Player Matchup

Merlin
Merlin
Jax_Money-
Merlin
Level 51
God Stats
48W - 22L
1,664 SR
Queue Stats
96W - 78L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
SavDanteK
Heimdallr
Level 24
God Stats
21W - 14L
1,562 SR
Queue Stats
43W - 30L
1,495 Elo+
Party 3
Amaterasu
Amaterasu
The Martydome
Amaterasu
Level 49
God Stats
7W - 7L
1,286 SR
Queue Stats
265W - 281L
1,368 Elo+
Party 1
Ymir
Ymir
illgankright
Ymir
Level 50
God Stats
61W - 69L
1,552 SR
Queue Stats
301W - 334L
1,441 Elo+
Party 1
Fenrir
Fenrir
wav3y_whiplash
Fenrir
Level 28
God Stats
3W - 2L
1,368 SR
Queue Stats
43W - 28L
1,481 Elo+
Party 3
Team Averages
Level 40
1,486 SR
1,458 Elo+

VS

Team Averages
Level 37
1,495 SR
1,475 Elo+
Ra
Ra
DIEGOO91GB
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
Danyeje
Ymir
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
Mr Queezal
Bastet
Level 110
God Stats
13W - 17L
1,475 SR
Queue Stats
284W - 257L
1,377 Elo+
Solo
Nike
Nike
Rapper_baker
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
Seiryugem
Neith
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jax_Money-
Merlin
11
5 / 0 / 1
6,675
742
3,600
1,912
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
SavDanteK
Heimdallr
9
4 / 1 / 1
5,800
644
3,091
3,977
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
The Martydome
Amaterasu
10
4 / 0 / 1
6,190
688
4,754
5,243
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 4
5,495
611
1,759
5,155
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 0
5,776
642
2,172
4,821
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
3,856
428
299
4,502
2,176
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
Danyeje
Ymir
5
0 / 2 / 0
3,618
402
599
4,286
1,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Mr Queezal
Bastet
7
2 / 2 / 0
4,901
545
3,686
6,564
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 5 / 0
3,693
410
1,294
5,375
1,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Seiryugem
Neith
6
0 / 3 / 0
3,984
443
2,743
3,926
922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
18
Kills
2
2
Deaths
18
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ymir
Danyeje
Ymir
0
2
0
0
W
Merlin
Jax_Money-
Merlin
5
0
1
5.5
L
Bastet
Mr Queezal
Bastet
2
2
0
1
L
0
5
0
0
W
Heimdallr
SavDanteK
Heimdallr
4
1
1
4.5
L
Neith
Seiryugem
Neith
0
3
0
0
W
Amaterasu
The Martydome
Amaterasu
4
0
1
4.5
W
1
0
4
3
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
8,621
21,108
Taken
24,653
9,211
Mitigated
7,388
9,221
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
299
132
0
43
4,502
2,176
0
3,101
1,401
11,083
0
L
Ymir
Danyeje
Ymir
599
0
108
919
4,286
1,379
48
258
4,028
3,781
0
W
Merlin
Jax_Money-
Merlin
3,600
319
0
350
1,912
541
2,240
299
1,613
32,846
0
L
Bastet
Mr Queezal
Bastet
3,686
934
0
1,494
6,564
1,400
0
993
5,571
0
19,666
L
1,294
97
0
296
5,375
1,511
0
766
4,609
0
7,050
W
Heimdallr
SavDanteK
Heimdallr
3,091
1,498
0
1,254
3,977
1,195
1,425
0
3,858
0
22,902
L
Neith
Seiryugem
Neith
2,743
1,065
0
1,068
3,926
922
181
241
3,685
0
16,125
W
Amaterasu
The Martydome
Amaterasu
4,754
2,214
0
2,649
5,243
3,573
494
383
4,839
0
30,205
W
1,759
447
160
1,908
5,155
2,423
92
216
4,640
17,039
0
W
2,172
738
0
2,900
4,821
1,479
217
0
4,821
0
23,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
20,052
255
Minions Killed
91
0
Camps Cleared
0
888,235
Distance Traveled
704,046
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,856
428
16
2
0
131,703
1
L
Ymir
3,618
402
10
1
0
105,272
0
W
Merlin
6,675
742
77
9
0
178,158
1
L
Bastet
4,901
545
33
4
0
199,403
0
L
Nike
3,693
410
7
1
0
127,545
1
W
Heimdallr
5,800
644
47
5
0
169,280
0
L
Neith
3,984
443
25
3
0
140,123
0
W
Amaterasu
6,190
688
60
7
0
181,014
0
W
Ymir
5,495
611
28
3
0
158,955
3
W
Fenrir
5,776
642
43
5
0
200,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role