Player Matchup

Sol
Sol
ChristWins-
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,810 Elo+
Party 1
Fenrir
Fenrir
Killerklam
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Party 1
Ao Kuang
Ao Kuang
MakeYouTapOutEZ
Ao Kuang
Level 28
God Stats
2W - 4L
1,304 SR
Queue Stats
98W - 46L
1,712 Elo+
Party 1
Hades
Hades
Overlord_Justice
Hades
Level 125
God Stats
2W - 1L
1,845 SR
Queue Stats
168W - 102L
1,645 Elo+
Party 1
Hou Yi
Hou Yi
SameAlec
Hou Yi
Level 148
God Stats
1W - 1L
1,779 SR
Queue Stats
107W - 55L
1,784 Elo+
Party 1
Team Averages
Level 72
1,586 SR
1,752 Elo+

VS

Team Averages
Level 76
1,488 SR
1,509 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MasterMind28
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Hachiman
Hachiman
ProeLapsed
Hachiman
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
232W - 161L
1,635 Elo+
Party 2
Erlang Shen
Erlang Shen
SwiftTentacion
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,408 Elo+
Solo
Chiron
Chiron
zzZombified
Chiron
Level 158
God Stats
2W - 1L
1,450 SR
Queue Stats
204W - 137L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 14
10,581
814
12,989
10,780
4,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Killerklam
Fenrir
16
2 / 9 / 14
9,842
757
6,665
16,046
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
17
5 / 9 / 14
10,553
812
7,977
16,398
8,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 10 / 10
10,827
833
10,065
16,289
10,647
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
SameAlec
Hou Yi
19
8 / 8 / 12
11,315
870
22,159
14,884
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
6 / 3 / 27
11,706
900
13,920
17,925
20,728
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MasterMind28
Kukulkan
20
6 / 5 / 21
11,634
895
12,570
12,947
6,162
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ProeLapsed
Hachiman
19
7 / 6 / 17
11,652
896
15,565
12,503
5,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
SwiftTentacion
Erlang Shen
16
4 / 7 / 21
10,054
773
5,742
15,089
14,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
20
18 / 3 / 15
13,011
1,001
19,960
17,562
8,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
142
24
Kills
41
41
Deaths
24
64
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
3
27
6.5
L
2
5
14
1.8
L
Fenrir
Killerklam
Fenrir
2
9
14
1
L
Ao Kuang
5
9
14
1.33
W
Kukulkan
MasterMind28
Kukulkan
6
5
21
3.3
L
7
10
10
1.2
W
Hachiman
ProeLapsed
Hachiman
7
6
17
2.58
L
Hou Yi
SameAlec
Hou Yi
8
8
12
1.75
W
Erlang Shen
SwiftTentacion
Erlang Shen
4
7
21
2.07
W
Chiron
18
3
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,855
Damage
67,757
74,397
Taken
76,026
41,066
Mitigated
55,695
11,162
Healing
18,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,920
437
432
2,034
17,925
20,728
77
4,917
12,975
16,260
0
L
12,989
2,519
314
2,634
10,780
4,196
1,335
5,243
5,537
42,095
0
L
Fenrir
Killerklam
Fenrir
6,665
814
17
855
16,046
11,268
0
6,946
9,100
0
9,010
L
Ao Kuang
7,977
1,163
554
3,287
16,398
8,818
315
2,667
13,731
10,547
0
W
Kukulkan
MasterMind28
Kukulkan
12,570
473
503
883
12,947
6,162
788
7,460
5,443
25,711
0
L
10,065
438
126
1,733
16,289
10,647
0
5,652
10,637
15,496
0
W
Hachiman
ProeLapsed
Hachiman
15,565
6,941
416
1,733
12,503
5,359
829
4,059
8,339
0
41,804
L
Hou Yi
SameAlec
Hou Yi
22,159
9,484
30
1,612
14,884
6,137
142
5,982
8,902
0
39,602
W
Erlang Shen
SwiftTentacion
Erlang Shen
5,742
2,670
0
1,980
15,089
14,676
434
4,572
10,353
0
14,373
W
Chiron
19,960
7,708
2,552
7,779
17,562
8,770
3,055
10,023
7,425
0
45,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
58,057
117
Minions Killed
148
0
Camps Cleared
0
1,002,125
Distance Traveled
1,196,245
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,706
900
6
0
0
279,104
3
L
Sol
10,581
814
63
5
0
211,462
0
L
Fenrir
9,842
757
7
1
0
201,157
0
L
Ao Kuang
10,553
812
2
0
0
224,329
0
W
Kukulkan
11,634
895
26
2
0
234,693
1
L
Hades
10,827
833
8
1
0
179,925
0
W
Hachiman
11,652
896
57
4
0
213,967
0
L
Hou Yi
11,315
870
37
3
0
185,252
0
W
Erlang Shen
10,054
773
8
1
0
222,297
0
W
Chiron
13,011
1,001
51
4
0
246,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role