Player Matchup

Ymir
Ymir
alasdiego12
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,490 Elo+
Party 2
Bacchus
Bacchus
gonzalez00000950
Bacchus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 73L
1,462 Elo+
Party 2
Merlin
Merlin
juancho-_10000
Merlin
Level 64
God Stats
8W - 2L
1,816 SR
Queue Stats
64W - 81L
1,437 Elo+
Party 2
Artemis
Artemis
luispig-el-pro
Artemis
Level 69
God Stats
27W - 24L
1,583 SR
Queue Stats
137W - 143L
1,474 Elo+
Party 2
Mulan
Mulan
salvadorg1607
Mulan
Level 41
God Stats
4W - 7L
1,336 SR
Queue Stats
59W - 49L
1,405 Elo+
Party 2
Team Averages
Level 54
1,547 SR
1,454 Elo+

VS

Team Averages
Level 93
1,448 SR
1,411 Elo+
Jormungandr
Jormungandr
Carlosazg1995
Jormungandr
Level 66
God Stats
1W - 2L
1,743 SR
Queue Stats
200W - 199L
1,386 Elo+
Solo
Awilix
Awilix
Cenny Senpai
Awilix
Level 122
God Stats
6W - 6L
1,545 SR
Queue Stats
189W - 247L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
DarkKiller159
Yu Huang
Level 80
God Stats
2W - 3L
1,214 SR
Queue Stats
121W - 148L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
domIknow
Danzaburou
Level 89
God Stats
34W - 37L
1,467 SR
Queue Stats
85W - 89L
1,386 Elo+
Solo
Loki
Loki
gamer0499
Loki
Level 107
God Stats
8W - 11L
1,271 SR
Queue Stats
121W - 156L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,734
676
2,264
4,417
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
2 / 0 / 5
4,451
636
3,497
4,911
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 2 / 0
4,262
609
1,453
2,235
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
3 / 1 / 6
4,502
643
3,891
4,903
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 1 / 0
5,343
763
3,076
4,783
3,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carlosazg1995
Jormungandr
4
0 / 3 / 0
3,456
494
2,218
4,920
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
8
3 / 3 / 0
4,652
665
3,326
5,039
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
DarkKiller159
Yu Huang
8
0 / 0 / 2
4,285
612
1,703
1,686
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
domIknow
Danzaburou
5
1 / 5 / 0
3,968
567
2,936
5,413
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Loki
6
0 / 2 / 0
3,762
537
2,338
4,775
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Carlosazg1995
Jormungandr
0
3
0
0
L
Awilix
3
3
0
1
L
Yu Huang
DarkKiller159
Yu Huang
0
0
2
1
W
4
0
0
4
L
Danzaburou
domIknow
Danzaburou
1
5
0
0.2
L
Loki
0
2
0
0
W
2
0
5
4.5
W
1
2
0
0.5
W
3
1
6
6
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
12,521
21,249
Taken
21,833
9,242
Mitigated
5,982
5,983
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Carlosazg1995
Jormungandr
2,218
1,461
54
648
4,920
1,743
0
1,789
3,131
6,550
0
L
Awilix
3,326
1,670
0
416
5,039
1,362
0
494
4,545
0
13,753
L
Yu Huang
DarkKiller159
Yu Huang
1,703
136
54
290
1,686
488
0
625
1,061
16,135
0
W
2,264
756
0
1,436
4,417
2,089
0
435
3,982
17,582
3,946
L
Danzaburou
domIknow
Danzaburou
2,936
1,607
0
184
5,413
1,235
0
2,151
3,262
0
11,977
L
Loki
2,338
499
0
1,411
4,775
1,154
0
1,984
2,791
0
17,082
W
3,497
687
0
1,278
4,911
2,487
75
1,393
3,518
6,900
0
W
1,453
0
0
380
2,235
482
0
684
1,551
15,472
0
W
3,891
2,337
0
2,357
4,903
1,081
0
685
4,218
0
13,464
W
3,076
573
0
532
4,783
3,103
665
724
4,059
0
20,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
20,123
146
Minions Killed
137
0
Camps Cleared
0
745,999
Distance Traveled
720,550
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,456
494
14
2
0
113,820
0
L
Awilix
4,652
665
36
5
0
164,719
0
L
Yu Huang
4,285
612
31
4
0
147,606
0
W
Ymir
4,734
676
47
7
0
154,160
0
L
Danzaburou
3,968
567
20
3
0
137,951
4
L
Loki
3,762
537
36
5
0
156,454
2
W
Bacchus
4,451
636
8
1
0
163,055
0
W
Merlin
4,262
609
26
4
0
164,076
2
W
Artemis
4,502
643
13
2
0
129,740
2
W
Mulan
5,343
763
52
7
0
134,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role