Player Matchup

Neith
Neith
Diamond IV
Grizzou
Neith
Diamond IV
Level 157
God Stats
1W - 1L
1,798 SR
Queue Stats
166W - 104L
2,096 MMR
Party 1
Artio
Artio
Diamond V
K6OD
Artio
Diamond V
Level 133
God Stats
7W - 7L
1,593 SR
Queue Stats
130W - 88L
2,065 MMR
Party 1
Thoth
Thoth
Platinum IV
Vexonify
Thoth
Platinum IV
Level 148
God Stats
21W - 3L
1,975 SR
Queue Stats
45W - 30L
1,775 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,789 SR
1,979 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,753 SR
1,837 MMR
Eset
Eset
Gold II
Hamlishous
Eset
Gold II
Level 123
God Stats
2W - 0L
1,865 SR
Queue Stats
109W - 106L
1,586 MMR
Party 2
Camazotz
Camazotz
Gold I
SoapyLegends
Camazotz
Gold I
Level 89
God Stats
2W - 0L
1,728 SR
Queue Stats
82W - 78L
1,739 MMR
Party 2
Mulan
Mulan
Diamond III
jhonisac3
Mulan
Diamond III
Level 160
God Stats
54W - 19L
1,667 SR
Queue Stats
187W - 109L
2,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grizzou
Neith
18
3 / 5 / 2
13,130
625
11,509
14,857
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
K6OD
Artio
18
1 / 2 / 4
13,578
647
6,148
23,014
30,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Vexonify
Thoth
18
1 / 4 / 4
12,367
589
20,130
9,950
3,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GebAchillesFenrirGilgameshPersephone

VS

Bans
BastetZeusShivaBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
12,961
617
8,957
11,434
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
SoapyLegends
Camazotz
19
3 / 0 / 8
13,350
636
14,710
15,240
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
jhonisac3
Mulan
20
5 / 1 / 6
14,105
672
19,835
21,075
20,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
11
11
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Grizzou
Neith
3
5
2
0.8
W
3
4
4
1.25
L
Artio
K6OD
Artio
1
2
4
1.5
W
Camazotz
SoapyLegends
Camazotz
3
0
8
7
L
Thoth
Vexonify
Thoth
1
4
4
0.75
W
Mulan
jhonisac3
Mulan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,787
Damage
43,502
47,821
Taken
47,749
43,862
Mitigated
33,093
10,244
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Grizzou
Neith
11,509
3,001
0
2,803
14,857
9,978
264
1,317
12,871
0
72,453
W
8,957
391
414
2,736
11,434
3,554
194
6,358
5,076
63,919
0
L
Artio
K6OD
Artio
6,148
253
841
6,407
23,014
30,429
0
4,984
16,308
15,046
0
W
Camazotz
SoapyLegends
Camazotz
14,710
2,608
0
6,402
15,240
8,757
902
9,524
5,716
0
40,203
L
Thoth
Vexonify
Thoth
20,130
365
0
193
9,950
3,455
66
1,969
7,597
62,013
0
W
Mulan
jhonisac3
Mulan
19,835
2,156
0
5,296
21,075
20,782
0
10,781
10,294
0
63,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
40,416
215
Minions Killed
263
7
Camps Cleared
12
1,183,104
Distance Traveled
1,281,909
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,130
625
125
6
1
368,289
6
W
Eset
12,961
617
114
5
3
369,228
5
L
Artio
13,578
647
16
1
1
407,040
9
W
Camazotz
13,350
636
50
2
3
457,829
1
L
Thoth
12,367
589
74
4
5
407,775
6
W
Mulan
14,105
672
99
5
6
454,852
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role