Player Matchup

Arachne
Arachne
 
Arachne
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GeIums
Sun Wukong
Level 155
God Stats
2W - 2L
1,522 SR
Queue Stats
54W - 52L
1,572 Elo+
Party 1
Anubis
Anubis
potatolaunch
Anubis
Level 137
God Stats
12W - 3L
1,500 SR
Queue Stats
41W - 25L
1,342 Elo+
Party 2
Neith
Neith
zanester10
Neith
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,342 Elo+
Party 2
Team Averages
Level 145
1,504 SR
1,451 Elo+

VS

Team Averages
Level 134
1,513 SR
1,575 Elo+
Odin
Odin
Mr_Gank_N_Spank
Odin
Level 153
God Stats
1W - 1L
1,525 SR
Queue Stats
122W - 114L
1,607 Elo+
Party 3
Aphrodite
Aphrodite
PegCityFiend
Aphrodite
Level 154
God Stats
0W - 1L
1,265 SR
Queue Stats
35W - 30L
1,636 Elo+
Party 3
Athena
Athena
TheBoxGhost69
Athena
Level 80
God Stats
5W - 5L
1,570 SR
Queue Stats
112W - 96L
1,630 Elo+
Party 3
Apollo
Apollo
isramacam
Apollo
Level 138
God Stats
4W - 3L
1,438 SR
Queue Stats
120W - 101L
1,466 Elo+
Solo
Bakasura
Bakasura
papa-smurf_lv
Bakasura
Level 146
God Stats
3W - 3L
1,767 SR
Queue Stats
122W - 122L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 0 / 5
9,140
609
8,479
10,203
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
 
Atlas
12
2 / 1 / 14
7,888
526
10,215
15,514
14,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
GeIums
Sun Wukong
14
3 / 0 / 5
8,259
551
3,920
8,800
6,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
5 / 2 / 5
7,948
530
11,081
8,195
4,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Neith
13
4 / 2 / 3
7,921
528
8,380
6,999
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,966
464
4,690
10,289
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
PegCityFiend
Aphrodite
12
1 / 3 / 3
6,911
461
4,914
6,970
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 6 / 2
6,813
454
5,595
14,844
10,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
isramacam
Apollo
12
0 / 6 / 4
7,056
470
2,854
10,669
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
papa-smurf_lv
Bakasura
13
0 / 3 / 0
7,726
515
3,670
10,273
4,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
5
5
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
5
10.5
W
Atlas
 
Atlas
2
1
14
9
W
Sun Wukong
GeIums
Sun Wukong
3
0
5
5.5
L
2
4
1
0.63
L
Aphrodite
PegCityFiend
Aphrodite
1
3
3
0.83
L
2
6
2
0.5
L
Apollo
isramacam
Apollo
0
6
4
0.33
L
Bakasura
papa-smurf_lv
Bakasura
0
3
0
0
W
Anubis
5
2
5
3.75
W
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,075
Damage
21,723
49,711
Taken
53,045
32,962
Mitigated
26,231
18,418
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,479
6,576
0
2,971
10,203
4,310
18
628
9,435
0
70,135
W
Atlas
 
Atlas
10,215
4,581
1,658
3,397
15,514
14,244
118
4,298
10,726
26,283
0
W
Sun Wukong
GeIums
Sun Wukong
3,920
727
0
4,247
8,800
6,906
1,161
453
8,222
0
45,234
L
4,690
1,520
0
130
10,289
3,950
0
4,038
6,251
0
39,110
L
Aphrodite
PegCityFiend
Aphrodite
4,914
632
2,572
3,385
6,970
3,875
0
5,246
1,724
37,418
0
L
5,595
1,436
128
990
14,844
10,470
0
7,069
7,775
15,596
4,676
L
Apollo
isramacam
Apollo
2,854
1,522
0
2,239
10,669
3,028
808
2,427
8,242
0
38,821
L
Bakasura
papa-smurf_lv
Bakasura
3,670
1,666
0
4,305
10,273
4,908
0
2,516
7,757
0
40,317
W
Anubis
11,081
453
0
4,540
8,195
4,479
283
2,640
5,205
51,023
0
W
Neith
8,380
3,196
0
1,605
6,999
3,023
1,748
1,840
5,159
0
48,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
35,472
418
Minions Killed
386
0
Camps Cleared
0
1,484,739
Distance Traveled
1,488,294
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,140
609
127
8
0
339,465
5
W
Atlas
7,888
526
24
2
0
284,715
6
W
Sun Wukong
8,259
551
105
7
0
322,063
5
L
Odin
6,966
464
72
5
0
303,295
5
L
Aphrodite
6,911
461
77
5
0
292,807
4
L
Athena
6,813
454
34
2
0
299,187
2
L
Apollo
7,056
470
78
5
0
259,487
2
L
Bakasura
7,726
515
125
8
0
333,518
5
W
Anubis
7,948
530
84
6
0
260,952
3
W
Neith
7,921
528
78
5
0
277,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role