Player Matchup

Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
FruitWiz
Thanatos
Gold II
Level 160
God Stats
18W - 17L
1,803 SR
Queue Stats
173W - 151L
1,932 MMR
Party 2
Cerberus
Cerberus
Gold II
Koalαs
Cerberus
Gold II
Level 160
God Stats
8W - 10L
1,546 SR
Queue Stats
149W - 146L
1,598 MMR
Party 1
Thoth
Thoth
Platinum I
Soyunamoto
Thoth
Platinum I
Level 157
God Stats
3W - 4L
1,537 SR
Queue Stats
165W - 158L
1,995 MMR
Party 1
Osiris
Osiris
Gold V
cαtboy
Osiris
Gold V
Level 120
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 12L
1,628 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,532 SR
1,731 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,762 SR
1,789 MMR
Chaac
Chaac
Platinum V
Brinkam
Chaac
Platinum V
Level 83
God Stats
15W - 11L
1,632 SR
Queue Stats
119W - 115L
1,770 MMR
Solo
Scylla
Scylla
Gold IV
Lightfizz
Scylla
Gold IV
Level 156
God Stats
1W - 1L
1,911 SR
Queue Stats
40W - 31L
1,759 MMR
Solo
Fenrir
Fenrir
Gold I
Mendosokai
Fenrir
Gold I
Level 125
God Stats
6W - 3L
1,828 SR
Queue Stats
192W - 184L
1,747 MMR
Party 3
Bakasura
Bakasura
Platinum V
Popinski
Bakasura
Platinum V
Level 159
God Stats
17W - 11L
1,719 SR
Queue Stats
86W - 67L
1,888 MMR
Party 3
Izanami
Izanami
Platinum IV
XaviSN
Izanami
Platinum IV
Level 137
God Stats
19W - 9L
1,721 SR
Queue Stats
182W - 179L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 2 / 3
13,398
558
15,208
15,680
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
FruitWiz
Thanatos
20
8 / 5 / 1
12,627
526
14,115
19,147
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Koalαs
Cerberus
17
1 / 5 / 2
10,869
453
10,172
22,891
27,604
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
18
4 / 7 / 3
11,554
481
9,978
16,857
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
cαtboy
Osiris
17
5 / 11 / 7
10,867
453
14,291
22,129
14,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BellonaMorgan Le FayShiva

VS

Bans
AgniAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brinkam
Chaac
20
0 / 3 / 7
13,721
572
10,428
23,720
21,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Lightfizz
Scylla
20
5 / 6 / 11
13,680
570
15,530
14,601
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Mendosokai
Fenrir
19
4 / 7 / 9
13,002
542
11,727
29,377
23,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Popinski
Bakasura
20
18 / 0 / 4
18,332
764
23,002
22,605
12,075
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
XaviSN
Izanami
20
3 / 7 / 3
14,185
591
10,047
13,427
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
23
Kills
30
30
Deaths
23
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
2
3
3.25
W
Chaac
Brinkam
Chaac
0
3
7
1.17
L
Thanatos
FruitWiz
Thanatos
8
5
1
1.7
L
Cerberus
Koalαs
Cerberus
1
5
2
0.4
W
Scylla
Lightfizz
Scylla
5
6
11
1.75
W
Fenrir
Mendosokai
Fenrir
4
7
9
1.21
W
Bakasura
Popinski
Bakasura
18
0
4
20
L
Thoth
4
7
3
0.79
W
Izanami
XaviSN
Izanami
3
7
3
0.64
L
Osiris
cαtboy
Osiris
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,764
Damage
70,734
96,704
Taken
103,730
64,697
Mitigated
65,017
37,345
Healing
39,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,208
2,858
603
5,352
15,680
7,715
0
565
14,627
0
128,302
W
Chaac
Brinkam
Chaac
10,428
1,171
0
10,442
23,720
21,803
634
8,546
15,174
0
94,833
L
Thanatos
FruitWiz
Thanatos
14,115
3,690
0
18,930
19,147
9,391
0
1,594
16,748
0
94,849
L
Cerberus
Koalαs
Cerberus
10,172
972
0
9,336
22,891
27,604
0
0
21,637
77,726
0
W
Scylla
Lightfizz
Scylla
15,530
1,543
0
4,116
14,601
4,250
1,479
3,245
11,356
99,224
0
W
Fenrir
Mendosokai
Fenrir
11,727
2,151
0
8,026
29,377
23,708
526
4,935
24,442
150
42,022
W
Bakasura
Popinski
Bakasura
23,002
16,895
0
12,336
22,605
12,075
4,063
3,221
19,384
0
164,011
L
Thoth
9,978
198
0
335
16,857
5,779
0
2,970
12,779
88,656
0
W
Izanami
XaviSN
Izanami
10,047
4,884
0
4,457
13,427
3,181
5,961
1,251
12,176
0
101,452
L
Osiris
cαtboy
Osiris
14,291
5,920
0
2,789
22,129
14,208
44
10,551
11,320
0
56,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
72,920
844
Minions Killed
816
0
Camps Cleared
0
2,230,055
Distance Traveled
2,499,107
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,398
558
213
9
0
432,632
6
W
Chaac
13,721
572
172
7
0
470,461
9
L
Thanatos
12,627
526
164
7
0
472,428
2
L
Cerberus
10,869
453
224
9
0
439,366
3
W
Scylla
13,680
570
146
6
0
467,289
8
W
Fenrir
13,002
542
37
2
0
475,541
6
W
Bakasura
18,332
764
272
11
0
636,633
5
L
Thoth
11,554
481
156
7
0
444,284
2
W
Izanami
14,185
591
189
8
0
449,183
5
L
Osiris
10,867
453
87
4
0
441,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role