Player Matchup

Chiron
Chiron
Crashturd
Chiron
Level 28
God Stats
3W - 0L
1,847 SR
Queue Stats
27W - 6L
1,725 Elo+
Party 1
Chaac
Chaac
DaddyXanzz
Chaac
Level 156
God Stats
1W - 0L
1,682 SR
Queue Stats
86W - 77L
1,624 Elo+
Party 1
Fenrir
Fenrir
Lunulite
Fenrir
Level 126
God Stats
5W - 3L
1,258 SR
Queue Stats
14W - 6L
1,816 Elo+
Party 1
Yemoja
Yemoja
TTVRustbombs
Yemoja
Level 159
God Stats
2W - 3L
1,460 SR
Queue Stats
35W - 22L
1,663 Elo+
Party 1
Poseidon
Poseidon
UncleDrew434
Poseidon
Level 127
God Stats
2W - 1L
1,803 SR
Queue Stats
32W - 19L
1,773 Elo+
Party 1
Team Averages
Level 119
1,610 SR
1,720 Elo+

VS

Team Averages
Level 81
1,613 SR
1,647 Elo+
Jing Wei
Jing Wei
BareRays
Jing Wei
Level 116
God Stats
10W - 12L
1,686 SR
Queue Stats
848W - 633L
1,627 Elo+
Party 3
Nemesis
Nemesis
Jupiuter955
Nemesis
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 214L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
ManlyTree
Sun Wukong
Level 45
God Stats
0W - 1L
1,472 SR
Queue Stats
13W - 5L
1,719 Elo+
Party 2
Zhong Kui
Zhong Kui
gin_and_subtonic
Zhong Kui
Level 116
God Stats
2W - 3L
1,697 SR
Queue Stats
335W - 309L
1,581 Elo+
Party 2
Jormungandr
Jormungandr
xKiD-T
Jormungandr
Level 27
God Stats
33W - 18L
1,713 SR
Queue Stats
167W - 98L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Crashturd
Chiron
20
11 / 2 / 4
13,609
680
18,866
18,543
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
18
5 / 7 / 6
11,894
595
19,509
27,387
24,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Lunulite
Fenrir
17
4 / 3 / 9
11,171
559
5,482
15,035
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
17
1 / 1 / 17
12,062
603
6,319
13,353
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
UncleDrew434
Poseidon
20
11 / 4 / 7
14,131
707
21,230
20,378
9,873
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BareRays
Jing Wei
17
2 / 7 / 3
10,798
540
12,679
21,486
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Jupiuter955
Nemesis
17
6 / 6 / 5
10,562
528
12,564
18,590
12,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ManlyTree
Sun Wukong
15
2 / 9 / 1
9,333
467
6,045
16,592
8,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
14
4 / 6 / 2
9,223
461
11,988
15,558
10,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
xKiD-T
Jormungandr
13
1 / 4 / 3
8,219
411
6,296
15,441
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
32
Kills
15
17
Deaths
32
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BareRays
Jing Wei
2
7
3
0.5
W
Chiron
Crashturd
Chiron
11
2
4
6.5
W
Chaac
5
7
6
1.14
L
Nemesis
Jupiuter955
Nemesis
6
6
5
1.42
W
Fenrir
Lunulite
Fenrir
4
3
9
2.83
L
Sun Wukong
ManlyTree
Sun Wukong
2
9
1
0.28
W
Yemoja
1
1
17
9.5
W
Poseidon
UncleDrew434
Poseidon
11
4
7
3.63
L
Zhong Kui
4
6
2
0.83
L
Jormungandr
xKiD-T
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,406
Damage
49,572
94,696
Taken
87,667
70,975
Mitigated
54,134
44,789
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BareRays
Jing Wei
12,679
11,641
0
5,981
21,486
6,886
0
3,386
18,100
0
81,422
W
Chiron
Crashturd
Chiron
18,866
10,538
1,473
8,971
18,543
7,928
4,990
3,315
15,228
0
114,513
W
Chaac
19,509
5,279
0
7,748
27,387
24,590
722
5,903
21,314
0
89,719
L
Nemesis
Jupiuter955
Nemesis
12,564
5,560
0
1,480
18,590
12,653
0
4,553
13,899
0
71,575
W
Fenrir
Lunulite
Fenrir
5,482
795
0
2,605
15,035
13,409
528
2,935
12,100
0
45,868
L
Sun Wukong
ManlyTree
Sun Wukong
6,045
699
0
1,561
16,592
8,466
0
8,194
8,233
0
45,310
W
Yemoja
6,319
1,463
9,008
4,613
13,353
15,175
519
4,793
8,560
33,444
0
W
Poseidon
UncleDrew434
Poseidon
21,230
5,344
0
10,371
20,378
9,873
4,755
2,709
17,669
117,822
7,572
L
Zhong Kui
11,988
623
0
4,324
15,558
10,525
486
5,374
10,034
45,936
0
L
Jormungandr
xKiD-T
Jormungandr
6,296
2,287
0
1,670
15,441
15,604
11
4,598
10,729
25,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,867
Gold Earned
48,135
583
Minions Killed
484
0
Camps Cleared
0
1,970,579
Distance Traveled
1,781,937
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,798
540
141
7
0
396,464
3
W
Chiron
13,609
680
158
8
0
375,054
2
W
Chaac
11,894
595
132
7
0
393,541
3
L
Nemesis
10,562
528
112
6
0
397,414
3
W
Fenrir
11,171
559
79
4
0
440,759
1
L
Sun Wukong
9,333
467
87
4
0
334,921
4
W
Yemoja
12,062
603
39
2
0
392,048
3
W
Poseidon
14,131
707
175
9
0
369,177
1
L
Zhong Kui
9,223
461
101
5
0
317,679
1
L
Jormungandr
8,219
411
43
2
0
335,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role