Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
JuNk1E1
Baron Samedi
Level 54
God Stats
16W - 25L
1,465 SR
Queue Stats
421W - 484L
1,404 Elo+
Party 2
Shiva
Shiva
KingBadonk
Shiva
Level 107
God Stats
14W - 15L
1,582 SR
Queue Stats
109W - 130L
1,407 Elo+
Party 3
Bastet
Bastet
Weeaboo-wolf
Bastet
Level 52
God Stats
27W - 18L
1,480 SR
Queue Stats
214W - 218L
1,422 Elo+
Party 2
Hel
Hel
noahb92
Hel
Level 29
God Stats
7W - 10L
1,453 SR
Queue Stats
33W - 43L
1,342 Elo+
Party 3
Team Averages
Level 58
1,496 SR
1,415 Elo+

VS

Team Averages
Level 40
1,557 SR
1,542 Elo+
Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BrandDatAshe
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,500 Elo+
Party 1
Awilix
Awilix
IIReignII
Awilix
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 20L
1,627 Elo+
Party 1
Zhong Kui
Zhong Kui
NotanEgirI
Zhong Kui
Level 18
God Stats
2W - 0L
1,754 SR
Queue Stats
83W - 41L
1,714 Elo+
Party 1
Ullr
Ullr
YeHeed
Ullr
Level 34
God Stats
1W - 1L
1,533 SR
Queue Stats
231W - 264L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 7 / 0
5,045
420
3,584
10,141
2,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JuNk1E1
Baron Samedi
9
2 / 9 / 0
5,693
474
4,707
9,887
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
10
0 / 4 / 0
5,798
483
4,392
8,914
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
8
1 / 7 / 0
5,311
443
3,083
8,864
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
8
0 / 5 / 1
5,185
432
3,893
7,171
1,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 0 / 4
7,918
660
5,134
7,688
3,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 7
6,419
535
2,741
8,296
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
IIReignII
Awilix
15
20 / 0 / 2
9,387
782
12,425
5,885
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
NotanEgirI
Zhong Kui
13
7 / 2 / 6
8,262
689
8,216
7,899
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
YeHeed
Ullr
10
2 / 1 / 5
5,838
487
4,212
3,448
772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
4
Kills
32
32
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
0
0.14
W
Bastet
 
Bastet
1
0
4
3
W
2
1
7
5.5
W
Awilix
IIReignII
Awilix
20
0
2
21
L
Baron Samedi
JuNk1E1
Baron Samedi
2
9
0
0.22
L
Shiva
0
4
0
0
W
Zhong Kui
NotanEgirI
Zhong Kui
7
2
6
5
L
Bastet
1
7
0
0.14
W
Ullr
YeHeed
Ullr
2
1
5
4.5
L
Hel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
32,728
44,977
Taken
33,216
15,813
Mitigated
18,053
9,930
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,584
2,442
12
1,007
10,141
2,324
372
1,517
8,624
0
22,846
W
Bastet
 
Bastet
5,134
1,101
0
3,288
7,688
3,554
224
0
7,213
0
49,808
W
2,741
359
110
2,367
8,296
6,404
189
3,066
5,230
11,592
0
W
Awilix
IIReignII
Awilix
12,425
5,146
0
3,021
5,885
1,921
0
964
4,897
0
52,340
L
Baron Samedi
JuNk1E1
Baron Samedi
4,707
772
81
1,797
9,887
3,088
90
5,402
4,485
24,624
0
L
Shiva
4,392
1,049
0
2,416
8,914
6,770
0
0
8,914
0
29,837
W
Zhong Kui
NotanEgirI
Zhong Kui
8,216
1,299
0
4,346
7,899
5,402
304
3,895
4,004
47,109
0
L
Bastet
3,083
639
0
619
8,864
2,001
0
2,911
5,953
0
26,142
W
Ullr
YeHeed
Ullr
4,212
2,015
0
40
3,448
772
679
675
2,773
0
27,337
L
Hel
3,893
38
1,970
2,028
7,171
1,630
0
1,127
6,044
21,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
37,824
263
Minions Killed
365
0
Camps Cleared
0
1,090,907
Distance Traveled
1,256,614
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,045
420
48
4
0
206,529
0
W
Bastet
7,918
660
121
10
0
255,483
1
W
Sobek
6,419
535
18
2
0
241,798
3
W
Awilix
9,387
782
87
7
0
299,297
1
L
Baron Samedi
5,693
474
42
4
0
188,197
0
L
Shiva
5,798
483
78
7
0
200,240
4
W
Zhong Kui
8,262
689
90
8
0
221,103
1
L
Bastet
5,311
443
46
4
0
263,118
0
W
Ullr
5,838
487
49
4
0
238,933
2
L
Hel
5,185
432
49
4
0
232,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role