Player Matchup

Chaac
Chaac
FeedJungleLol
Chaac
Level 159
God Stats
1W - 0L
1,719 SR
Queue Stats
32W - 33L
1,584 Elo+
Party 2
Kali
Kali
KramiuZ
Kali
Level 127
God Stats
1W - 0L
1,269 SR
Queue Stats
300W - 296L
1,496 Elo+
Party 1
Sol
Sol
Rektaphobia
Sol
Level 157
God Stats
6W - 2L
2,000 SR
Queue Stats
99W - 90L
1,597 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SebasMR25
Morgan Le Fay
Level 148
God Stats
3W - 5L
1,247 SR
Queue Stats
681W - 650L
1,511 Elo+
Party 1
Chiron
Chiron
TarmaLinkII
Chiron
Level 124
God Stats
7W - 5L
1,818 SR
Queue Stats
320W - 312L
1,519 Elo+
Party 1
Team Averages
Level 143
1,611 SR
1,541 Elo+

VS

Team Averages
Level 100
1,629 SR
1,542 Elo+
Cabrakan
Cabrakan
Czar17
Cabrakan
Level 65
God Stats
1W - 1L
1,731 SR
Queue Stats
52W - 29L
1,638 Elo+
Party 4
Gilgamesh
Gilgamesh
GmoneyTunech
Gilgamesh
Level 112
God Stats
4W - 8L
1,444 SR
Queue Stats
237W - 207L
1,545 Elo+
Party 4
Horus
Horus
Kissaman
Horus
Level 151
God Stats
1W - 2L
1,732 SR
Queue Stats
66W - 50L
1,627 Elo+
Party 3
Rama
Rama
MonsieurBard
Rama
Level 69
God Stats
4W - 1L
1,519 SR
Queue Stats
6W - 8L
1,344 Elo+
Party 3
Raijin
Raijin
ThePeyPey
Raijin
Level 103
God Stats
21W - 16L
1,718 SR
Queue Stats
261W - 237L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 15
8,532
502
7,708
15,212
15,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
KramiuZ
Kali
14
3 / 1 / 8
8,616
507
6,726
13,824
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 6
9,250
544
14,853
15,207
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
SebasMR25
Morgan Le Fay
15
3 / 5 / 11
9,067
533
11,634
11,909
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
18
14 / 0 / 2
11,656
686
12,801
10,594
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Czar17
Cabrakan
11
3 / 6 / 3
7,777
457
4,892
15,761
16,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
GmoneyTunech
Gilgamesh
15
2 / 4 / 5
8,811
518
9,802
15,604
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Kissaman
Horus
14
2 / 6 / 2
8,417
495
9,148
20,998
15,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 2
7,509
442
3,838
11,432
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
ThePeyPey
Raijin
15
4 / 2 / 3
8,903
524
14,898
9,270
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
25
Kills
11
11
Deaths
25
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Czar17
Cabrakan
3
6
3
0.75
W
2
2
15
4.75
L
Gilgamesh
GmoneyTunech
Gilgamesh
2
4
5
1.13
L
Horus
Kissaman
Horus
2
6
2
0.5
W
Kali
KramiuZ
Kali
3
1
8
7
L
0
7
2
0.14
W
3
3
6
2
W
Morgan Le Fay
SebasMR25
Morgan Le Fay
3
5
11
1.7
W
Chiron
14
0
2
15
L
Raijin
ThePeyPey
Raijin
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,722
Damage
42,578
66,746
Taken
73,065
33,833
Mitigated
44,366
21,092
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Czar17
Cabrakan
4,892
816
1,096
2,021
15,761
16,458
0
5,866
9,895
16,765
0
W
7,708
2,062
0
2,582
15,212
15,056
0
4,195
10,598
0
37,086
L
Gilgamesh
GmoneyTunech
Gilgamesh
9,802
4,268
0
2,700
15,604
6,565
0
6,268
9,336
0
67,215
L
Horus
Kissaman
Horus
9,148
3,475
129
6,440
20,998
15,047
123
8,639
12,359
0
46,709
W
Kali
KramiuZ
Kali
6,726
2,697
0
2,088
13,824
5,217
238
4,008
9,620
0
43,154
L
3,838
3,583
0
2,970
11,432
3,139
0
446
10,986
0
42,299
W
14,853
6,972
0
7,924
15,207
5,382
1,886
2,770
11,859
61,247
8,875
W
Morgan Le Fay
SebasMR25
Morgan Le Fay
11,634
1,555
0
1,279
11,909
4,470
0
5,262
6,438
54,545
0
W
Chiron
12,801
6,418
736
6,483
10,594
3,708
3,291
2,945
7,509
0
84,966
L
Raijin
ThePeyPey
Raijin
14,898
725
0
1,199
9,270
3,157
0
3,006
6,264
64,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
41,417
479
Minions Killed
423
0
Camps Cleared
0
1,688,289
Distance Traveled
1,587,189
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,777
457
24
1
0
343,922
5
W
Chaac
8,532
502
52
3
0
298,294
3
L
Gilgamesh
8,811
518
103
6
0
364,093
2
L
Horus
8,417
495
92
5
0
283,235
8
W
Kali
8,616
507
67
4
0
382,191
4
L
Rama
7,509
442
81
5
0
285,070
7
W
Sol
9,250
544
121
7
0
295,614
1
W
Morgan Le Fay
9,067
533
90
5
0
338,858
4
W
Chiron
11,656
686
149
9
0
373,332
6
L
Raijin
8,903
524
123
7
0
310,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role