Player Matchup

Merlin
Merlin
Lord Axzar
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,565 Elo+
Party 2
Ravana
Ravana
RisingFlaccid
Ravana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 180L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
friendlyfriendz
Cthulhu
Level 108
God Stats
2W - 1L
1,257 SR
Queue Stats
111W - 105L
1,464 Elo+
Party 1
Chernobog
Chernobog
proxXmadaraXx
Chernobog
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 136L
1,596 Elo+
Party 2
Sol
Sol
wrtl99
Sol
Level 105
God Stats
2W - 2L
1,327 SR
Queue Stats
112W - 110L
1,413 Elo+
Party 1
Team Averages
Level 88
1,417 SR
1,503 Elo+

VS

Team Averages
Level 61
1,489 SR
1,441 Elo+
Thanatos
Thanatos
DarkMagician_BR
Thanatos
Level 128
God Stats
5W - 3L
1,606 SR
Queue Stats
370W - 391L
1,411 Elo+
Solo
Hachiman
Hachiman
TheVazque
Hachiman
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 102L
1,463 Elo+
Solo
Achilles
Achilles
VoLcAnIc IcE69
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
whiskey_dent5933
Cthulhu
Level 35
God Stats
0W - 3L
1,493 SR
Queue Stats
9W - 22L
1,367 Elo+
Solo
Chernobog
Chernobog
wolvelive75
Chernobog
Level 101
God Stats
1W - 2L
1,345 SR
Queue Stats
62W - 72L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lord Axzar
Merlin
19
3 / 3 / 10
11,687
835
15,184
9,275
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 11
9,542
682
3,132
13,446
6,576
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 4 / 10
11,221
802
16,358
25,387
14,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
proxXmadaraXx
Chernobog
19
9 / 4 / 7
12,034
860
18,771
14,748
6,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
wrtl99
Sol
16
3 / 7 / 13
10,320
737
16,038
15,010
4,681
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
11 / 3 / 8
11,786
842
18,823
17,905
8,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
TheVazque
Hachiman
15
3 / 8 / 11
9,857
704
13,216
16,637
6,503
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
17
4 / 3 / 12
10,157
726
8,888
21,090
24,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 4 / 18
11,299
807
12,477
17,023
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
wolvelive75
Chernobog
17
1 / 5 / 11
10,757
768
6,242
12,308
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
81
22
Kills
21
23
Deaths
23
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
11
3
8
5
W
Merlin
Lord Axzar
Merlin
3
3
10
2.67
W
1
5
11
1.3
L
Hachiman
TheVazque
Hachiman
3
8
11
1.06
L
Achilles
4
3
12
3.33
W
6
4
10
2.75
W
Chernobog
proxXmadaraXx
Chernobog
9
4
7
3.13
L
2
4
18
2.75
L
Chernobog
wolvelive75
Chernobog
1
5
11
1.3
W
Sol
wrtl99
Sol
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,483
Damage
59,646
77,866
Taken
84,963
36,104
Mitigated
67,147
26,503
Healing
42,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
18,823
1,930
4,542
15,536
17,905
8,355
1,666
10,390
7,515
0
28,972
W
Merlin
Lord Axzar
Merlin
15,184
699
189
1,992
9,275
3,722
485
1,179
8,096
34,538
0
W
3,132
247
426
622
13,446
6,576
370
1,569
11,877
0
6,354
L
Hachiman
TheVazque
Hachiman
13,216
7,283
2,475
3,244
16,637
6,503
1,036
11,316
5,321
0
21,830
L
Achilles
8,888
1,574
1,517
7,030
21,090
24,958
860
9,495
11,595
0
21,660
W
16,358
478
1,872
8,226
25,387
14,316
303
5,351
20,036
31,590
0
W
Chernobog
proxXmadaraXx
Chernobog
18,771
12,090
1,815
5,698
14,748
6,809
2,937
2,196
12,552
0
46,077
L
12,477
654
1,825
2,706
17,023
21,971
728
7,820
9,203
28,276
0
L
Chernobog
wolvelive75
Chernobog
6,242
4,123
1,464
1,784
12,308
5,360
1,363
8,559
3,749
0
19,822
W
Sol
wrtl99
Sol
16,038
5,156
1,249
4,414
15,010
4,681
2,216
2,182
12,828
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,804
Gold Earned
53,856
154
Minions Killed
128
0
Camps Cleared
0
1,383,734
Distance Traveled
1,297,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,786
842
20
1
0
304,391
0
W
Merlin
11,687
835
54
4
0
274,763
0
W
Ravana
9,542
682
3
0
0
292,810
0
L
Hachiman
9,857
704
26
2
0
212,782
0
L
Achilles
10,157
726
19
1
0
300,128
0
W
Cthulhu
11,221
802
31
2
0
302,972
2
W
Chernobog
12,034
860
48
3
0
266,019
0
L
Cthulhu
11,299
807
22
2
0
246,167
0
L
Chernobog
10,757
768
41
3
0
234,300
0
W
Sol
10,320
737
18
1
0
247,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role