Player Matchup

Chaac
Chaac
DKdingus
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Mattmatician
Sylvanus
Level 85
God Stats
10W - 6L
1,738 SR
Queue Stats
71W - 67L
1,466 Elo+
Party 4
Pele
Pele
NachrulxHoe
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
Yennezzi
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,209 Elo+
Party 2
Anhur
Anhur
xtharealist
Anhur
Level 79
God Stats
2W - 0L
1,735 SR
Queue Stats
68W - 59L
1,543 Elo+
Solo
Team Averages
Level 73
1,595 SR
1,418 Elo+

VS

Team Averages
Level 72
1,505 SR
1,317 Elo+
Jormungandr
Jormungandr
Grollm
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,248 Elo+
Party 3
Cliodhna
Cliodhna
Nickel 9yne
Cliodhna
Level 107
God Stats
9W - 7L
1,581 SR
Queue Stats
140W - 167L
1,364 Elo+
Party 1
Freya
Freya
TheCatGodd3ss
Freya
Level 63
God Stats
0W - 2L
1,479 SR
Queue Stats
14W - 17L
1,286 Elo+
Party 3
Thoth
Thoth
iParametric
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,391 Elo+
Solo
Shiva
Shiva
natsinatra
Shiva
Level 83
God Stats
13W - 20L
1,467 SR
Queue Stats
152W - 180L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DKdingus
Chaac
19
4 / 4 / 5
12,480
499
10,900
18,977
15,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Mattmatician
Sylvanus
17
2 / 5 / 20
12,421
497
7,961
24,778
32,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 6 / 7
13,404
536
17,814
21,900
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Yennezzi
Kukulkan
20
6 / 2 / 12
14,437
577
30,627
14,851
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 5 / 6
13,950
558
16,785
20,184
8,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grollm
Jormungandr
17
4 / 6 / 9
11,699
468
17,878
26,007
31,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Nickel 9yne
Cliodhna
18
6 / 9 / 3
11,544
462
15,123
24,526
8,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 9 / 2
12,142
486
20,622
26,007
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 6 / 1
10,980
439
12,915
15,276
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
17
1 / 3 / 7
10,838
434
8,492
20,804
22,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
33
Kills
22
22
Deaths
33
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
DKdingus
Chaac
4
4
5
1.63
L
Jormungandr
Grollm
Jormungandr
4
6
9
1.42
W
Sylvanus
Mattmatician
Sylvanus
2
5
20
2.4
W
10
6
7
2.25
L
Cliodhna
Nickel 9yne
Cliodhna
6
9
3
0.83
L
10
9
2
1.22
W
Kukulkan
Yennezzi
Kukulkan
6
2
12
6
L
1
6
1
0.25
L
Shiva
1
3
7
1.5
W
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,087
Damage
75,030
100,690
Taken
112,620
68,930
Mitigated
76,124
32,374
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DKdingus
Chaac
10,900
2,000
0
5,174
18,977
15,102
2,741
5,665
12,814
0
62,076
L
Jormungandr
Grollm
Jormungandr
17,878
2,400
0
1,630
26,007
31,447
0
8,085
17,742
51,441
7,301
W
Sylvanus
Mattmatician
Sylvanus
7,961
2,241
3,292
5,634
24,778
32,376
621
14,936
9,605
20,499
0
W
17,814
5,739
0
2,835
21,900
7,093
1,882
10,316
11,510
0
60,484
L
Cliodhna
Nickel 9yne
Cliodhna
15,123
1,487
0
5,658
24,526
8,655
0
9,657
14,799
0
89,792
L
20,622
8,729
0
8,670
26,007
8,235
39
9,544
16,422
64,912
0
W
Kukulkan
Yennezzi
Kukulkan
30,627
2,776
269
8,071
14,851
5,854
507
5,937
8,850
137,219
0
L
12,915
598
0
3,262
15,276
5,488
204
6,217
8,930
85,397
0
L
Shiva
8,492
523
382
3,949
20,804
22,299
0
5,085
15,172
0
52,879
W
16,785
8,994
0
7,099
20,184
8,505
1,651
13,080
7,104
0
92,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,692
Gold Earned
57,203
509
Minions Killed
511
0
Camps Cleared
0
2,392,608
Distance Traveled
2,238,739
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,480
499
106
4
0
476,746
0
L
Jormungandr
11,699
468
68
3
0
444,116
1
W
Sylvanus
12,421
497
20
1
0
386,727
6
W
Pele
13,404
536
81
3
0
528,730
0
L
Cliodhna
11,544
462
114
5
0
452,232
3
L
Freya
12,142
486
87
3
0
433,791
4
W
Kukulkan
14,437
577
169
7
0
521,046
5
L
Thoth
10,980
439
161
6
0
412,589
6
L
Shiva
10,838
434
81
3
0
496,011
9
W
Anhur
13,950
558
133
5
0
479,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role