Player Matchup

Da Ji
Da Ji
BrandonA
Da Ji
Level 109
God Stats
31W - 10L
1,641 SR
Queue Stats
438W - 340L
1,554 Elo+
Party 1
Persephone
Persephone
Melo4055
Persephone
Level 69
God Stats
67W - 51L
1,541 SR
Queue Stats
164W - 160L
1,525 Elo+
Party 1
Tyr
Tyr
XxprohousexX
Tyr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 103L
1,496 Elo+
Solo
Team Averages
Level 86
1,561 SR
1,525 Elo+

VS

Team Averages
Level 92
1,457 SR
1,554 Elo+
Sol
Sol
BannedMyMain
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,518 Elo+
Party 2
Ymir
Ymir
HalfNatty1
Ymir
Level 160
God Stats
2W - 1L
1,643 SR
Queue Stats
59W - 51L
1,609 Elo+
Party 2
Chaac
Chaac
xAndrey7
Chaac
Level 102
God Stats
1W - 1L
1,227 SR
Queue Stats
17W - 13L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BrandonA
Da Ji
13
4 / 6 / 5
9,720
748
9,369
13,466
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Melo4055
Persephone
13
0 / 5 / 5
8,442
649
8,745
7,074
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 3
9,150
704
8,551
13,664
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
10,182
783
14,961
12,798
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 10
10,426
802
7,428
12,037
11,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
xAndrey7
Chaac
15
5 / 3 / 7
10,208
785
7,223
12,984
11,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
15
15
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Da Ji
BrandonA
Da Ji
4
6
5
1.08
W
4
2
10
4.5
L
Persephone
Melo4055
Persephone
0
5
5
0.5
L
5
4
3
1.63
W
Chaac
xAndrey7
Chaac
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
29,612
34,204
Taken
37,819
19,205
Mitigated
26,937
3,730
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,961
6,199
0
4,410
12,798
4,596
1,757
1,747
10,831
39,873
4,359
L
Da Ji
BrandonA
Da Ji
9,369
1,774
0
1,834
13,466
6,608
0
8,677
4,789
0
24,003
W
7,428
1,899
436
1,004
12,037
11,048
400
2,480
9,121
17,054
0
L
Persephone
Melo4055
Persephone
8,745
427
0
91
7,074
2,471
570
3,071
3,998
32,638
0
L
8,551
890
0
1,805
13,664
10,126
210
9,441
4,223
0
19,650
W
Chaac
xAndrey7
Chaac
7,223
1,674
0
4,754
12,984
11,293
347
4,465
8,106
0
32,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
30,816
100
Minions Killed
144
5
Camps Cleared
6
657,122
Distance Traveled
680,816
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,182
783
74
6
4
234,602
3
L
Da Ji
9,720
748
32
2
3
220,328
2
W
Ymir
10,426
802
21
2
0
207,418
2
L
Persephone
8,442
649
40
3
2
229,192
1
L
Tyr
9,150
704
28
2
0
207,602
2
W
Chaac
10,208
785
49
4
2
238,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role