Player Matchup

Baron Samedi
Baron Samedi
Czar17
Baron Samedi
Level 65
God Stats
5W - 1L
1,925 SR
Queue Stats
52W - 29L
1,653 Elo+
Party 3
Thanatos
Thanatos
Devillukewarm
Thanatos
Level 156
God Stats
0W - 1L
1,286 SR
Queue Stats
22W - 22L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
GmoneyTunech
Gilgamesh
Level 112
God Stats
4W - 8L
1,498 SR
Queue Stats
237W - 207L
1,555 Elo+
Party 3
Danzaburou
Danzaburou
ThePeyPey
Danzaburou
Level 103
God Stats
13W - 8L
1,919 SR
Queue Stats
261W - 237L
1,564 Elo+
Party 3
Jormungandr
Jormungandr
juicéman
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,475 Elo+
Party 2
Team Averages
Level 119
1,626 SR
1,551 Elo+

VS

Team Averages
Level 96
1,509 SR
1,535 Elo+
Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NameChanged121
Ne Zha
Level 68
God Stats
5W - 5L
1,465 SR
Queue Stats
69W - 52L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
ShelbyBoss67
Baron Samedi
Level 84
God Stats
9W - 8L
1,636 SR
Queue Stats
94W - 92L
1,488 Elo+
Party 1
Horus
Horus
dummycody
Horus
Level 65
God Stats
8W - 12L
1,443 SR
Queue Stats
330W - 340L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Czar17
Baron Samedi
9
0 / 4 / 1
5,191
519
3,120
5,691
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Devillukewarm
Thanatos
10
6 / 5 / 2
6,132
613
7,479
8,384
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
GmoneyTunech
Gilgamesh
8
1 / 3 / 2
5,331
533
5,081
10,026
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ThePeyPey
Danzaburou
10
2 / 2 / 0
6,049
605
2,844
4,417
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
juicéman
Jormungandr
8
0 / 3 / 6
5,176
518
4,744
6,142
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
12 / 1 / 1
7,637
764
8,403
9,044
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
9
1 / 1 / 10
5,916
592
1,747
6,084
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
5,480
548
3,448
6,746
1,606
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ShelbyBoss67
Baron Samedi
10
1 / 2 / 4
5,641
564
2,608
5,577
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
dummycody
Horus
10
2 / 2 / 6
6,048
605
6,724
7,865
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
17
17
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
1
1
12.5
W
Yemoja
 
Yemoja
1
1
10
6
L
Baron Samedi
Czar17
Baron Samedi
0
4
1
0.13
L
Thanatos
Devillukewarm
Thanatos
6
5
2
1.4
L
Gilgamesh
GmoneyTunech
Gilgamesh
1
3
2
0.67
W
1
3
1
0.5
W
Baron Samedi
ShelbyBoss67
Baron Samedi
1
2
4
1.5
L
Danzaburou
ThePeyPey
Danzaburou
2
2
0
1
W
Horus
dummycody
Horus
2
2
6
2.5
L
Jormungandr
juicéman
Jormungandr
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
22,930
34,660
Taken
35,316
14,134
Mitigated
14,254
12,848
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,403
5,628
0
2,910
9,044
2,880
0
1,473
7,571
0
35,042
W
Yemoja
 
Yemoja
1,747
377
2,387
2,925
6,084
3,507
189
2,574
3,510
10,900
0
L
Baron Samedi
Czar17
Baron Samedi
3,120
700
0
1,104
5,691
1,951
0
2,006
3,486
25,336
0
L
Thanatos
Devillukewarm
Thanatos
7,479
1,249
0
5,524
8,384
2,325
0
1,043
6,533
0
27,194
L
Gilgamesh
GmoneyTunech
Gilgamesh
5,081
1,866
0
3,003
10,026
5,662
152
18
9,368
0
25,087
W
3,448
694
2
870
6,746
1,606
1,031
849
5,897
0
34,785
W
Baron Samedi
ShelbyBoss67
Baron Samedi
2,608
227
239
1,275
5,577
1,499
320
2,331
3,246
29,291
0
L
Danzaburou
ThePeyPey
Danzaburou
2,844
1,425
0
1,763
4,417
967
886
331
3,494
0
33,535
W
Horus
dummycody
Horus
6,724
2,679
628
2,668
7,865
4,762
0
637
7,228
0
24,517
L
Jormungandr
juicéman
Jormungandr
4,744
828
0
1,454
6,142
3,229
0
957
3,993
15,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
30,722
240
Minions Killed
247
0
Camps Cleared
0
954,487
Distance Traveled
1,036,607
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,637
764
74
7
0
249,482
1
W
Yemoja
5,916
592
28
3
0
203,791
2
L
Baron Samedi
5,191
519
52
5
0
188,009
1
L
Thanatos
6,132
613
49
5
0
211,295
2
L
Gilgamesh
5,331
533
47
5
0
191,872
1
W
Ne Zha
5,480
548
55
6
0
199,849
4
W
Baron Samedi
5,641
564
41
4
0
180,257
2
L
Danzaburou
6,049
605
71
7
0
175,709
2
W
Horus
6,048
605
49
5
0
203,228
0
L
Jormungandr
5,176
518
21
2
0
187,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role