Player Matchup

Anhur
Anhur
ChiefFluffy9817
Anhur
Level 60
God Stats
0W - 4L
1,254 SR
Queue Stats
55W - 58L
1,346 Elo+
Party 1
Erlang Shen
Erlang Shen
RGNSnow
Erlang Shen
Level 119
God Stats
0W - 1L
1,281 SR
Queue Stats
60W - 66L
1,382 Elo+
Party 1
Medusa
Medusa
Stroker1981
Medusa
Level 88
God Stats
0W - 2L
1,549 SR
Queue Stats
90W - 104L
1,341 Elo+
Solo
Janus
Janus
bigwavygravy
Janus
Level 40
God Stats
0W - 3L
1,155 SR
Queue Stats
80W - 120L
1,356 Elo+
Solo
Hel
Hel
xGiux4065
Hel
Level 48
God Stats
0W - 1L
1,127 SR
Queue Stats
30W - 30L
1,431 Elo+
Solo
Team Averages
Level 71
1,273 SR
1,371 Elo+

VS

Team Averages
Level 89
1,471 SR
1,437 Elo+
Chiron
Chiron
Canis lupus7361
Chiron
Level 122
God Stats
17W - 11L
1,318 SR
Queue Stats
1,351W - 1,408L
1,435 Elo+
Solo
Tiamat
Tiamat
Fuzzy3399
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,669 Elo+
Party 2
King Arthur
King Arthur
MWT LEGEND
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MWT Ominous
Morgan Le Fay
Level 84
God Stats
2W - 0L
1,733 SR
Queue Stats
24W - 34L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
Tanderson17
Aphrodite
Level 68
God Stats
1W - 1L
1,305 SR
Queue Stats
219W - 207L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 12
13,033
621
12,319
21,093
6,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
RGNSnow
Erlang Shen
20
11 / 11 / 16
14,701
700
20,490
35,698
26,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
20
11 / 9 / 11
15,114
720
18,497
21,797
5,362
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 7 / 15
14,584
694
26,193
17,854
4,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 7 / 14
12,334
587
7,974
18,803
9,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 17
14,393
685
12,823
18,271
6,180
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Fuzzy3399
Tiamat
20
24 / 5 / 10
17,871
851
40,253
22,207
18,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
MWT LEGEND
King Arthur
18
0 / 12 / 17
12,524
596
7,227
22,619
23,650
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MWT Ominous
Morgan Le Fay
20
9 / 7 / 22
16,639
792
29,725
19,638
7,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Tanderson17
Aphrodite
20
6 / 6 / 15
14,698
700
13,734
21,602
10,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
125
36
Kills
44
44
Deaths
36
68
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
6
17
2.25
L
5
10
12
1.1
W
Tiamat
Fuzzy3399
Tiamat
24
5
10
5.8
W
King Arthur
MWT LEGEND
King Arthur
0
12
17
0.71
W
Morgan Le Fay
MWT Ominous
Morgan Le Fay
9
7
22
2.86
L
Erlang Shen
RGNSnow
Erlang Shen
11
11
16
1.73
L
Medusa
11
9
11
1.83
W
Aphrodite
Tanderson17
Aphrodite
6
6
15
2.25
L
7
7
15
2.07
L
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,473
Damage
103,762
115,245
Taken
104,337
51,842
Mitigated
66,549
36,721
Healing
41,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,823
3,199
3,844
5,869
18,271
6,180
2,426
5,440
12,709
0
41,044
L
12,319
4,734
305
1,502
21,093
6,199
999
13,849
7,111
0
31,780
W
Tiamat
Fuzzy3399
Tiamat
40,253
2,572
2,005
6,658
22,207
18,880
391
7,802
14,167
63,731
0
W
King Arthur
MWT LEGEND
King Arthur
7,227
263
1,069
1,077
22,619
23,650
65
5,980
16,521
0
16,686
W
Morgan Le Fay
MWT Ominous
Morgan Le Fay
29,725
3,051
1,217
3,611
19,638
7,560
1,267
6,484
12,982
53,251
0
L
Erlang Shen
RGNSnow
Erlang Shen
20,490
9,507
2,238
11,254
35,698
26,208
497
25,045
10,453
470
42,577
L
Medusa
18,497
9,034
1,649
3,185
21,797
5,362
1,080
17,632
4,124
0
44,844
W
Aphrodite
Tanderson17
Aphrodite
13,734
2,503
6,957
9,489
21,602
10,279
1,058
8,119
13,417
32,216
0
L
26,193
1,092
1,767
2,284
17,854
4,269
472
13,496
4,225
45,387
0
L
7,974
768
7,647
4,890
18,803
9,804
876
13,690
5,113
24,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,766
Gold Earned
76,125
203
Minions Killed
196
0
Camps Cleared
0
1,666,385
Distance Traveled
1,794,021
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,393
685
54
3
0
338,869
0
L
Anhur
13,033
621
42
2
0
291,790
0
W
Tiamat
17,871
851
42
2
0
396,438
4
W
King Arthur
12,524
596
14
1
0
352,147
0
W
Morgan Le Fay
16,639
792
39
2
0
352,271
0
L
Erlang Shen
14,701
700
26
1
0
343,793
1
L
Medusa
15,114
720
51
2
0
343,781
0
W
Aphrodite
14,698
700
47
2
0
354,296
0
L
Janus
14,584
694
40
2
0
356,834
0
L
Hel
12,334
587
44
2
0
330,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role