Player Matchup

Gilgamesh
Gilgamesh
El-Domi-SS3
Gilgamesh
Level 104
God Stats
11W - 5L
1,598 SR
Queue Stats
135W - 154L
1,451 Elo+
Party 1
Atlas
Atlas
Pirate_King_Gaby
Atlas
Level 29
God Stats
6W - 2L
1,539 SR
Queue Stats
8W - 8L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
hector_dking
Nu Wa
Level 93
God Stats
12W - 7L
1,396 SR
Queue Stats
171W - 158L
1,459 Elo+
Party 1
Team Averages
Level 75
1,511 SR
1,466 Elo+

VS

Team Averages
Level 40
1,536 SR
1,311 Elo+
Ra
Ra
CloudyOblivion
Ra
Level 33
God Stats
4W - 4L
1,428 SR
Queue Stats
78W - 113L
1,309 Elo+
Solo
Susano
Susano
Harebear17
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 99L
1,332 Elo+
Party 2
Chaac
Chaac
butterhawk999
Chaac
Level 18
God Stats
20W - 25L
1,681 SR
Queue Stats
49W - 76L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El-Domi-SS3
Gilgamesh
11
6 / 2 / 6
8,140
814
8,856
7,174
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 9
7,667
767
3,758
9,197
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 8
8,005
801
9,907
4,569
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,796
580
2,157
7,273
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Harebear17
Susano
10
2 / 6 / 2
7,003
700
5,079
10,258
2,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 3 / 0
6,764
676
5,202
10,249
4,316
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
4
4
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Gilgamesh
El-Domi-SS3
Gilgamesh
6
2
6
4.5
L
Susano
Harebear17
Susano
2
6
2
0.5
W
2
2
9
3.25
L
2
3
0
0.67
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
12,438
20,940
Taken
27,780
12,696
Mitigated
8,478
4,982
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,157
240
60
414
7,273
1,653
28
3,866
2,931
14,632
0
W
Gilgamesh
El-Domi-SS3
Gilgamesh
8,856
2,488
139
974
7,174
3,531
682
273
6,867
0
14,982
L
Susano
Harebear17
Susano
5,079
1,065
0
0
10,258
2,509
0
4,457
5,207
0
14,659
W
3,758
1,676
212
2,113
9,197
7,620
785
1,098
7,919
8,906
0
L
5,202
932
0
981
10,249
4,316
0
4,946
4,976
0
17,196
W
9,907
2,260
0
1,544
4,569
1,545
533
486
3,997
25,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,812
Gold Earned
19,563
67
Minions Killed
66
3
Camps Cleared
1
523,257
Distance Traveled
514,042
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,796
580
19
2
1
166,016
1
W
Gilgamesh
8,140
814
21
2
2
174,476
4
L
Susano
7,003
700
18
2
0
168,984
3
W
Atlas
7,667
767
11
1
0
170,011
1
L
Chaac
6,764
676
29
3
0
179,042
1
W
Nu Wa
8,005
801
35
4
1
178,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role