Player Matchup

Cliodhna
Cliodhna
Juggalo Scro
Cliodhna
Level 160
God Stats
1W - 0L
1,328 SR
Queue Stats
319W - 248L
1,654 Elo+
Party 1
Tiamat
Tiamat
bald_murse
Tiamat
Level 139
God Stats
2W - 2L
1,376 SR
Queue Stats
52W - 64L
1,513 Elo+
Party 1
Anhur
Anhur
clickedspider1
Anhur
Level 74
God Stats
9W - 11L
1,676 SR
Queue Stats
55W - 42L
1,639 Elo+
Party 1
Team Averages
Level 124
1,460 SR
1,602 Elo+

VS

Team Averages
Level 138
1,565 SR
1,590 Elo+
Sol
Sol
DeMoN Streaker
Sol
Level 154
God Stats
6W - 2L
1,763 SR
Queue Stats
300W - 236L
1,631 Elo+
Party 2
Gilgamesh
Gilgamesh
Random Allude
Gilgamesh
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,539 Elo+
Party 2
Camazotz
Camazotz
SteadyMurder
Camazotz
Level 149
God Stats
0W - 3L
1,433 SR
Queue Stats
295W - 317L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Juggalo Scro
Cliodhna
12
2 / 0 / 12
7,765
777
10,674
10,136
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
bald_murse
Tiamat
12
1 / 2 / 13
7,617
762
7,385
6,298
4,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
11 / 1 / 3
9,300
930
8,286
4,770
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,580
658
6,629
7,885
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Random Allude
Gilgamesh
10
0 / 7 / 2
6,205
621
3,706
10,631
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
SteadyMurder
Camazotz
10
3 / 3 / 0
6,824
682
5,898
12,821
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
14
Kills
3
3
Deaths
14
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Cliodhna
Juggalo Scro
Cliodhna
2
0
12
8
L
Gilgamesh
Random Allude
Gilgamesh
0
7
2
0.14
L
Camazotz
SteadyMurder
Camazotz
3
3
0
1
W
Tiamat
bald_murse
Tiamat
1
2
13
3.75
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,345
Damage
16,233
21,204
Taken
31,337
11,146
Mitigated
17,502
8,601
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,629
1,862
0
2,874
7,885
2,441
135
1,189
6,474
23,849
2,228
W
Cliodhna
Juggalo Scro
Cliodhna
10,674
1,035
0
6,568
10,136
4,667
0
3,626
6,138
0
25,334
L
Gilgamesh
Random Allude
Gilgamesh
3,706
914
0
1,369
10,631
7,640
0
3,268
7,179
0
12,521
L
Camazotz
SteadyMurder
Camazotz
5,898
1,137
133
5,089
12,821
7,421
0
3,125
9,385
0
15,224
W
Tiamat
bald_murse
Tiamat
7,385
505
0
1,843
6,298
4,898
0
2,081
3,824
26,415
0
W
8,286
4,135
0
190
4,770
1,581
1,367
644
3,886
0
21,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
19,609
115
Minions Killed
110
6
Camps Cleared
3
618,390
Distance Traveled
544,954
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,580
658
66
7
1
178,997
0
W
Cliodhna
7,765
777
40
4
5
234,337
4
L
Gilgamesh
6,205
621
19
2
0
185,570
1
L
Camazotz
6,824
682
25
3
2
180,387
2
W
Tiamat
7,617
762
34
3
0
200,093
5
W
Anhur
9,300
930
41
4
1
183,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role