Player Matchup

Chaac
Chaac
DE4TH96
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 25L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OnlyCans
Ah Muzen Cab
Level 49
God Stats
4W - 3L
1,910 SR
Queue Stats
30W - 30L
1,410 Elo+
Party 1
Hades
Hades
XEli-hunterX
Hades
Level 41
God Stats
11W - 9L
1,481 SR
Queue Stats
173W - 195L
1,375 Elo+
Solo
Artio
Artio
shadowolfwalker
Artio
Level 24
God Stats
1W - 1L
1,288 SR
Queue Stats
24W - 19L
1,410 Elo+
Party 1
Loki
Loki
x4HxP3STILENCE
Loki
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,523 Elo+
Party 1
Team Averages
Level 41
1,536 SR
1,425 Elo+

VS

Team Averages
Level 42
1,447 SR
1,490 Elo+
Izanami
Izanami
Bourne Won
Izanami
Level 45
God Stats
82W - 95L
1,260 SR
Queue Stats
790W - 847L
1,370 Elo+
Solo
Ares
Ares
Gman94000
Ares
Level 18
God Stats
90W - 81L
1,696 SR
Queue Stats
181W - 193L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
NightLasher2332
Zhong Kui
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,639 Elo+
Party 3
Odin
Odin
XGodxLightX
Odin
Level 57
God Stats
1W - 2L
1,401 SR
Queue Stats
17W - 26L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
xPuR3_AtT1TuD3x
Baron Samedi
Level 68
God Stats
6W - 3L
1,376 SR
Queue Stats
233W - 236L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DE4TH96
Chaac
17
15 / 4 / 9
13,542
1,354
27,080
16,081
8,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
OnlyCans
Ah Muzen Cab
17
1 / 0 / 19
10,998
1,100
12,923
8,367
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
8 / 3 / 13
11,991
1,199
15,498
11,809
4,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 18
11,272
1,127
5,154
17,843
19,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 5
9,499
950
2,189
1,041
317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

265

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bourne Won
Izanami
16
2 / 7 / 5
10,749
1,075
9,918
12,216
6,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
2 / 5 / 4
10,504
1,050
3,943
16,349
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
NightLasher2332
Zhong Kui
15
2 / 6 / 4
9,964
996
10,528
13,449
15,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 5
10,566
1,057
10,734
13,926
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
xPuR3_AtT1TuD3x
Baron Samedi
16
1 / 5 / 7
10,708
1,071
13,147
12,574
13,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
26
Kills
10
10
Deaths
26
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bourne Won
Izanami
2
7
5
0.64
W
Chaac
DE4TH96
Chaac
15
4
9
4.88
L
Ares
2
5
4
0.8
L
Zhong Kui
NightLasher2332
Zhong Kui
2
6
4
0.67
W
Ah Muzen Cab
OnlyCans
Ah Muzen Cab
1
0
19
10.5
W
8
3
13
4.83
L
3
3
5
1.83
W
0
2
18
4.5
W
2
1
5
4.5
L
Baron Samedi
xPuR3_AtT1TuD3x
Baron Samedi
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,844
Damage
48,270
55,141
Taken
68,514
35,395
Mitigated
64,840
14,223
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bourne Won
Izanami
9,918
6,675
0
305
12,216
6,662
0
4,052
8,164
0
30,651
W
Chaac
DE4TH96
Chaac
27,080
11,203
0
3,561
16,081
8,197
0
8,357
7,521
0
51,925
L
Ares
3,943
491
0
909
16,349
19,483
0
6,550
9,799
11,113
0
L
Zhong Kui
NightLasher2332
Zhong Kui
10,528
1,158
154
912
13,449
15,493
0
4,083
9,366
19,613
1,216
W
Ah Muzen Cab
OnlyCans
Ah Muzen Cab
12,923
4,335
0
1,406
8,367
3,073
0
4,103
4,145
0
39,365
W
15,498
1,411
622
3,350
11,809
4,652
0
7,222
4,527
33,555
0
L
10,734
2,423
0
448
13,926
10,060
0
2,540
11,386
0
25,359
W
5,154
479
1,622
3,662
17,843
19,156
0
7,092
10,458
11,262
0
W
2,189
1,111
0
0
1,041
317
0
315
686
0
2,249
L
Baron Samedi
xPuR3_AtT1TuD3x
Baron Samedi
13,147
782
832
894
12,574
13,142
0
3,427
9,147
37,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
52,491
181
Minions Killed
175
4
Camps Cleared
10
917,225
Distance Traveled
834,462
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,749
1,075
38
4
8
155,069
0
W
Chaac
13,542
1,354
68
7
4
212,428
0
L
Ares
10,504
1,050
12
1
0
164,270
2
L
Zhong Kui
9,964
996
24
2
2
152,850
0
W
Ah Muzen Cab
10,998
1,100
53
5
0
211,985
0
W
Hades
11,991
1,199
50
5
0
182,544
0
L
Odin
10,566
1,057
41
4
0
202,586
0
W
Artio
11,272
1,127
10
1
0
208,873
0
W
Loki
9,499
950
0
0
0
101,395
0
L
Baron Samedi
10,708
1,071
60
6
0
159,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role