Player Matchup

Ymir
Ymir
ARGEE T8
Ymir
Level 48
God Stats
22W - 21L
1,505 SR
Queue Stats
161W - 148L
1,482 Elo+
Party 1
Horus
Horus
DullestYak84755
Horus
Level 84
God Stats
2W - 5L
1,938 SR
Queue Stats
327W - 281L
1,517 Elo+
Party 1
Janus
Janus
FibrousTwo285
Janus
Level 81
God Stats
3W - 6L
1,469 SR
Queue Stats
251W - 233L
1,522 Elo+
Party 1
Skadi
Skadi
Jovepa
Skadi
Level 45
God Stats
1W - 1L
1,734 SR
Queue Stats
108W - 95L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
nekozum
Cliodhna
Level 87
God Stats
39W - 26L
1,695 SR
Queue Stats
852W - 781L
1,552 Elo+
Party 1
Team Averages
Level 69
1,668 SR
1,513 Elo+

VS

Team Averages
Level 97
1,462 SR
1,494 Elo+
Achilles
Achilles
AlphaAssassin42
Achilles
Level 86
God Stats
14W - 13L
1,441 SR
Queue Stats
232W - 259L
1,454 Elo+
Party 2
Loki
Loki
JackuAtlas
Loki
Level 113
God Stats
24W - 23L
1,525 SR
Queue Stats
392W - 403L
1,525 Elo+
Party 2
Agni
Agni
OnyxV0id454_
Agni
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 164L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
SpecialsXGod
Hou Yi
Level 28
God Stats
4W - 5L
1,582 SR
Queue Stats
258W - 246L
1,511 Elo+
Party 2
Mulan
Mulan
letsgosteelers43
Mulan
Level 107
God Stats
10W - 12L
1,262 SR
Queue Stats
419W - 432L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 8
7,052
504
3,584
11,136
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 3
6,995
500
6,277
9,497
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 3 / 3
6,585
470
4,770
5,943
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Jovepa
Skadi
11
3 / 5 / 5
7,023
502
6,721
7,917
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
nekozum
Cliodhna
11
4 / 2 / 3
6,932
495
7,881
8,326
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
4 / 4 / 1
6,734
481
4,854
10,712
7,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 3
6,991
499
3,756
8,766
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 5
7,658
547
7,502
7,241
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
2 / 4 / 2
7,437
531
5,199
10,144
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 4
7,326
523
6,831
10,352
6,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
12
Kills
12
13
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
2
8
3
W
Achilles
4
4
1
1.13
L
1
1
3
2.5
L
2
3
3
1.17
W
3
1
3
4.5
L
Skadi
Jovepa
Skadi
3
5
5
1.1
W
2
3
5
1.5
W
Hou Yi
2
4
2
0.75
W
1
0
4
3
L
Cliodhna
nekozum
Cliodhna
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
28,142
42,819
Taken
47,215
22,074
Mitigated
20,889
12,620
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,584
606
121
2,097
11,136
10,368
0
2,029
9,107
14,844
0
W
Achilles
4,854
1,262
111
1,190
10,712
7,330
0
3,164
7,513
0
18,268
L
6,277
2,735
569
3,828
9,497
5,478
0
875
8,622
0
35,916
L
4,770
201
0
605
5,943
1,805
0
2,604
3,339
38,029
405
W
3,756
823
0
1,916
8,766
2,259
199
1,613
7,050
0
32,338
L
Skadi
Jovepa
Skadi
6,721
3,269
0
1,960
7,917
1,642
820
836
7,081
0
37,935
W
7,502
684
0
2,305
7,241
1,853
93
1,448
5,723
46,542
0
W
Hou Yi
5,199
2,276
0
2,951
10,144
2,966
2,768
670
9,474
0
44,736
W
6,831
837
0
4,405
10,352
6,481
146
1,459
8,479
0
46,628
L
Cliodhna
nekozum
Cliodhna
7,881
256
0
3,440
8,326
2,781
0
1,158
7,168
0
37,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,587
Gold Earned
36,146
297
Minions Killed
357
0
Camps Cleared
0
1,404,557
Distance Traveled
1,402,979
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,052
504
27
2
0
261,150
0
W
Achilles
6,734
481
29
2
0
280,852
2
L
Horus
6,995
500
72
5
0
278,008
5
L
Janus
6,585
470
60
4
0
283,167
3
W
Loki
6,991
499
63
5
0
325,326
2
L
Skadi
7,023
502
70
5
0
262,617
4
W
Agni
7,658
547
93
7
0
272,183
2
W
Hou Yi
7,437
531
78
6
0
243,085
3
W
Mulan
7,326
523
94
7
0
281,533
1
L
Cliodhna
6,932
495
68
5
0
319,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role