Player Matchup

Da Ji
Da Ji
GamerBoy01
Da Ji
Level 37
God Stats
4W - 3L
1,457 SR
Queue Stats
117W - 108L
1,526 Elo+
Solo
Bellona
Bellona
King master 14
Bellona
Level 127
God Stats
3W - 3L
1,668 SR
Queue Stats
150W - 103L
1,629 Elo+
Party 2
Yu Huang
Yu Huang
Nero S0S
Yu Huang
Level 148
God Stats
6W - 5L
1,768 SR
Queue Stats
55W - 49L
1,565 Elo+
Party 2
Neith
Neith
armaesau
Neith
Level 23
God Stats
10W - 8L
1,619 SR
Queue Stats
24W - 18L
1,588 Elo+
Party 2
Atlas
Atlas
nandojf10
Atlas
Level 115
God Stats
5W - 2L
1,308 SR
Queue Stats
77W - 44L
1,590 Elo+
Party 2
Team Averages
Level 90
1,564 SR
1,579 Elo+

VS

Team Averages
Level 105
1,546 SR
1,567 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElArath001
Cu Chulainn
Level 44
God Stats
2W - 0L
1,534 SR
Queue Stats
22W - 18L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Owls Over All
Ah Puch
Level 143
God Stats
33W - 23L
1,485 SR
Queue Stats
163W - 152L
1,421 Elo+
Solo
Fafnir
Fafnir
iLuvBBW
Fafnir
Level 19
God Stats
27W - 13L
1,490 SR
Queue Stats
289W - 222L
1,769 Elo+
Party 1
Charybdis
Charybdis
xXCOGxJoK3R3Xx
Charybdis
Level 160
God Stats
11W - 5L
1,722 SR
Queue Stats
200W - 134L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
2 / 8 / 4
9,180
483
7,884
16,847
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 2
9,818
517
10,599
14,013
14,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Nero S0S
Yu Huang
15
4 / 4 / 0
9,459
498
9,770
11,043
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
armaesau
Neith
13
0 / 6 / 1
8,460
445
4,116
10,798
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
nandojf10
Atlas
11
0 / 4 / 3
8,168
430
6,177
17,531
12,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
12 / 0 / 7
12,608
664
14,206
16,402
9,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ElArath001
Cu Chulainn
8
0 / 3 / 0
7,221
380
1,650
5,358
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
16
1 / 3 / 5
10,176
536
8,298
11,223
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
iLuvBBW
Fafnir
14
3 / 2 / 14
10,473
551
5,749
16,806
19,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xXCOGxJoK3R3Xx
Charybdis
17
9 / 1 / 10
11,369
598
20,279
16,060
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
25
25
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
12
0
7
15.5
W
Cu Chulainn
ElArath001
Cu Chulainn
0
3
0
0
L
Da Ji
2
8
4
0.5
L
3
3
2
1.33
L
Yu Huang
Nero S0S
Yu Huang
4
4
0
1
W
Ah Puch
1
3
5
1.17
L
Neith
armaesau
Neith
0
6
1
0.08
W
Fafnir
iLuvBBW
Fafnir
3
2
14
5
L
Atlas
nandojf10
Atlas
0
4
3
0.38
W
Charybdis
xXCOGxJoK3R3Xx
Charybdis
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,546
Damage
50,182
70,232
Taken
65,849
38,055
Mitigated
40,627
14,046
Healing
27,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,206
6,371
3,031
6,953
16,402
9,361
1,063
4,538
11,864
0
91,127
W
Cu Chulainn
ElArath001
Cu Chulainn
1,650
173
0
1,500
5,358
1,439
0
0
5,358
0
16,558
L
Da Ji
7,884
2,824
312
3,419
16,847
5,653
0
3,693
13,154
0
53,345
L
10,599
3,998
0
3,454
14,013
14,381
2,770
2,875
11,138
0
62,640
L
Yu Huang
Nero S0S
Yu Huang
9,770
538
0
1,637
11,043
3,307
0
2,096
8,947
59,138
0
W
Ah Puch
8,298
559
133
4,050
11,223
3,754
1,802
3,794
7,429
64,987
0
L
Neith
armaesau
Neith
4,116
1,353
0
1,814
10,798
2,528
882
1,714
9,084
0
47,404
W
Fafnir
iLuvBBW
Fafnir
5,749
1,888
2,662
5,207
16,806
19,874
314
5,029
11,777
19,807
0
L
Atlas
nandojf10
Atlas
6,177
1,633
1,726
1,684
17,531
12,186
0
4,108
13,423
27,433
0
W
Charybdis
xXCOGxJoK3R3Xx
Charybdis
20,279
11,381
0
3,987
16,060
6,199
3,673
5,906
10,154
0
100,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
51,847
459
Minions Killed
486
0
Camps Cleared
0
1,758,179
Distance Traveled
1,578,334
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,608
664
165
9
0
446,709
5
W
Cu Chulainn
7,221
380
45
2
0
120,099
2
L
Da Ji
9,180
483
81
4
0
367,298
4
L
Bellona
9,818
517
119
6
0
353,694
3
L
Yu Huang
9,459
498
111
6
0
350,038
4
W
Ah Puch
10,176
536
128
7
0
335,002
2
L
Neith
8,460
445
103
5
0
317,292
0
W
Fafnir
10,473
551
16
1
0
333,880
5
L
Atlas
8,168
430
45
2
0
369,857
1
W
Charybdis
11,369
598
132
7
0
342,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role