Player Matchup

Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
AnimalMonster
Awilix
Bronze III
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
54W - 27L
1,540 MMR
Solo
Nemesis
Nemesis
Gold III
Apocaliypse
Nemesis
Gold III
Level 159
God Stats
79W - 64L
1,614 SR
Queue Stats
270W - 274L
1,554 MMR
Solo
Chang'e
Chang'e
Silver I
aJRG
Chang'e
Silver I
Level 148
God Stats
6W - 3L
1,460 SR
Queue Stats
344W - 314L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,515 SR
1,513 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,573 SR
1,535 MMR
Ao Kuang
Ao Kuang
Bronze V
 
Ao Kuang
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
Olorff
Hou Yi
Silver I
Level 153
God Stats
2W - 4L
1,490 SR
Queue Stats
45W - 38L
1,470 MMR
Solo
Scylla
Scylla
Platinum IV
Rubrфйegrф
Scylla
Platinum IV
Level 160
God Stats
23W - 36L
1,482 SR
Queue Stats
450W - 485L
1,611 MMR
Solo
Tyr
Tyr
Bronze III
kazama1
Tyr
Bronze III
Level 133
God Stats
4W - 3L
1,740 SR
Queue Stats
6W - 9L
1,594 MMR
Solo
Cthulhu
Cthulhu
Bronze V
teban21
Cthulhu
Bronze V
Level 52
God Stats
0W - 1L
1,652 SR
Queue Stats
3W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 3 / 6
5,726
636
6,966
5,980
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
10
1 / 1 / 3
5,384
598
5,446
7,235
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
6 / 0 / 4
6,345
705
4,616
5,798
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Apocaliypse
Nemesis
11
4 / 1 / 1
5,824
647
2,108
5,552
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
aJRG
Chang'e
11
3 / 1 / 2
6,121
680
3,624
4,470
1,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaShivaThothRatatoskr

VS

Bans
AtlasBastetAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 2 / 2
5,470
608
4,525
6,841
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Olorff
Hou Yi
8
1 / 5 / 2
4,847
539
3,092
7,011
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 1 / 0
4,896
544
1,241
2,629
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
8
0 / 4 / 1
4,836
537
3,859
8,320
5,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
teban21
Cthulhu
5
1 / 4 / 1
4,222
469
1,485
5,278
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
3
6
1.67
W
Fenrir
 
Fenrir
1
1
3
2.5
L
Ao Kuang
 
Ao Kuang
2
2
2
1.5
W
6
0
4
8
W
Nemesis
Apocaliypse
Nemesis
4
1
1
4.5
L
Hou Yi
Olorff
Hou Yi
1
5
2
0.4
L
2
1
0
2
W
Chang'e
aJRG
Chang'e
3
1
2
4
L
Tyr
0
4
1
0.13
L
Cthulhu
teban21
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
14,202
29,035
Taken
30,079
10,787
Mitigated
12,744
11,846
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,966
3,452
0
1,724
5,980
1,603
344
1,903
4,063
0
32,052
W
Fenrir
 
Fenrir
5,446
1,411
0
4,309
7,235
4,079
0
594
6,641
0
22,228
L
Ao Kuang
 
Ao Kuang
4,525
895
0
3,022
6,841
2,073
616
1,553
5,288
21,521
0
W
4,616
1,727
0
1,941
5,798
2,210
0
1,270
4,484
0
19,563
W
Nemesis
Apocaliypse
Nemesis
2,108
1,192
0
1,202
5,552
1,583
0
1,531
4,003
0
31,184
L
Hou Yi
Olorff
Hou Yi
3,092
1,565
0
1,350
7,011
2,335
0
386
6,625
0
22,482
L
1,241
427
0
320
2,629
629
0
1,188
1,441
17,316
0
W
Chang'e
aJRG
Chang'e
3,624
839
286
2,384
4,470
1,312
340
1,857
2,593
35,481
0
L
Tyr
3,859
907
0
2,926
8,320
5,708
0
0
8,320
0
22,037
L
Cthulhu
teban21
Cthulhu
1,485
217
147
1,253
5,278
1,999
0
497
4,781
6,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
24,271
287
Minions Killed
187
0
Camps Cleared
0
913,601
Distance Traveled
747,941
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,726
636
60
7
0
172,073
2
W
Fenrir
5,384
598
55
6
0
175,734
2
L
Ao Kuang
5,470
608
50
6
0
176,003
0
W
Awilix
6,345
705
30
3
0
195,050
1
W
Nemesis
5,824
647
68
8
0
187,987
3
L
Hou Yi
4,847
539
43
5
0
166,631
5
L
Scylla
4,896
544
40
4
0
111,398
2
W
Chang'e
6,121
680
74
8
0
182,757
6
L
Tyr
4,836
537
43
5
0
165,244
3
L
Cthulhu
4,222
469
11
1
0
128,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role