Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Bajwa23
Anubis
Bronze III
Level 39
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 8L
1,328 MMR
Party 1
Izanami
Izanami
Bronze III
NGKratos
Izanami
Bronze III
Level 42
God Stats
1W - 4L
1,309 SR
Queue Stats
3W - 9L
1,328 MMR
Party 1
Bellona
Bellona
Silver I
PolarbearMLG
Bellona
Silver I
Level 145
God Stats
19W - 12L
1,706 SR
Queue Stats
78W - 87L
1,311 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,550 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,609 SR
1,282 MMR
Ao Kuang
Ao Kuang
Gold IV
Creatinе
Ao Kuang
Gold IV
Level 69
God Stats
17W - 13L
1,557 SR
Queue Stats
60W - 60L
1,448 MMR
Solo
Bacchus
Bacchus
Silver I
HorseBoy33
Bacchus
Silver I
Level 121
God Stats
33W - 14L
1,699 SR
Queue Stats
436W - 452L
1,167 MMR
Solo
Achilles
Achilles
Gold V
MonkeyDJose
Achilles
Gold V
Level 141
God Stats
72W - 82L
1,469 SR
Queue Stats
207W - 214L
1,182 MMR
Solo
Cupid
Cupid
Silver II
Zacapuntas
Cupid
Silver II
Level 45
God Stats
14W - 7L
1,594 SR
Queue Stats
92W - 87L
1,433 MMR
Solo
Kukulkan
Kukulkan
Silver II
chopper0090
Kukulkan
Silver II
Level 111
God Stats
27W - 23L
1,723 SR
Queue Stats
80W - 94L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 9 / 5
11,886
517
14,014
21,022
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
 
Ymir
16
0 / 3 / 10
10,369
451
8,582
22,832
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Bajwa23
Anubis
15
4 / 9 / 4
10,574
460
10,405
18,370
9,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
NGKratos
Izanami
20
6 / 5 / 2
12,944
563
15,153
16,914
6,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
PolarbearMLG
Bellona
18
1 / 3 / 5
11,501
500
13,520
22,475
21,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothRamaShivaArtio

VS

Bans
AtlasAwilixCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Creatinе
Ao Kuang
20
5 / 1 / 1
13,531
588
18,555
28,178
28,392
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
HorseBoy33
Bacchus
18
5 / 1 / 13
12,165
529
11,507
20,150
29,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
MonkeyDJose
Achilles
20
10 / 3 / 7
13,934
606
15,543
18,371
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
20
4 / 4 / 13
12,847
559
14,488
18,532
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
chopper0090
Kukulkan
19
5 / 9 / 6
12,885
560
16,014
15,051
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
18
Kills
29
29
Deaths
18
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
9
5
1.06
L
Ymir
 
Ymir
0
3
10
1.67
L
Anubis
Bajwa23
Anubis
4
9
4
0.67
W
Ao Kuang
Creatinе
Ao Kuang
5
1
1
5.5
W
Bacchus
HorseBoy33
Bacchus
5
1
13
11.5
W
Achilles
MonkeyDJose
Achilles
10
3
7
4.5
L
Izanami
NGKratos
Izanami
6
5
2
1.4
L
Bellona
PolarbearMLG
Bellona
1
3
5
1.17
W
Cupid
4
4
13
2.63
W
Kukulkan
chopper0090
Kukulkan
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,674
Damage
76,107
101,613
Taken
100,282
71,376
Mitigated
77,723
24,046
Healing
41,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,014
3,758
0
2,540
21,022
7,523
257
8,928
12,094
0
71,110
L
Ymir
 
Ymir
8,582
1,554
293
2,985
22,832
26,408
16
7,761
15,071
35,017
0
L
Anubis
Bajwa23
Anubis
10,405
249
0
5,022
18,370
9,485
0
10,602
7,768
53,549
0
W
Ao Kuang
Creatinе
Ao Kuang
18,555
4,471
0
19,339
28,178
28,392
0
1,459
26,719
108,517
0
W
Bacchus
HorseBoy33
Bacchus
11,507
870
0
5,303
20,150
29,105
72
5,215
14,935
25,344
1,374
W
Achilles
MonkeyDJose
Achilles
15,543
2,545
0
5,662
18,371
7,872
1,183
3,858
14,513
0
71,620
L
Izanami
NGKratos
Izanami
15,153
9,484
0
5,135
16,914
6,815
4,761
4,228
12,686
0
96,686
L
Bellona
PolarbearMLG
Bellona
13,520
5,041
0
8,071
22,475
21,145
117
14,695
7,780
0
73,446
W
Cupid
14,488
6,902
1,120
8,628
18,532
7,254
3,111
3,275
15,257
0
107,957
W
Kukulkan
chopper0090
Kukulkan
16,014
738
0
1,600
15,051
5,100
966
5,180
9,871
99,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
65,362
548
Minions Killed
616
0
Camps Cleared
0
2,059,205
Distance Traveled
2,262,008
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,886
517
77
3
0
450,445
4
L
Ymir
10,369
451
47
2
0
390,390
7
L
Anubis
10,574
460
100
4
0
339,129
0
W
Ao Kuang
13,531
588
165
7
0
471,062
6
W
Bacchus
12,165
529
19
1
0
495,267
8
W
Achilles
13,934
606
102
4
0
486,349
7
L
Izanami
12,944
563
176
8
0
398,795
6
L
Bellona
11,501
500
148
6
0
480,446
10
W
Cupid
12,847
559
174
8
0
420,993
4
W
Kukulkan
12,885
560
156
7
0
388,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role