Player Matchup

Izanami
Izanami
Gojo a goat
Izanami
Level 26
God Stats
2W - 3L
1,422 SR
Queue Stats
14W - 13L
1,375 Elo+
Party 3
Mercury
Mercury
I luv osa
Mercury
Level 108
God Stats
3W - 1L
1,291 SR
Queue Stats
191W - 168L
1,444 Elo+
Party 3
Hades
Hades
Maria Benito
Hades
Level 31
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ares
Ares
Voltive-Saturn4
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
oGhost-Rider-
King Arthur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Party 1
Team Averages
Level 47
1,393 SR
1,464 Elo+

VS

Team Averages
Level 81
1,554 SR
1,544 Elo+
Rama
Rama
 
Rama
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Batman__562
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,674 Elo+
Party 2
Yu Huang
Yu Huang
GC E4rthAce
Yu Huang
Level 44
God Stats
18W - 14L
1,419 SR
Queue Stats
97W - 121L
1,320 Elo+
Solo
Hun Batz
Hun Batz
Redm1st137
Hun Batz
Level 105
God Stats
1W - 1L
1,648 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
flamthe2nd
Kumbhakarna
Level 85
God Stats
4W - 0L
1,701 SR
Queue Stats
41W - 17L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gojo a goat
Izanami
17
5 / 15 / 5
12,237
471
12,307
23,549
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
I luv osa
Mercury
17
5 / 13 / 7
11,927
459
12,847
22,572
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 10 / 3
9,022
347
11,120
21,057
7,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 10 / 2
7,765
299
942
13,596
5,828
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
oGhost-Rider-
King Arthur
20
6 / 4 / 3
13,254
510
15,185
21,645
18,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
30 / 4 / 8
14,881
572
36,416
23,615
10,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Batman__562
Amaterasu
17
5 / 3 / 9
11,929
459
6,202
18,517
21,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
GC E4rthAce
Yu Huang
20
5 / 4 / 11
13,584
522
15,656
16,010
7,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Redm1st137
Hun Batz
19
6 / 5 / 12
13,003
500
13,123
19,466
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
flamthe2nd
Kumbhakarna
17
4 / 2 / 28
13,758
529
10,815
28,503
36,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
17
Kills
50
52
Deaths
18
20
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
30
4
8
8.5
W
Amaterasu
Batman__562
Amaterasu
5
3
9
3.17
W
Yu Huang
GC E4rthAce
Yu Huang
5
4
11
2.63
L
Izanami
Gojo a goat
Izanami
5
15
5
0.5
L
Mercury
I luv osa
Mercury
5
13
7
0.65
L
1
10
3
0.25
W
Hun Batz
Redm1st137
Hun Batz
6
5
12
2.4
L
0
10
2
0.1
W
Kumbhakarna
flamthe2nd
Kumbhakarna
4
2
28
9
L
King Arthur
oGhost-Rider-
King Arthur
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
82,212
102,419
Taken
106,111
44,617
Mitigated
85,450
6,505
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
36,416
29,422
0
9,459
23,615
10,983
7,382
3,625
19,990
0
117,084
W
Amaterasu
Batman__562
Amaterasu
6,202
3,007
67
3,246
18,517
21,650
1,424
3,412
15,105
0
55,311
W
Yu Huang
GC E4rthAce
Yu Huang
15,656
2,069
0
2,751
16,010
7,559
1,464
2,561
13,449
94,879
0
L
Izanami
Gojo a goat
Izanami
12,307
7,193
0
1,321
23,549
5,798
0
4,256
19,293
0
43,894
L
Mercury
I luv osa
Mercury
12,847
4,808
0
0
22,572
6,531
0
4,597
17,975
0
60,172
L
11,120
591
14
2,715
21,057
7,683
568
8,486
12,571
33,287
0
W
Hun Batz
Redm1st137
Hun Batz
13,123
3,144
0
5,314
19,466
8,365
1,657
3,999
15,467
0
91,914
L
942
116
0
0
13,596
5,828
0
2,256
11,197
4,602
0
W
Kumbhakarna
flamthe2nd
Kumbhakarna
10,815
1,031
0
3,754
28,503
36,893
1,067
3,865
22,766
43,777
0
L
King Arthur
oGhost-Rider-
King Arthur
15,185
504
0
2,455
21,645
18,777
24
7,218
14,427
12,508
74,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
67,155
331
Minions Killed
519
0
Camps Cleared
0
2,006,286
Distance Traveled
2,485,081
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,881
572
141
5
0
411,937
4
W
Amaterasu
11,929
459
74
3
0
509,403
0
W
Yu Huang
13,584
522
141
5
0
479,730
0
L
Izanami
12,237
471
56
2
0
359,522
0
L
Mercury
11,927
459
75
3
0
463,206
1
L
Hades
9,022
347
48
2
0
389,015
0
W
Hun Batz
13,003
500
122
5
0
527,250
1
L
Ares
7,765
299
7
0
0
297,986
3
W
Kumbhakarna
13,758
529
41
2
0
556,761
0
L
King Arthur
13,254
510
145
6
0
496,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role