Player Matchup

Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HyugaShinobi
Erlang Shen
Level 160
God Stats
1W - 0L
1,702 SR
Queue Stats
458W - 90L
1,829 Elo+
Party 1
Merlin
Merlin
faisal_the_lord
Merlin
Level 157
God Stats
3W - 1L
1,562 SR
Queue Stats
148W - 34L
1,733 Elo+
Party 1
Team Averages
Level 134
1,588 SR
1,687 Elo+

VS

Team Averages
Level 76
1,421 SR
1,368 Elo+
Nemesis
Nemesis
BiancoDiavolo
Nemesis
Level 22
God Stats
0W - 3L
1,293 SR
Queue Stats
21W - 30L
1,345 Elo+
Party 2
Agni
Agni
Nero__Angelo16
Agni
Level 82
God Stats
2W - 1L
1,823 SR
Queue Stats
203W - 357L
1,301 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpJOKEman
Cu Chulainn
Level 123
God Stats
0W - 3L
1,147 SR
Queue Stats
110W - 139L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
9 / 4 / 7
10,261
1,026
15,270
12,014
4,825
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
HyugaShinobi
Erlang Shen
13
3 / 3 / 10
9,058
906
6,478
14,190
12,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 11
8,816
882
8,108
6,779
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
7 / 5 / 3
7,811
781
8,015
12,497
10,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 4
7,648
765
5,420
10,965
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SpJOKEman
Cu Chulainn
10
1 / 5 / 7
7,092
709
8,819
12,456
6,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
11
11
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
4
7
3.13
L
Nemesis
7
5
3
1.7
W
Erlang Shen
HyugaShinobi
Erlang Shen
3
3
10
2.67
L
3
6
4
0.83
L
Cu Chulainn
SpJOKEman
Cu Chulainn
1
5
7
0.9
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,856
Damage
22,254
32,983
Taken
35,918
19,860
Mitigated
20,363
9,950
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,270
6,549
0
5,393
12,014
4,825
976
2,206
9,560
33,901
0
L
Nemesis
8,015
3,714
196
3,016
12,497
10,436
0
8,874
3,623
0
15,950
W
Erlang Shen
HyugaShinobi
Erlang Shen
6,478
3,082
1,048
2,726
14,190
12,652
380
2,048
11,788
0
13,831
L
5,420
523
0
2,426
10,965
3,554
0
8,058
2,907
22,485
0
L
Cu Chulainn
SpJOKEman
Cu Chulainn
8,819
3,712
274
2,338
12,456
6,373
0
7,095
5,361
0
25,589
W
8,108
482
0
783
6,779
2,383
650
870
5,671
26,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
22,551
103
Minions Killed
80
5
Camps Cleared
4
608,924
Distance Traveled
554,617
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,261
1,026
42
4
2
194,285
2
L
Nemesis
7,811
781
14
1
0
179,853
1
W
Erlang Shen
9,058
906
12
1
3
227,072
1
L
Agni
7,648
765
43
4
4
180,340
3
L
Cu Chulainn
7,092
709
23
2
0
194,424
3
W
Merlin
8,816
882
49
5
0
187,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role