Player Matchup

Sol
Sol
AssassinSpecwar
Sol
Level 155
God Stats
2W - 0L
1,307 SR
Queue Stats
134W - 116L
1,526 Elo+
Party 4
Nox
Nox
FireDarkMax117
Nox
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 49L
1,500 Elo+
Party 4
Ymir
Ymir
HeLLMaIsTrOz
Ymir
Level 109
God Stats
2W - 2L
1,157 SR
Queue Stats
193W - 175L
1,568 Elo+
Party 2
Chang'e
Chang'e
RaisingPoseidon
Chang'e
Level 102
God Stats
1W - 3L
1,170 SR
Queue Stats
167W - 151L
1,528 Elo+
Party 2
Bacchus
Bacchus
Skryllz
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,577 Elo+
Party 4
Team Averages
Level 137
1,327 SR
1,540 Elo+

VS

Team Averages
Level 92
1,556 SR
1,516 Elo+
Da Ji
Da Ji
BaddyBadRan
Da Ji
Level 68
God Stats
3W - 5L
1,334 SR
Queue Stats
179W - 142L
1,510 Elo+
Party 3
Heimdallr
Heimdallr
DannyTheIrish
Heimdallr
Level 86
God Stats
3W - 2L
1,662 SR
Queue Stats
234W - 226L
1,485 Elo+
Party 1
Nox
Nox
GrumpyPanda1269
Nox
Level 67
God Stats
1W - 3L
1,764 SR
Queue Stats
101W - 114L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
dreezy217
Sylvanus
Level 155
God Stats
2W - 2L
1,748 SR
Queue Stats
389W - 281L
1,645 Elo+
Party 3
Erlang Shen
Erlang Shen
martin420esc
Erlang Shen
Level 82
God Stats
2W - 3L
1,273 SR
Queue Stats
239W - 198L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
13,210
777
20,711
16,809
7,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 13
12,238
720
18,473
14,834
7,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 15
11,803
694
11,544
26,583
38,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 2 / 13
10,947
644
10,902
18,810
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Skryllz
Bacchus
17
4 / 3 / 13
11,853
697
13,137
27,152
36,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
9,857
580
15,690
15,918
16,608
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DannyTheIrish
Heimdallr
18
2 / 6 / 9
9,977
587
19,315
16,441
8,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 4 / 4
10,672
628
12,385
11,107
5,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
dreezy217
Sylvanus
17
1 / 3 / 10
10,757
633
13,716
21,536
33,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
martin420esc
Erlang Shen
18
3 / 3 / 9
10,110
595
13,197
19,536
29,930
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
20
Kills
13
13
Deaths
20
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
3
4
8
1.75
L
Heimdallr
DannyTheIrish
Heimdallr
2
6
9
1.08
W
6
1
13
12.5
L
4
4
4
1.5
W
2
5
15
1.9
W
2
2
13
4.25
W
Bacchus
Skryllz
Bacchus
4
3
13
3.5
L
Sylvanus
dreezy217
Sylvanus
1
3
10
2
L
Erlang Shen
martin420esc
Erlang Shen
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,767
Damage
74,303
104,188
Taken
84,538
97,932
Mitigated
93,912
47,820
Healing
39,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,711
4,463
292
4,356
16,809
7,073
3,765
3,759
11,853
51,750
0
L
15,690
2,503
3,361
1,843
15,918
16,608
242
14,006
1,912
0
24,772
L
Heimdallr
DannyTheIrish
Heimdallr
19,315
7,665
1,832
1,345
16,441
8,814
524
14,816
1,625
0
37,005
W
18,473
1,833
6,496
2,348
14,834
7,780
968
3,427
11,407
39,394
0
L
12,385
2,152
1,706
569
11,107
5,499
539
10,747
360
37,566
0
W
11,544
1,305
376
1,466
26,583
38,097
647
8,167
18,416
24,187
0
W
10,902
2,168
17,011
8,108
18,810
8,460
1,406
4,967
13,843
24,177
0
W
Bacchus
Skryllz
Bacchus
13,137
590
3,260
4,107
27,152
36,522
143
5,781
21,371
17,650
0
L
Sylvanus
dreezy217
Sylvanus
13,716
3,403
13,157
9,680
21,536
33,061
189
19,150
2,386
20,722
0
L
Erlang Shen
martin420esc
Erlang Shen
13,197
3,776
2,086
4,206
19,536
29,930
181
16,048
3,488
0
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,051
Gold Earned
51,373
197
Minions Killed
141
0
Camps Cleared
0
1,647,172
Distance Traveled
1,461,087
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,210
777
85
5
0
326,842
0
L
Da Ji
9,857
580
12
1
0
284,961
0
L
Heimdallr
9,977
587
35
2
0
291,300
0
W
Nox
12,238
720
51
3
0
333,168
0
L
Nox
10,672
628
72
4
0
287,638
4
W
Ymir
11,803
694
22
1
0
294,874
5
W
Chang'e
10,947
644
28
2
0
375,118
0
W
Bacchus
11,853
697
11
1
0
317,170
2
L
Sylvanus
10,757
633
14
1
0
283,106
0
L
Erlang Shen
10,110
595
8
0
0
314,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role