Player Matchup

Ares
Ares
Killerbryan8212
Ares
Level 91
God Stats
2W - 2L
1,688 SR
Queue Stats
369W - 401L
1,300 Elo+
Solo
Zeus
Zeus
LiftedDrake7108
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 155L
1,323 Elo+
Solo
Ullr
Ullr
Ycatcher06
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Awilix
Awilix
bonnysuga1997
Awilix
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 146L
1,360 Elo+
Solo
Achilles
Achilles
goldengladiator3
Achilles
Level 63
God Stats
0W - 4L
1,207 SR
Queue Stats
80W - 95L
1,374 Elo+
Solo
Team Averages
Level 63
1,479 SR
1,371 Elo+

VS

Team Averages
Level 88
1,500 SR
1,393 Elo+
Olorun
Olorun
 
Olorun
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Burrislhd5
Scylla
Level 67
God Stats
2W - 4L
1,569 SR
Queue Stats
122W - 149L
1,275 Elo+
Party 1
Bellona
Bellona
TheatreNerd007
Bellona
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
god_abondended_u
Ne Zha
Level 42
God Stats
5W - 0L
1,432 SR
Queue Stats
56W - 65L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,022
386
3,346
7,768
3,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
6,023
463
6,170
8,918
2,569
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 1 / 0
5,855
450
4,297
5,978
1,563
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,823
448
4,762
9,745
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 0
6,662
512
4,900
8,332
7,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 0 / 0
7,237
557
5,023
6,976
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
 
Artio
10
1 / 1 / 5
6,605
508
3,723
11,990
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Burrislhd5
Scylla
13
5 / 0 / 3
7,564
582
7,707
5,685
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 1
7,569
582
6,363
9,495
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 2
7,131
549
2,448
8,588
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
13
13
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
0
2
W
Artio
 
Artio
1
1
5
3.5
W
Scylla
Burrislhd5
Scylla
5
0
3
6.5
L
0
2
0
0
L
0
5
0
0
W
2
1
1
2.5
L
0
1
0
0
L
0
3
0
0
W
3
1
2
4
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
25,264
40,741
Taken
42,734
17,566
Mitigated
20,886
5,141
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,023
2,687
403
4,622
6,976
2,258
696
2,059
4,917
49,037
950
W
Artio
 
Artio
3,723
868
1,273
3,667
11,990
6,852
516
2,795
9,195
11,726
0
W
Scylla
Burrislhd5
Scylla
7,707
539
0
2,013
5,685
1,771
892
3,014
2,671
46,190
0
L
3,346
59
73
2,298
7,768
3,227
0
3,608
4,160
12,937
0
L
6,170
991
0
1,175
8,918
2,569
164
7,305
1,613
30,441
0
W
6,363
1,564
0
5,060
9,495
7,378
531
0
9,495
0
38,022
L
4,297
1,552
0
425
5,978
1,563
0
2,061
3,917
0
30,888
L
4,762
2,152
0
1,083
9,745
3,048
0
2,860
6,885
0
33,245
W
2,448
685
102
3,411
8,588
2,627
132
1,648
6,940
0
28,292
L
4,900
1,578
0
87
8,332
7,159
0
619
7,713
0
24,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
36,106
224
Minions Killed
324
0
Camps Cleared
0
1,261,892
Distance Traveled
1,321,556
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,237
557
87
7
0
247,563
3
W
Artio
6,605
508
20
2
0
271,693
6
W
Scylla
7,564
582
78
6
0
245,684
3
L
Ares
5,022
386
17
1
0
241,249
0
L
Zeus
6,023
463
53
4
0
226,230
1
W
Bellona
7,569
582
82
6
0
262,054
3
L
Ullr
5,855
450
52
4
0
246,871
3
L
Awilix
5,823
448
58
4
0
287,256
2
W
Ne Zha
7,131
549
57
4
0
294,562
0
L
Achilles
6,662
512
44
3
0
260,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role