436
418
39
3
0
254,065
0
W
Yu Huang
7,358
566
98
8
0
246,677
1
W
Jing Wei
7,707
593
68
5
0
240,702
4
W
Achilles
7,089
545
70
5
0
241,408
0
W
Ymir
7,679
591
59
5
0
230,252
1
L
Osiris
6,521
502
67
5
0
204,414
2
L
Terra
5,741
442
19
1
0
200,338
0
L
Rama
6,156
474
35
3
0
202,158
1
W
Ao Kuang
8,018
617
70
5
0
290,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role