Player Matchup

Tiamat
Tiamat
Esophagus Eater
Tiamat
Level 95
God Stats
1W - 4L
1,501 SR
Queue Stats
175W - 170L
1,447 Elo+
Solo
Nox
Nox
R3Y SAINT
Nox
Level 141
God Stats
3W - 4L
1,591 SR
Queue Stats
128W - 139L
1,492 Elo+
Solo
Tyr
Tyr
Sabellabel
Tyr
Level 109
God Stats
0W - 5L
1,158 SR
Queue Stats
223W - 236L
1,435 Elo+
Party 1
Charybdis
Charybdis
X69ROCketX69
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 182L
1,313 Elo+
Solo
Terra
Terra
wingedepyon45
Terra
Level 101
God Stats
2W - 3L
1,555 SR
Queue Stats
145W - 155L
1,417 Elo+
Party 1
Team Averages
Level 96
1,461 SR
1,421 Elo+

VS

Team Averages
Level 83
1,598 SR
1,470 Elo+
Artio
Artio
AtomicPangolin
Artio
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 181L
1,499 Elo+
Party 2
Terra
Terra
SKooBY DooBeY
Terra
Level 82
God Stats
3W - 2L
1,530 SR
Queue Stats
405W - 431L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Y-TU-MAMATAMBEIN
Ah Muzen Cab
Level 93
God Stats
3W - 3L
1,452 SR
Queue Stats
107W - 123L
1,442 Elo+
Party 2
Da Ji
Da Ji
dimmotiv
Da Ji
Level 77
God Stats
2W - 0L
1,644 SR
Queue Stats
67W - 46L
1,438 Elo+
Solo
Ares
Ares
xInsomniac
Ares
Level 89
God Stats
4W - 0L
1,865 SR
Queue Stats
43W - 24L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 11
9,414
672
14,105
11,773
10,496
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 6
9,156
654
10,131
9,401
3,661
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 6 / 3
9,600
686
8,866
13,811
17,333
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
X69ROCketX69
Charybdis
14
3 / 6 / 4
9,412
672
6,060
12,562
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 9
10,496
750
8,018
17,884
19,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
10,072
719
6,862
14,827
21,653
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 1 / 14
9,636
688
6,124
17,846
13,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Y-TU-MAMATAMBEIN
Ah Muzen Cab
20
5 / 1 / 8
11,403
815
15,413
8,536
4,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Da Ji
dimmotiv
Da Ji
18
11 / 5 / 2
11,314
808
21,461
14,444
6,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 3 / 14
10,375
741
9,202
14,738
16,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
13
Kills
21
21
Deaths
13
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
1
2
11
3.25
L
1
4
6
1
W
0
1
14
7
L
5
6
3
1.08
L
Charybdis
X69ROCketX69
Charybdis
3
6
4
0.83
W
Ah Muzen Cab
Y-TU-MAMATAMBEIN
Ah Muzen Cab
5
1
8
9
W
Da Ji
dimmotiv
Da Ji
11
5
2
2.4
L
3
3
9
2.5
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,180
Damage
59,062
65,431
Taken
70,391
55,381
Mitigated
62,864
25,033
Healing
30,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,862
318
1,498
4,172
14,827
21,653
22
6,039
8,788
14,687
0
L
14,105
1,117
882
2,940
11,773
10,496
191
3,380
8,393
27,124
0
L
10,131
816
2,320
1,578
9,401
3,661
435
3,458
5,895
24,395
0
W
6,124
411
3,586
8,323
17,846
13,987
561
7,675
10,171
13,778
0
L
8,866
988
880
2,405
13,811
17,333
280
5,166
8,645
0
12,666
L
Charybdis
X69ROCketX69
Charybdis
6,060
2,919
506
2,255
12,562
4,001
208
3,551
9,011
0
20,435
W
Ah Muzen Cab
Y-TU-MAMATAMBEIN
Ah Muzen Cab
15,413
4,716
1,032
2,614
8,536
4,437
4,096
1,730
6,806
0
42,568
W
Da Ji
dimmotiv
Da Ji
21,461
4,202
1,972
3,486
14,444
6,262
311
7,581
6,863
0
30,965
L
8,018
822
4,981
6,286
17,884
19,890
226
6,585
11,299
17,526
0
W
9,202
145
1,846
1,980
14,738
16,525
273
9,229
5,509
17,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
52,800
143
Minions Killed
129
0
Camps Cleared
0
1,238,357
Distance Traveled
1,347,273
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,072
719
5
0
0
268,350
0
L
Tiamat
9,414
672
24
2
0
259,496
0
L
Nox
9,156
654
47
3
0
263,842
1
W
Terra
9,636
688
23
2
0
293,281
0
L
Tyr
9,600
686
23
2
0
253,595
2
L
Charybdis
9,412
672
29
2
0
188,247
0
W
Ah Muzen Cab
11,403
815
56
4
0
266,748
1
W
Da Ji
11,314
808
29
2
0
247,507
0
L
Terra
10,496
750
20
1
0
273,177
0
W
Ares
10,375
741
16
1
0
271,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role