Player Matchup

Hera
Hera
Bronze IV
Dragoninja
Hera
Bronze IV
Level 116
God Stats
0W - 2L
1,342 SR
Queue Stats
6W - 11L
1,308 MMR
Solo
Anhur
Anhur
Silver I
Drogon7
Anhur
Silver I
Level 148
God Stats
4W - 3L
1,479 SR
Queue Stats
126W - 133L
1,215 MMR
Solo
Atlas
Atlas
Gold V
KaOsNoVa
Atlas
Gold V
Level 102
God Stats
2W - 3L
1,777 SR
Queue Stats
24W - 27L
1,325 MMR
Party 1
Nemesis
Nemesis
Silver III
Spirit641
Nemesis
Silver III
Level 120
God Stats
2W - 6L
1,422 SR
Queue Stats
18W - 24L
1,176 MMR
Party 1
Bellona
Bellona
Gold V
ULTRABLASTS
Bellona
Gold V
Level 119
God Stats
33W - 22L
1,694 SR
Queue Stats
145W - 146L
1,308 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,543 SR
1,266 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,568 SR
1,267 MMR
Gilgamesh
Gilgamesh
Gold IV
Hilezkor
Gilgamesh
Gold IV
Level 160
God Stats
3W - 4L
1,456 SR
Queue Stats
195W - 185L
1,333 MMR
Solo
Chiron
Chiron
Silver I
Jhargrim
Chiron
Silver I
Level 158
God Stats
14W - 14L
1,643 SR
Queue Stats
127W - 128L
1,227 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
OzCaliph
Morgan Le Fay
Gold V
Level 129
God Stats
47W - 54L
1,411 SR
Queue Stats
261W - 270L
1,327 MMR
Solo
Set
Set
Silver I
Zearvex
Set
Silver I
Level 97
God Stats
6W - 17L
1,438 SR
Queue Stats
46W - 60L
1,244 MMR
Solo
Cabrakan
Cabrakan
Silver I
im_b_rich
Cabrakan
Silver I
Level 140
God Stats
9W - 2L
1,890 SR
Queue Stats
274W - 284L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 15 / 19
21,950
439
62,457
44,934
38,783
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Drogon7
Anhur
20
6 / 12 / 22
20,130
403
38,511
44,921
16,232
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
KaOsNoVa
Atlas
20
6 / 14 / 23
22,164
443
41,638
72,378
95,060
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Spirit641
Nemesis
20
12 / 10 / 8
23,797
476
32,839
56,591
41,814
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
ULTRABLASTS
Bellona
20
7 / 11 / 15
19,898
398
45,610
85,227
131,406
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GebThothBastet

VS

Bans
CliodhnaAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hilezkor
Gilgamesh
20
8 / 7 / 26
23,634
473
45,611
68,564
99,262
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Jhargrim
Chiron
20
8 / 7 / 28
23,962
479
51,790
52,135
23,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
OzCaliph
Morgan Le Fay
20
9 / 16 / 24
25,070
501
71,361
50,119
31,164
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
20
36 / 5 / 13
32,746
655
62,297
52,660
65,207
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
im_b_rich
Cabrakan
20
1 / 8 / 35
24,778
496
22,687
63,880
120,509
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
188
43
Kills
62
62
Deaths
43
87
Assists
126
Player
Kills
Deaths
Assists
KDA
L
12
15
19
1.43
L
Anhur
Drogon7
Anhur
6
12
22
1.42
W
Gilgamesh
Hilezkor
Gilgamesh
8
7
26
3
W
Chiron
Jhargrim
Chiron
8
7
28
3.14
L
Atlas
KaOsNoVa
Atlas
6
14
23
1.25
W
Morgan Le Fay
OzCaliph
Morgan Le Fay
9
16
24
1.31
L
Nemesis
Spirit641
Nemesis
12
10
8
1.6
L
Bellona
ULTRABLASTS
Bellona
7
11
15
1.32
W
Set
36
5
13
8.5
W
Cabrakan
im_b_rich
Cabrakan
1
8
35
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,055
Damage
253,746
304,051
Taken
287,358
323,295
Mitigated
339,773
56,221
Healing
100,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
62,457
16,929
0
1,307
44,934
38,783
0
14,350
29,595
166,725
0
L
Anhur
Drogon7
Anhur
38,511
14,699
0
11,421
44,921
16,232
0
13,175
31,423
0
162,777
W
Gilgamesh
Hilezkor
Gilgamesh
45,611
7,305
0
29,240
68,564
99,262
458
19,986
48,094
0
123,098
W
Chiron
Jhargrim
Chiron
51,790
22,105
5,187
24,528
52,135
23,631
6,987
19,635
32,369
0
212,816
L
Atlas
KaOsNoVa
Atlas
41,638
9,414
3,411
8,898
72,378
95,060
464
27,385
44,632
123,702
3,752
W
Morgan Le Fay
OzCaliph
Morgan Le Fay
71,361
4,937
0
9,463
50,119
31,164
3,563
26,271
23,848
239,479
0
L
Nemesis
Spirit641
Nemesis
32,839
17,039
0
9,749
56,591
41,814
1,734
20,167
36,199
1,015
212,370
L
Bellona
ULTRABLASTS
Bellona
45,610
22,570
0
21,435
85,227
131,406
418
25,663
57,034
0
136,047
W
Set
62,297
31,714
0
18,372
52,660
65,207
8,974
17,627
35,033
0
356,556
W
Cabrakan
im_b_rich
Cabrakan
22,687
2,142
4,163
9,345
63,880
120,509
105
23,320
40,560
58,861
8,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,939
Gold Earned
130,190
935
Minions Killed
862
0
Camps Cleared
0
4,350,121
Distance Traveled
4,790,717
40
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
21,950
439
183
4
0
838,975
1
L
Anhur
20,130
403
192
4
0
779,563
14
W
Gilgamesh
23,634
473
103
2
0
982,441
6
W
Chiron
23,962
479
179
4
0
908,598
20
L
Atlas
22,164
443
124
2
0
874,572
12
W
Morgan Le Fay
25,070
501
221
4
0
804,712
6
L
Nemesis
23,797
476
259
5
0
957,171
5
L
Bellona
19,898
398
177
4
0
899,840
8
W
Set
32,746
655
288
6
0
1,094,310
6
W
Cabrakan
24,778
496
71
1
0
1,000,656
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role