Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
EpicDabKing
Bacchus
Level 69
God Stats
13W - 17L
1,553 SR
Queue Stats
38W - 50L
1,576 Elo+
Party 2
Ares
Ares
HeyIntro
Ares
Level 22
God Stats
1W - 0L
1,223 SR
Queue Stats
10W - 3L
1,706 Elo+
Party 2
Discordia
Discordia
MorseCode127
Discordia
Level 83
God Stats
3W - 7L
1,635 SR
Queue Stats
48W - 57L
1,595 Elo+
Party 2
Thanatos
Thanatos
synronin
Thanatos
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 2
Team Averages
Level 88
1,482 SR
1,592 Elo+

VS

Team Averages
Level 39
1,530 SR
1,391 Elo+
Gilgamesh
Gilgamesh
Chiron02
Gilgamesh
Level 85
God Stats
8W - 8L
1,623 SR
Queue Stats
26W - 28L
1,478 Elo+
Party 1
Chang'e
Chang'e
Fireeyes56
Chang'e
Level 38
God Stats
2W - 1L
1,852 SR
Queue Stats
25W - 22L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
LightskinCFA
Jing Wei
Level 24
God Stats
0W - 1L
1,333 SR
Queue Stats
15W - 23L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
NameIsJohn
Baron Samedi
Level 26
God Stats
5W - 3L
1,504 SR
Queue Stats
26W - 35L
1,363 Elo+
Party 1
Ares
Ares
Nickghertz
Ares
Level 23
God Stats
13W - 27L
1,336 SR
Queue Stats
20W - 35L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 1 / 10
10,779
898
15,128
6,484
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
EpicDabKing
Bacchus
15
5 / 3 / 17
9,377
781
5,304
7,580
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
15
3 / 0 / 19
9,277
773
11,155
10,074
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
MorseCode127
Discordia
16
3 / 1 / 20
8,926
744
10,427
5,243
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
synronin
Thanatos
16
5 / 3 / 14
9,269
772
8,419
9,831
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiron02
Gilgamesh
16
6 / 4 / 1
9,530
794
11,114
11,070
8,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Fireeyes56
Chang'e
13
0 / 5 / 2
7,718
643
3,243
10,737
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
LightskinCFA
Jing Wei
14
1 / 7 / 1
7,678
640
4,312
11,393
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
NameIsJohn
Baron Samedi
14
0 / 4 / 4
7,627
636
5,958
8,512
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 4
8,067
672
3,616
15,281
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
26
Kills
8
8
Deaths
26
80
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
10
15
L
Gilgamesh
Chiron02
Gilgamesh
6
4
1
1.63
W
Bacchus
EpicDabKing
Bacchus
5
3
17
4.5
L
Chang'e
Fireeyes56
Chang'e
0
5
2
0.2
W
Ares
3
0
19
12.5
L
Jing Wei
LightskinCFA
Jing Wei
1
7
1
0.21
W
Discordia
MorseCode127
Discordia
3
1
20
13
L
Baron Samedi
NameIsJohn
Baron Samedi
0
4
4
0.5
L
1
6
4
0.5
W
Thanatos
synronin
Thanatos
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,433
Damage
28,243
39,212
Taken
56,993
31,350
Mitigated
34,856
11,781
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,128
5,288
0
1,322
6,484
4,305
2,036
1,706
4,778
0
54,934
L
Gilgamesh
Chiron02
Gilgamesh
11,114
2,559
600
1,969
11,070
8,168
0
4,229
6,739
0
26,023
W
Bacchus
EpicDabKing
Bacchus
5,304
463
0
608
7,580
8,759
204
3,572
4,008
7,550
0
L
Chang'e
Fireeyes56
Chang'e
3,243
185
1,489
3,053
10,737
5,447
66
5,398
5,282
24,152
0
W
Ares
11,155
457
0
3,951
10,074
11,082
267
3,332
6,742
20,316
0
L
Jing Wei
LightskinCFA
Jing Wei
4,312
3,691
0
1,157
11,393
3,982
589
6,194
5,008
0
21,243
W
Discordia
MorseCode127
Discordia
10,427
745
0
600
5,243
1,813
714
1,672
3,571
25,896
0
L
Baron Samedi
NameIsJohn
Baron Samedi
5,958
468
1,157
1,659
8,512
3,427
270
3,749
4,660
25,209
0
L
3,616
209
261
2,214
15,281
13,832
0
7,316
7,868
6,931
0
W
Thanatos
synronin
Thanatos
8,419
1,225
0
5,300
9,831
5,391
342
2,535
7,296
0
23,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
40,620
196
Minions Killed
167
0
Camps Cleared
0
1,248,030
Distance Traveled
1,129,258
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,779
898
102
9
0
221,877
3
L
Gilgamesh
9,530
794
32
3
0
258,075
2
W
Bacchus
9,377
781
4
0
0
236,714
4
L
Chang'e
7,718
643
51
4
0
232,628
0
W
Ares
9,277
773
17
1
0
272,602
4
L
Jing Wei
7,678
640
40
3
0
215,911
1
W
Discordia
8,926
744
37
3
0
258,381
0
L
Baron Samedi
7,627
636
26
2
0
217,495
2
L
Ares
8,067
672
18
2
0
205,149
0
W
Thanatos
9,269
772
36
3
0
258,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role