Player Matchup

Hun Batz
Hun Batz
DragonBleed
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 121L
1,565 Elo+
Solo
Hachiman
Hachiman
LoopyShoe
Hachiman
Level 149
God Stats
9W - 7L
1,633 SR
Queue Stats
567W - 654L
1,501 Elo+
Party 2
He Bo
He Bo
NilremDoomdale
He Bo
Level 143
God Stats
7W - 6L
1,440 SR
Queue Stats
1,167W - 1,243L
1,404 Elo+
Party 2
Geb
Geb
TwerkinForKFC
Geb
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 143L
1,510 Elo+
Solo
Mercury
Mercury
Woofah
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 290L
1,491 Elo+
Party 2
Team Averages
Level 131
1,515 SR
1,494 Elo+

VS

Team Averages
Level 122
1,388 SR
1,467 Elo+
Gilgamesh
Gilgamesh
AndroidexOnBike
Gilgamesh
Level 125
God Stats
1W - 1L
1,218 SR
Queue Stats
65W - 82L
1,414 Elo+
Solo
Poseidon
Poseidon
Arsanic25
Poseidon
Level 124
God Stats
5W - 3L
1,561 SR
Queue Stats
267W - 291L
1,453 Elo+
Party 1
Thanatos
Thanatos
Sevinikus
Thanatos
Level 157
God Stats
1W - 3L
1,346 SR
Queue Stats
126W - 124L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Tidewell
Danzaburou
Level 84
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 3L
1,582 Elo+
Solo
Baba Yaga
Baba Yaga
o Lucky V o
Baba Yaga
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DragonBleed
Hun Batz
17
5 / 8 / 10
10,667
711
15,739
14,725
5,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
LoopyShoe
Hachiman
20
8 / 5 / 10
12,027
802
12,326
13,618
5,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 6
9,401
627
9,510
12,806
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 14
10,936
729
10,806
20,504
24,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Woofah
Mercury
16
3 / 6 / 10
10,632
709
7,842
10,503
4,411
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndroidexOnBike
Gilgamesh
17
3 / 5 / 17
10,808
721
9,347
14,080
16,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Arsanic25
Poseidon
18
4 / 6 / 16
11,299
753
10,462
11,910
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sevinikus
Thanatos
20
13 / 4 / 10
12,784
852
17,752
15,755
7,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Tidewell
Danzaburou
19
5 / 4 / 19
11,957
797
10,524
12,754
5,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
o Lucky V o
Baba Yaga
20
7 / 3 / 17
12,501
833
14,709
12,495
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
22
Kills
32
32
Deaths
22
50
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndroidexOnBike
Gilgamesh
3
5
17
2.3
W
Poseidon
Arsanic25
Poseidon
4
6
16
2
L
Hun Batz
DragonBleed
Hun Batz
5
8
10
1.25
L
Hachiman
LoopyShoe
Hachiman
8
5
10
2.6
L
2
8
6
0.63
W
Thanatos
Sevinikus
Thanatos
13
4
10
4.5
W
Danzaburou
Tidewell
Danzaburou
5
4
19
3.63
L
4
5
14
2.2
L
Mercury
Woofah
Mercury
3
6
10
1.33
W
Baba Yaga
o Lucky V o
Baba Yaga
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,223
Damage
62,794
72,156
Taken
66,994
44,747
Mitigated
39,302
11,678
Healing
31,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndroidexOnBike
Gilgamesh
9,347
2,112
2,497
3,002
14,080
16,654
353
4,649
9,248
0
17,207
W
Poseidon
Arsanic25
Poseidon
10,462
1,101
2,193
1,857
11,910
4,573
277
3,538
8,240
25,294
0
L
Hun Batz
DragonBleed
Hun Batz
15,739
2,832
44
611
14,725
5,603
800
5,427
9,298
0
34,092
L
Hachiman
LoopyShoe
Hachiman
12,326
3,929
1,391
2,274
13,618
5,498
543
4,165
9,453
0
36,906
L
9,510
452
930
1,010
12,806
4,661
260
5,483
7,323
15,461
0
W
Thanatos
Sevinikus
Thanatos
17,752
3,126
67
11,412
15,755
7,438
2,226
3,739
11,930
0
28,272
W
Danzaburou
Tidewell
Danzaburou
10,524
3,070
858
3,398
12,754
5,180
786
3,330
9,324
0
30,255
L
10,806
917
1,337
2,373
20,504
24,574
180
7,551
12,953
19,982
0
L
Mercury
Woofah
Mercury
7,842
2,190
1,058
650
10,503
4,411
198
2,545
7,958
0
14,815
W
Baba Yaga
o Lucky V o
Baba Yaga
14,709
702
1,536
4,461
12,495
5,457
1,415
4,261
7,936
38,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,663
Gold Earned
59,349
149
Minions Killed
154
0
Camps Cleared
0
1,285,105
Distance Traveled
1,413,662
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,808
721
13
1
0
266,955
0
W
Poseidon
11,299
753
51
3
0
269,774
1
L
Hun Batz
10,667
711
36
2
0
263,288
1
L
Hachiman
12,027
802
59
4
0
248,935
0
L
He Bo
9,401
627
9
1
0
224,625
0
W
Thanatos
12,784
852
16
1
0
297,216
0
W
Danzaburou
11,957
797
25
2
0
296,134
0
L
Geb
10,936
729
19
1
0
248,942
4
L
Mercury
10,632
709
26
2
0
299,315
2
W
Baba Yaga
12,501
833
49
3
0
283,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role