Player Matchup

Medusa
Medusa
BEASTassCMo3
Medusa
Level 146
God Stats
35W - 27L
1,600 SR
Queue Stats
188W - 233L
1,412 Elo+
Solo
Ra
Ra
Nanachi-sc
Ra
Level 145
God Stats
2W - 4L
1,664 SR
Queue Stats
128W - 150L
1,433 Elo+
Party 2
Ymir
Ymir
PYPEXD
Ymir
Level 128
God Stats
5W - 15L
1,458 SR
Queue Stats
118W - 139L
1,430 Elo+
Party 2
Thanatos
Thanatos
xl__davixo__lx
Thanatos
Level 129
God Stats
11W - 6L
1,649 SR
Queue Stats
123W - 133L
1,435 Elo+
Party 2
Geb
Geb
yandere03
Geb
Level 95
God Stats
0W - 2L
1,481 SR
Queue Stats
73W - 94L
1,440 Elo+
Party 2
Team Averages
Level 129
1,570 SR
1,430 Elo+

VS

Team Averages
Level 112
1,570 SR
1,461 Elo+
Tyr
Tyr
Froman__
Tyr
Level 88
God Stats
10W - 6L
1,771 SR
Queue Stats
193W - 183L
1,475 Elo+
Party 3
Ymir
Ymir
LordKeenz
Ymir
Level 160
God Stats
7W - 4L
1,690 SR
Queue Stats
126W - 128L
1,499 Elo+
Party 1
Merlin
Merlin
PresentlyCookie
Merlin
Level 108
God Stats
4W - 4L
1,389 SR
Queue Stats
106W - 95L
1,410 Elo+
Party 3
Ravana
Ravana
Skybass_
Ravana
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 57L
1,386 Elo+
Party 3
Ullr
Ullr
coolstardude2
Ullr
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 98L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 1
7,658
450
5,889
11,094
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 3 / 2
9,296
547
5,106
8,942
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
PYPEXD
Ymir
13
0 / 2 / 4
8,239
485
2,799
10,794
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
15
4 / 3 / 1
8,818
519
7,646
12,984
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
7,088
417
4,604
10,121
10,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
9,862
580
9,383
13,608
12,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
14
2 / 1 / 7
8,967
527
4,572
10,166
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 1
8,767
516
6,113
7,430
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Skybass_
Ravana
16
7 / 1 / 5
9,646
567
8,916
8,160
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 6
8,152
480
6,032
8,666
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
17
17
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
1
0.3
W
6
1
2
7
W
Ymir
2
1
7
5.5
L
1
3
2
0.67
L
Ymir
PYPEXD
Ymir
0
2
4
1
W
1
3
1
0.5
W
Ravana
Skybass_
Ravana
7
1
5
9.5
W
1
0
6
4
L
Thanatos
4
3
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
35,016
53,935
Taken
48,030
30,630
Mitigated
28,873
20,158
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,889
2,149
0
2,869
11,094
2,868
0
1,217
9,877
0
53,976
W
9,383
1,782
0
4,302
13,608
12,694
0
3,721
9,887
5,260
52,708
W
Ymir
4,572
1,156
0
2,245
10,166
8,090
0
2,920
7,246
28,804
0
L
5,106
239
262
2,589
8,942
3,433
114
4,856
4,086
75,201
0
L
Ymir
PYPEXD
Ymir
2,799
369
107
2,031
10,794
9,179
0
2,337
8,457
29,512
5,835
W
6,113
0
0
660
7,430
1,880
301
3,273
4,157
63,309
0
W
Ravana
Skybass_
Ravana
8,916
2,615
0
4,149
8,160
3,617
69
1,251
6,909
0
59,594
W
6,032
3,153
0
3,908
8,666
2,592
73
1,121
7,545
0
46,939
L
Thanatos
7,646
833
0
11,825
12,984
4,727
0
2,359
10,625
0
50,110
L
4,604
725
45
430
10,121
10,423
276
1,013
9,108
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
45,394
435
Minions Killed
444
0
Camps Cleared
0
1,726,160
Distance Traveled
1,685,865
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,658
450
85
5
0
332,900
4
W
Tyr
9,862
580
106
6
0
352,940
2
W
Ymir
8,967
527
40
2
0
322,690
6
L
Ra
9,296
547
146
9
0
375,458
4
L
Ymir
8,239
485
73
4
0
323,488
7
W
Merlin
8,767
516
118
7
0
328,282
3
W
Ravana
9,646
567
100
6
0
374,862
2
W
Ullr
8,152
480
80
5
0
307,091
4
L
Thanatos
8,818
519
91
5
0
373,162
5
L
Geb
7,088
417
40
2
0
321,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role