Player Matchup

Jing Wei
Jing Wei
BunofFae
Jing Wei
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
58W - 65L
1,484 Elo+
Party 2
Khepri
Khepri
Dah Bush Wookie
Khepri
Level 127
God Stats
3W - 3L
1,490 SR
Queue Stats
36W - 48L
1,459 Elo+
Party 2
Hera
Hera
Juggsx21
Hera
Level 144
God Stats
14W - 32L
1,556 SR
Queue Stats
730W - 771L
1,502 Elo+
Solo
Yu Huang
Yu Huang
Lonely Escaped
Yu Huang
Level 160
God Stats
7W - 10L
1,361 SR
Queue Stats
249W - 251L
1,466 Elo+
Party 2
Bacchus
Bacchus
WakeofaDream
Bacchus
Level 108
God Stats
2W - 1L
1,583 SR
Queue Stats
41W - 55L
1,442 Elo+
Party 2
Team Averages
Level 139
1,455 SR
1,471 Elo+

VS

Team Averages
Level 108
1,636 SR
1,670 Elo+
Shiva
Shiva
BuncleToenut
Shiva
Level 26
God Stats
2W - 0L
1,661 SR
Queue Stats
129W - 41L
1,761 Elo+
Party 1
Jormungandr
Jormungandr
FoxyRyebread
Jormungandr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
396W - 310L
1,559 Elo+
Party 1
Anubis
Anubis
MamaMayoh
Anubis
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 8L
1,789 Elo+
Party 1
Hercules
Hercules
Survivor114
Hercules
Level 149
God Stats
6W - 1L
1,677 SR
Queue Stats
130W - 78L
1,633 Elo+
Party 1
Izanami
Izanami
VonBrohenheim
Izanami
Level 103
God Stats
10W - 5L
1,844 SR
Queue Stats
172W - 118L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BunofFae
Jing Wei
14
0 / 1 / 0
9,130
913
7,574
8,816
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 0
8,845
885
1,726
7,252
3,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
14
0 / 2 / 0
8,921
892
7,750
6,754
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
14
0 / 0 / 0
8,895
890
3,561
1,652
488
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
WakeofaDream
Bacchus
14
0 / 5 / 0
8,637
864
5,456
15,797
11,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

204

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
10,014
1,001
6,417
8,514
8,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
FoxyRyebread
Jormungandr
16
2 / 0 / 7
9,765
977
7,176
6,395
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MamaMayoh
Anubis
16
3 / 0 / 6
10,271
1,027
7,777
1,712
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Survivor114
Hercules
15
2 / 0 / 7
9,522
952
7,948
10,627
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
15
1 / 0 / 9
9,838
984
8,775
2,712
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
10
10
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Jing Wei
BunofFae
Jing Wei
0
1
0
0
L
0
2
0
0
W
Jormungandr
FoxyRyebread
Jormungandr
2
0
7
5.5
L
Hera
0
2
0
0
L
Yu Huang
0
0
0
0
W
Anubis
MamaMayoh
Anubis
3
0
6
6
W
Hercules
Survivor114
Hercules
2
0
7
5.5
W
Izanami
1
0
9
5.5
L
Bacchus
WakeofaDream
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
38,093
40,271
Taken
29,960
20,485
Mitigated
28,871
3,499
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
716
498
2,198
8,514
8,715
0
5,034
3,480
0
19,005
L
Jing Wei
BunofFae
Jing Wei
7,574
7,021
0
926
8,816
3,010
0
3,123
5,351
0
25,315
L
1,726
460
0
410
7,252
3,141
0
2,277
4,792
12,920
0
W
Jormungandr
FoxyRyebread
Jormungandr
7,176
1,071
0
371
6,395
5,647
0
3,998
2,397
24,416
0
L
Hera
7,750
1,234
0
0
6,754
2,055
0
3,259
3,300
27,615
0
L
Yu Huang
3,561
585
0
0
1,652
488
0
705
827
24,932
0
W
Anubis
MamaMayoh
Anubis
7,777
41
0
294
1,712
994
0
1,030
682
27,134
0
W
Hercules
Survivor114
Hercules
7,948
2,210
0
2,647
10,627
12,434
0
5,938
4,689
0
11,084
W
Izanami
8,775
5,335
0
931
2,712
1,081
0
2,493
219
0
48,923
L
Bacchus
WakeofaDream
Bacchus
5,456
145
0
2,163
15,797
11,791
0
4,930
10,558
14,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,428
Gold Earned
49,410
183
Minions Killed
229
4
Camps Cleared
13
777,038
Distance Traveled
950,492
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,014
1,001
26
3
2
199,601
0
L
Jing Wei
9,130
913
45
5
2
194,526
0
L
Khepri
8,845
885
27
3
0
145,656
0
W
Jormungandr
9,765
977
31
3
2
188,847
0
L
Hera
8,921
892
39
4
1
155,829
0
L
Yu Huang
8,895
890
50
5
1
116,522
3
W
Anubis
10,271
1,027
49
5
3
186,973
0
W
Hercules
9,522
952
13
1
1
200,313
0
W
Izanami
9,838
984
110
11
5
174,758
0
L
Bacchus
8,637
864
22
2
0
164,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role