Player Matchup

Danzaburou
Danzaburou
ColdSoupp
Danzaburou
Level 42
God Stats
5W - 9L
1,466 SR
Queue Stats
18W - 25L
1,347 Elo+
Party 3
Heimdallr
Heimdallr
Poison_Ink6
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 1
Baron Samedi
Baron Samedi
Teh_Killer_Frog
Baron Samedi
Level 18
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Cerberus
Cerberus
vl NoOne Iv
Cerberus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,319 Elo+
Party 3
Gilgamesh
Gilgamesh
xJuicy8o8x
Gilgamesh
Level 57
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 6L
1,041 Elo+
Party 1
Team Averages
Level 54
1,411 SR
1,212 Elo+

VS

Team Averages
Level 54
1,618 SR
1,448 Elo+
Achilles
Achilles
alasdiego12
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,483 Elo+
Party 2
Merlin
Merlin
gonzalez00000950
Merlin
Level 83
God Stats
2W - 1L
1,812 SR
Queue Stats
72W - 73L
1,457 Elo+
Party 2
Chaac
Chaac
juancho-_10000
Chaac
Level 64
God Stats
7W - 5L
1,620 SR
Queue Stats
64W - 81L
1,432 Elo+
Party 2
Artemis
Artemis
luispig-el-pro
Artemis
Level 69
God Stats
27W - 24L
1,571 SR
Queue Stats
137W - 143L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
salvadorg1607
Kumbhakarna
Level 41
God Stats
3W - 2L
1,587 SR
Queue Stats
59W - 49L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColdSoupp
Danzaburou
14
2 / 8 / 2
9,696
422
8,988
15,689
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Poison_Ink6
Heimdallr
13
1 / 7 / 1
9,251
402
7,967
15,966
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Teh_Killer_Frog
Baron Samedi
14
1 / 7 / 2
9,271
403
11,184
12,879
5,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
vl NoOne Iv
Cerberus
14
3 / 9 / 2
10,125
440
14,552
24,838
12,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
xJuicy8o8x
Gilgamesh
15
2 / 5 / 1
9,694
421
11,282
23,313
15,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
alasdiego12
Achilles
20
11 / 2 / 8
13,505
587
16,679
18,294
8,454
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 2 / 11
12,413
540
18,232
11,451
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 2 / 3
12,545
545
15,453
21,304
17,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 2 / 18
11,592
504
13,168
15,268
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
salvadorg1607
Kumbhakarna
16
2 / 2 / 25
11,222
488
10,585
24,151
27,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
9
Kills
36
36
Deaths
10
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ColdSoupp
Danzaburou
2
8
2
0.38
L
Heimdallr
Poison_Ink6
Heimdallr
1
7
1
0.21
L
Baron Samedi
Teh_Killer_Frog
Baron Samedi
1
7
2
0.29
W
Achilles
alasdiego12
Achilles
11
2
8
7.5
W
8
2
11
6.75
W
8
2
3
4.75
W
7
2
18
8
W
Kumbhakarna
salvadorg1607
Kumbhakarna
2
2
25
7.25
L
Cerberus
vl NoOne Iv
Cerberus
3
9
2
0.44
L
Gilgamesh
xJuicy8o8x
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,973
Damage
74,117
92,685
Taken
90,468
43,810
Mitigated
64,687
17,480
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ColdSoupp
Danzaburou
8,988
2,540
268
2,608
15,689
4,848
2,151
5,738
9,925
0
39,139
L
Heimdallr
Poison_Ink6
Heimdallr
7,967
3,270
0
371
15,966
5,464
0
2,198
13,548
0
51,439
L
Baron Samedi
Teh_Killer_Frog
Baron Samedi
11,184
1,423
811
1,622
12,879
5,045
0
4,600
7,985
37,164
0
W
Achilles
alasdiego12
Achilles
16,679
6,665
0
2,195
18,294
8,454
71
5,117
12,939
0
114,926
W
18,232
820
0
869
11,451
4,930
1,475
3,639
7,521
67,933
0
W
15,453
3,211
0
9,601
21,304
17,929
367
3,461
17,823
0
81,647
W
13,168
6,916
0
7,738
15,268
5,930
914
7,305
7,720
0
77,005
W
Kumbhakarna
salvadorg1607
Kumbhakarna
10,585
2,299
0
2,541
24,151
27,444
8
10,262
13,646
25,856
0
L
Cerberus
vl NoOne Iv
Cerberus
14,552
1,461
196
7,733
24,838
12,871
1,009
8,896
15,766
44,956
0
L
Gilgamesh
xJuicy8o8x
Gilgamesh
11,282
4,288
0
3,871
23,313
15,582
0
7,284
15,800
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,037
Gold Earned
61,277
403
Minions Killed
506
0
Camps Cleared
0
1,930,957
Distance Traveled
2,360,180
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,696
422
60
3
0
349,149
2
L
Heimdallr
9,251
402
81
4
0
398,563
0
L
Baron Samedi
9,271
403
72
3
0
389,768
1
W
Achilles
13,505
587
160
7
0
542,222
4
W
Merlin
12,413
540
104
5
0
449,585
5
W
Chaac
12,545
545
126
5
0
480,901
7
W
Artemis
11,592
504
89
4
0
417,435
4
W
Kumbhakarna
11,222
488
27
1
0
470,037
2
L
Cerberus
10,125
440
93
4
0
373,601
0
L
Gilgamesh
9,694
421
97
4
0
419,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role