Player Matchup

Neith
Neith
BadDream_exe
Neith
Level 14
God Stats
4W - 0L
1,773 SR
Queue Stats
35W - 6L
1,870 Elo+
Party 3
Thanatos
Thanatos
LucidDream_exe
Thanatos
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 7L
1,959 Elo+
Party 3
Terra
Terra
NotTheSupport
Terra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 4L
1,500 Elo+
Party 3
Mulan
Mulan
XKILLERM0NK4YX
Mulan
Level 123
God Stats
7W - 3L
1,711 SR
Queue Stats
84W - 57L
1,504 Elo+
Solo
Hel
Hel
naudyboy
Hel
Level 141
God Stats
3W - 0L
1,725 SR
Queue Stats
212W - 89L
1,796 Elo+
Party 3
Team Averages
Level 60
1,642 SR
1,726 Elo+

VS

Team Averages
Level 76
1,374 SR
1,367 Elo+
Cliodhna
Cliodhna
DamnedOmen
Cliodhna
Level 127
God Stats
4W - 1L
1,748 SR
Queue Stats
100W - 109L
1,433 Elo+
Party 2
Yemoja
Yemoja
KendallLee420
Yemoja
Level 48
God Stats
2W - 4L
1,355 SR
Queue Stats
90W - 108L
1,357 Elo+
Party 1
Persephone
Persephone
TheImmovableDawn
Persephone
Level 155
God Stats
1W - 2L
1,170 SR
Queue Stats
348W - 373L
1,446 Elo+
Party 2
Thanatos
Thanatos
WelshTeets
Thanatos
Level 24
God Stats
2W - 7L
1,306 SR
Queue Stats
26W - 55L
1,313 Elo+
Party 1
Cupid
Cupid
caseclos3d
Cupid
Level 25
God Stats
0W - 2L
1,290 SR
Queue Stats
25W - 60L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
10,869
1,087
12,641
7,589
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
17
10 / 1 / 15
11,774
1,177
14,953
7,399
3,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 17
10,372
1,037
12,380
5,395
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 16
10,944
1,094
8,695
9,268
9,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 0 / 17
11,202
1,120
14,530
4,391
2,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

329

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DamnedOmen
Cliodhna
14
0 / 3 / 0
8,793
879
7,212
11,256
3,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 1
9,874
987
4,004
12,174
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
TheImmovableDawn
Persephone
14
0 / 4 / 1
9,473
947
8,103
14,999
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WelshTeets
Thanatos
14
1 / 12 / 0
9,288
929
6,412
16,999
5,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
14
0 / 6 / 1
9,044
904
3,222
11,956
3,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
4
28
Kills
1
1
Deaths
28
80
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
L
Cliodhna
DamnedOmen
Cliodhna
0
3
0
0
L
0
3
1
0.17
W
Thanatos
10
1
15
17.5
W
2
0
17
10.5
L
Persephone
TheImmovableDawn
Persephone
0
4
1
0.13
L
Thanatos
WelshTeets
Thanatos
1
12
0
0.08
W
4
0
16
12
L
Cupid
0
6
1
0.08
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
28,953
34,042
Taken
67,384
20,201
Mitigated
25,877
19,990
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,641
5,173
0
2,321
7,589
2,675
0
3,443
3,954
0
34,135
L
Cliodhna
DamnedOmen
Cliodhna
7,212
1,039
0
595
11,256
3,638
0
4,569
6,645
0
18,482
L
4,004
729
1,969
2,352
12,174
9,437
0
4,229
7,605
21,882
0
W
Thanatos
14,953
2,402
24
4,459
7,399
3,732
0
1,719
5,614
0
21,608
W
12,380
137
2,711
2,154
5,395
2,263
0
1,913
3,326
31,870
0
L
Persephone
TheImmovableDawn
Persephone
8,103
266
0
501
14,999
4,278
0
6,112
8,654
21,404
0
L
Thanatos
WelshTeets
Thanatos
6,412
977
0
2,942
16,999
5,309
0
5,587
11,062
0
16,626
W
8,695
1,059
0
1,112
9,268
9,519
0
2,921
6,042
0
23,716
L
Cupid
3,222
1,036
430
250
11,956
3,215
0
5,273
6,507
0
19,427
W
14,530
109
3,875
3,334
4,391
2,012
0
1,278
2,999
22,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,161
Gold Earned
46,472
171
Minions Killed
148
9
Camps Cleared
5
990,712
Distance Traveled
917,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,869
1,087
59
6
4
182,924
0
L
Cliodhna
8,793
879
21
2
1
203,452
0
L
Yemoja
9,874
987
34
3
0
171,419
0
W
Thanatos
11,774
1,177
16
2
0
210,226
0
W
Terra
10,372
1,037
43
4
0
188,528
1
L
Persephone
9,473
947
33
3
2
196,453
0
L
Thanatos
9,288
929
13
1
1
156,997
0
W
Mulan
10,944
1,094
26
3
4
208,202
1
L
Cupid
9,044
904
47
5
1
188,919
0
W
Hel
11,202
1,120
27
3
1
200,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role