Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Canan32
Neith
Level 69
God Stats
1W - 2L
1,452 SR
Queue Stats
46W - 47L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
JinkiesShaggy
Jing Wei
Level 157
God Stats
9W - 7L
1,646 SR
Queue Stats
536W - 463L
1,554 Elo+
Party 1
Sol
Sol
Squrje
Sol
Level 158
God Stats
11W - 11L
1,531 SR
Queue Stats
390W - 423L
1,545 Elo+
Solo
Chiron
Chiron
zachdos03
Chiron
Level 119
God Stats
2W - 3L
1,163 SR
Queue Stats
85W - 91L
1,524 Elo+
Party 1
Team Averages
Level 127
1,458 SR
1,533 Elo+

VS

Team Averages
Level 140
1,414 SR
1,684 Elo+
Sun Wukong
Sun Wukong
Davietron
Sun Wukong
Level 149
God Stats
1W - 5L
1,068 SR
Queue Stats
408W - 414L
1,581 Elo+
Solo
Agni
Agni
EightiesKid
Agni
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 121L
1,632 Elo+
Party 2
Skadi
Skadi
Xanston
Skadi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 50L
1,788 Elo+
Party 2
Freya
Freya
gcommander
Freya
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 156L
1,788 Elo+
Party 2
Hera
Hera
lilbooty
Hera
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
265W - 186L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
5 / 4 / 11
11,236
803
10,622
17,736
26,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Canan32
Neith
15
2 / 5 / 12
9,260
661
8,875
11,167
4,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
JinkiesShaggy
Jing Wei
18
4 / 3 / 11
10,546
753
10,197
11,430
4,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Squrje
Sol
15
2 / 5 / 9
9,462
676
9,533
12,019
4,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
zachdos03
Chiron
19
7 / 2 / 7
11,395
814
12,837
9,935
3,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Davietron
Sun Wukong
16
0 / 4 / 10
9,425
673
7,879
18,995
16,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 6
11,161
797
16,858
9,490
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Xanston
Skadi
16
0 / 5 / 14
9,838
703
7,102
11,341
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
18
5 / 5 / 11
11,333
810
8,474
11,054
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
19
8 / 4 / 8
11,618
830
16,641
9,291
6,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
20
Kills
19
19
Deaths
21
50
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
4
11
2.63
L
Neith
Canan32
Neith
2
5
12
1.6
W
Sun Wukong
Davietron
Sun Wukong
0
4
10
1.25
W
6
3
6
3
L
Jing Wei
JinkiesShaggy
Jing Wei
4
3
11
3.17
L
Sol
Squrje
Sol
2
5
9
1.3
W
Skadi
Xanston
Skadi
0
5
14
1.4
W
Freya
5
5
11
2.1
W
Hera
8
4
8
3
L
Chiron
zachdos03
Chiron
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,064
Damage
56,954
62,287
Taken
60,171
43,320
Mitigated
36,255
21,434
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,622
672
1,064
1,911
17,736
26,013
40
9,741
7,995
17,342
0
L
Neith
Canan32
Neith
8,875
1,225
1,240
2,451
11,167
4,059
409
9,840
1,327
0
23,075
W
Sun Wukong
Davietron
Sun Wukong
7,879
727
3,074
7,263
18,995
16,377
41
4,158
14,837
0
13,937
W
16,858
580
1,965
2,320
9,490
3,967
632
3,573
5,917
37,784
0
L
Jing Wei
JinkiesShaggy
Jing Wei
10,197
8,129
0
2,495
11,430
4,794
1,531
6,329
5,101
0
26,041
L
Sol
Squrje
Sol
9,533
1,697
1,457
3,200
12,019
4,652
939
9,735
2,284
26,081
0
W
Skadi
Xanston
Skadi
7,102
2,370
609
1,668
11,341
4,501
1,466
3,967
7,374
0
20,553
W
Freya
8,474
1,417
0
1,368
11,054
4,698
2,203
4,605
6,449
29,104
0
W
Hera
16,641
2,884
1,757
659
9,291
6,712
668
3,852
5,439
27,317
0
L
Chiron
zachdos03
Chiron
12,837
2,739
3,595
4,021
9,935
3,802
1,208
6,328
3,607
0
32,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,899
Gold Earned
53,375
147
Minions Killed
153
0
Camps Cleared
0
1,294,211
Distance Traveled
1,289,031
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,236
803
9
1
0
245,294
1
L
Neith
9,260
661
16
1
0
242,632
0
W
Sun Wukong
9,425
673
12
1
0
272,863
0
W
Agni
11,161
797
43
3
0
260,711
1
L
Jing Wei
10,546
753
36
3
0
263,373
0
L
Sol
9,462
676
39
3
0
259,899
0
W
Skadi
9,838
703
24
2
0
252,284
0
W
Freya
11,333
810
45
3
0
244,597
0
W
Hera
11,618
830
29
2
0
258,576
1
L
Chiron
11,395
814
47
3
0
283,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role