Player Matchup

Bastet
Bastet
Bronze III
KarmaAlwaysWinss
Bastet
Bronze III
Level 99
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,366 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 73
1,500 SR
1,500 MMR
Zeus
Zeus
Bronze V
superdashgobrr
Zeus
Bronze V
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 0
12,260
1,022
10,819
13,082
7,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnHadesGilgameshCthulhuShiva

VS

Bans
IzanamiHelAnubisLokiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
8,740
728
6,263
11,697
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,819
Damage
6,263
13,082
Taken
11,697
7,301
Mitigated
7,313
7,016
Healing
656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,819
2,413
0
7,016
13,082
7,301
1,786
6,278
6,804
0
56,347
L
6,263
1,878
0
656
11,697
7,313
0
0
11,697
32,573
1,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,260
Gold Earned
8,740
117
Minions Killed
94
6
Camps Cleared
1
236,314
Distance Traveled
174,844
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,260
1,022
117
10
6
236,314
3
L
Zeus
8,740
728
94
8
1
174,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role