Player Matchup

Olorun
Olorun
CaptainBlyte
Olorun
Level 140
God Stats
2W - 5L
1,381 SR
Queue Stats
178W - 162L
1,493 Elo+
Party 2
Shiva
Shiva
Garganiu
Shiva
Level 31
God Stats
2W - 1L
1,189 SR
Queue Stats
74W - 68L
1,479 Elo+
Party 2
Thoth
Thoth
OrpheusMK1
Thoth
Level 27
God Stats
2W - 1L
1,189 SR
Queue Stats
86W - 74L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBigBadSalad
Erlang Shen
Level 126
God Stats
4W - 2L
1,493 SR
Queue Stats
168W - 149L
1,505 Elo+
Party 2
Thanatos
Thanatos
master8030
Thanatos
Level 43
God Stats
4W - 3L
1,262 SR
Queue Stats
19W - 21L
1,418 Elo+
Solo
Team Averages
Level 73
1,303 SR
1,473 Elo+

VS

Team Averages
Level 26
1,474 SR
1,490 Elo+
Merlin
Merlin
BLUENAS
Merlin
Level 22
God Stats
0W - 3L
1,543 SR
Queue Stats
66W - 70L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KatoNash
Tsukuyomi
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 120L
1,500 Elo+
Party 1
Medusa
Medusa
Mortalshare1616
Medusa
Level 14
God Stats
0W - 3L
1,252 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1
Ymir
Ymir
Phaggut
Ymir
Level 12
God Stats
1W - 3L
1,576 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sontix99
Cu Chulainn
Level 46
God Stats
10W - 9L
1,500 SR
Queue Stats
237W - 241L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
11 / 1 / 14
15,665
627
25,847
17,599
8,593
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Garganiu
Shiva
20
3 / 2 / 6
13,399
536
10,402
25,957
30,139
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
17
3 / 3 / 9
11,933
477
7,110
9,976
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TheBigBadSalad
Erlang Shen
18
3 / 2 / 25
13,564
543
14,264
27,178
41,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
master8030
Thanatos
20
19 / 6 / 10
15,012
600
21,473
25,945
16,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BLUENAS
Merlin
17
1 / 9 / 7
10,992
440
18,895
14,250
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
KatoNash
Tsukuyomi
16
6 / 12 / 2
11,180
447
19,810
24,024
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 4 / 1
11,616
465
11,648
17,336
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Phaggut
Ymir
13
1 / 9 / 6
9,996
400
4,518
23,075
23,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
sontix99
Cu Chulainn
18
3 / 5 / 4
11,931
477
17,334
25,438
32,886
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
39
Kills
14
14
Deaths
39
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
BLUENAS
Merlin
1
9
7
0.5
W
Olorun
11
1
14
18
W
Shiva
Garganiu
Shiva
3
2
6
3
L
Tsukuyomi
KatoNash
Tsukuyomi
6
12
2
0.58
L
3
4
1
0.88
W
Thoth
3
3
9
2.5
L
Ymir
Phaggut
Ymir
1
9
6
0.44
W
Erlang Shen
TheBigBadSalad
Erlang Shen
3
2
25
7.75
W
Thanatos
master8030
Thanatos
19
6
10
4
L
Cu Chulainn
sontix99
Cu Chulainn
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,096
Damage
72,205
106,655
Taken
104,123
99,180
Mitigated
75,550
56,403
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BLUENAS
Merlin
18,895
1,615
0
2,097
14,250
4,689
44
7,759
6,491
68,127
0
W
Olorun
25,847
15,896
3,623
13,229
17,599
8,593
7,544
5,091
12,508
145,474
0
W
Shiva
Garganiu
Shiva
10,402
2,629
961
8,820
25,957
30,139
725
5,573
20,384
0
84,241
L
Tsukuyomi
KatoNash
Tsukuyomi
19,810
4,624
1
3,565
24,024
8,593
158
6,400
17,624
0
76,329
L
11,648
5,082
0
8,081
17,336
5,829
750
5,457
11,879
0
90,705
W
Thoth
7,110
457
0
529
9,976
2,922
784
4,373
5,603
50,758
0
L
Ymir
Phaggut
Ymir
4,518
433
404
1,386
23,075
23,553
0
8,476
14,599
21,766
0
W
Erlang Shen
TheBigBadSalad
Erlang Shen
14,264
7,394
0
9,126
27,178
41,068
392
5,581
21,597
0
60,409
W
Thanatos
master8030
Thanatos
21,473
8,126
0
20,115
25,945
16,458
1,074
6,544
19,401
0
89,230
L
Cu Chulainn
sontix99
Cu Chulainn
17,334
3,966
110
4,594
25,438
32,886
668
4,865
20,573
0
85,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,573
Gold Earned
55,715
600
Minions Killed
531
0
Camps Cleared
0
2,332,150
Distance Traveled
2,244,441
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,992
440
100
4
0
433,537
6
W
Olorun
15,665
627
207
8
0
481,419
7
W
Shiva
13,399
536
141
6
0
389,118
5
L
Tsukuyomi
11,180
447
97
4
0
452,604
13
L
Medusa
11,616
465
137
5
0
419,590
4
W
Thoth
11,933
477
85
3
0
463,066
12
L
Ymir
9,996
400
33
1
0
467,307
5
W
Erlang Shen
13,564
543
69
3
0
491,459
5
W
Thanatos
15,012
600
98
4
0
507,088
4
L
Cu Chulainn
11,931
477
164
7
0
471,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role