Player Matchup

Hou Yi
Hou Yi
ChineyMon
Hou Yi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,329 Elo+
Party 2
He Bo
He Bo
TooAteWon
He Bo
Level 160
God Stats
0W - 1L
1,796 SR
Queue Stats
13W - 21L
1,440 Elo+
Party 2
Osiris
Osiris
Ultrainstinctui
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,409 Elo+
Party 2
Janus
Janus
YvngRell666
Janus
Level 108
God Stats
0W - 1L
1,508 SR
Queue Stats
69W - 55L
1,410 Elo+
Solo
Vamana
Vamana
dougiijam
Vamana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,437 Elo+
Party 2
Team Averages
Level 112
1,561 SR
1,405 Elo+

VS

Team Averages
Level 92
1,539 SR
1,511 Elo+
Nox
Nox
BVRlive
Nox
Level 127
God Stats
2W - 3L
1,717 SR
Queue Stats
146W - 158L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
BluntTr4um45944
Cliodhna
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 324L
1,438 Elo+
Solo
Atlas
Atlas
Jinkirin
Atlas
Level 61
God Stats
1W - 0L
1,293 SR
Queue Stats
59W - 57L
1,441 Elo+
Party 1
Sobek
Sobek
M0taku
Sobek
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,647 Elo+
Party 1
Erlang Shen
Erlang Shen
Unnman
Erlang Shen
Level 26
God Stats
2W - 2L
1,687 SR
Queue Stats
85W - 73L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChineyMon
Hou Yi
14
3 / 7 / 9
9,259
617
10,122
13,761
5,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
TooAteWon
He Bo
18
6 / 7 / 11
10,858
724
19,533
13,791
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 15
9,815
654
5,129
14,279
12,438
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 6 / 8
12,326
822
22,689
13,399
5,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
dougiijam
Vamana
19
3 / 4 / 13
11,726
782
15,446
26,382
25,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
7 / 5 / 14
11,374
758
11,146
11,992
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
19
7 / 6 / 17
11,877
792
16,368
16,942
8,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Jinkirin
Atlas
20
8 / 3 / 19
12,711
847
20,267
19,835
26,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
M0taku
Sobek
18
4 / 5 / 14
10,569
705
7,082
20,316
22,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Unnman
Erlang Shen
17
5 / 3 / 12
10,755
717
8,609
17,109
19,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
107
22
Kills
31
31
Deaths
22
56
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nox
7
5
14
2.8
W
Cliodhna
7
6
17
2.58
L
Hou Yi
ChineyMon
Hou Yi
3
7
9
1.07
W
Atlas
Jinkirin
Atlas
8
3
19
5.83
W
Sobek
M0taku
Sobek
4
5
14
2.2
L
He Bo
TooAteWon
He Bo
6
7
11
1.64
L
2
7
15
1.36
W
Erlang Shen
Unnman
Erlang Shen
5
3
12
3.67
L
8
6
8
2
L
Vamana
dougiijam
Vamana
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,919
Damage
63,472
81,612
Taken
86,194
54,427
Mitigated
82,266
26,119
Healing
34,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
11,146
964
2,618
1,985
11,992
5,840
1,510
5,259
6,571
27,913
0
W
Cliodhna
16,368
702
1,452
4,164
16,942
8,587
1,724
8,875
7,949
0
35,647
L
Hou Yi
ChineyMon
Hou Yi
10,122
4,948
570
2,183
13,761
5,413
71
7,644
6,117
0
18,380
W
Atlas
Jinkirin
Atlas
20,267
7,120
1,025
4,778
19,835
26,414
234
9,125
10,359
40,487
0
W
Sobek
M0taku
Sobek
7,082
130
2,700
5,461
20,316
22,230
330
10,161
9,854
10,907
0
L
He Bo
TooAteWon
He Bo
19,533
445
557
3,335
13,791
5,515
950
5,513
8,278
29,763
0
L
5,129
1,394
131
203
14,279
12,438
230
8,782
5,497
2,050
8,210
W
Erlang Shen
Unnman
Erlang Shen
8,609
3,494
3,212
7,113
17,109
19,195
752
8,701
8,130
0
18,194
L
22,689
726
1,560
2,952
13,399
5,907
1,201
7,267
6,132
50,023
0
L
Vamana
dougiijam
Vamana
15,446
6,784
1,457
13,171
26,382
25,154
350
9,289
17,093
560
29,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,984
Gold Earned
57,286
142
Minions Killed
119
0
Camps Cleared
0
1,164,702
Distance Traveled
1,348,167
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,374
758
46
3
0
247,441
0
W
Cliodhna
11,877
792
23
2
0
281,726
0
L
Hou Yi
9,259
617
15
1
0
196,871
0
W
Atlas
12,711
847
31
2
0
267,031
0
W
Sobek
10,569
705
6
0
0
259,379
2
L
He Bo
10,858
724
30
2
0
244,604
0
L
Osiris
9,815
654
7
0
0
227,864
1
W
Erlang Shen
10,755
717
13
1
0
292,590
0
L
Janus
12,326
822
67
4
0
210,582
0
L
Vamana
11,726
782
23
2
0
284,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role