Player Matchup

Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Chekkura
Thoth
Level 86
God Stats
3W - 3L
1,221 SR
Queue Stats
109W - 115L
1,444 Elo+
Party 2
Bellona
Bellona
Flik420
Bellona
Level 68
God Stats
29W - 28L
1,493 SR
Queue Stats
75W - 76L
1,402 Elo+
Party 2
Neith
Neith
Z0M3IEy
Neith
Level 123
God Stats
2W - 2L
1,233 SR
Queue Stats
189W - 240L
1,417 Elo+
Solo
Pele
Pele
godlysavageooome
Pele
Level 29
God Stats
18W - 10L
1,822 SR
Queue Stats
28W - 31L
1,426 Elo+
Party 3
Team Averages
Level 81
1,454 SR
1,438 Elo+

VS

Team Averages
Level 49
1,491 SR
1,397 Elo+
Hou Yi
Hou Yi
Crispy Squ1rr3l
Hou Yi
Level 25
God Stats
2W - 7L
1,127 SR
Queue Stats
32W - 48L
1,323 Elo+
Party 1
Set
Set
ElementGod1
Set
Level 87
God Stats
6W - 7L
1,704 SR
Queue Stats
195W - 201L
1,470 Elo+
Party 4
Hel
Hel
Fairyblue953
Hel
Level 67
God Stats
1W - 2L
1,593 SR
Queue Stats
65W - 48L
1,484 Elo+
Solo
Cabrakan
Cabrakan
JR00005
Cabrakan
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
287W - 335L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
OG Nighty
Sun Wukong
Level 27
God Stats
11W - 8L
1,529 SR
Queue Stats
79W - 71L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 3 / 19
9,500
559
7,027
16,443
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Chekkura
Thoth
14
5 / 2 / 8
9,314
548
7,372
6,860
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Flik420
Bellona
16
6 / 0 / 4
10,285
605
11,231
11,438
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Z0M3IEy
Neith
13
5 / 2 / 12
9,024
531
12,433
7,441
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 1 / 6
10,452
615
11,251
11,815
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,604
388
9,629
11,536
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 6 / 0
9,139
538
5,819
12,163
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 3
7,555
444
5,150
12,094
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
JR00005
Cabrakan
10
0 / 5 / 6
7,123
419
5,972
16,144
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
OG Nighty
Sun Wukong
10
0 / 7 / 2
6,383
375
5,690
13,206
5,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
29
Kills
8
8
Deaths
29
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
19
3.83
W
Thoth
Chekkura
Thoth
5
2
8
4.5
L
1
6
3
0.42
L
7
6
0
1.17
L
0
5
3
0.3
W
Bellona
Flik420
Bellona
6
0
4
8
L
Cabrakan
JR00005
Cabrakan
0
5
6
0.6
L
Sun Wukong
OG Nighty
Sun Wukong
0
7
2
0.14
W
Neith
Z0M3IEy
Neith
5
2
12
5.5
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
32,260
53,997
Taken
65,143
34,176
Mitigated
33,516
16,539
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,027
1,478
471
3,453
16,443
15,674
130
4,163
12,280
18,164
0
W
Thoth
Chekkura
Thoth
7,372
705
0
981
6,860
2,239
1,692
1,806
5,054
51,112
0
L
9,629
4,460
591
1,629
11,536
3,609
56
3,337
8,199
0
34,281
L
5,819
1,948
0
674
12,163
4,685
0
1,978
10,185
0
51,733
L
5,150
162
1,821
3,539
12,094
4,010
273
4,223
7,871
56,567
0
W
Bellona
Flik420
Bellona
11,231
1,912
0
2,447
11,438
8,723
1,968
315
11,123
0
65,141
L
Cabrakan
JR00005
Cabrakan
5,972
407
95
1,207
16,144
15,484
168
3,891
12,253
19,852
492
L
Sun Wukong
OG Nighty
Sun Wukong
5,690
989
0
2,980
13,206
5,728
309
970
12,236
0
26,503
W
Neith
Z0M3IEy
Neith
12,433
4,770
0
1,706
7,441
3,019
3,294
2,309
5,132
0
45,364
W
11,251
2,707
807
6,674
11,815
4,521
351
2,151
9,664
0
62,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
36,804
433
Minions Killed
321
0
Camps Cleared
0
1,649,514
Distance Traveled
1,491,809
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,500
559
10
1
0
322,777
3
W
Thoth
9,314
548
97
6
0
318,180
7
L
Hou Yi
6,604
388
50
3
0
271,780
4
L
Set
9,139
538
77
5
0
304,719
4
L
Hel
7,555
444
109
6
0
317,506
2
W
Bellona
10,285
605
130
8
0
305,944
9
L
Cabrakan
7,123
419
32
2
0
307,828
2
L
Sun Wukong
6,383
375
53
3
0
289,976
1
W
Neith
9,024
531
92
5
0
296,666
7
W
Pele
10,452
615
104
6
0
405,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role